Player Matchup

Da Ji
Da Ji
Silver I
BigNutZach
Da Ji
Silver I
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
211W - 210L
1,366 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Chris_Jcc
Sun Wukong
Gold IV
Level 107
God Stats
4W - 5L
1,458 SR
Queue Stats
175W - 186L
1,362 MMR
Solo
Ullr
Ullr
Silver I
JacksonStorm174
Ullr
Silver I
Level 41
God Stats
6W - 2L
1,799 SR
Queue Stats
8W - 3L
1,599 MMR
Party 1
Cerberus
Cerberus
Silver I
The Pick3l
Cerberus
Silver I
Level 118
God Stats
4W - 0L
1,837 SR
Queue Stats
21W - 26L
1,138 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
back2thelobby420
Baron Samedi
Gold V
Level 113
God Stats
23W - 18L
1,671 SR
Queue Stats
353W - 341L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,653 SR
1,368 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,531 SR
1,393 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
BIoodn
The Morrigan
Gold V
Level 160
God Stats
22W - 25L
1,336 SR
Queue Stats
702W - 734L
1,370 MMR
Solo
Bakasura
Bakasura
Gold V
NyTe-_-WolF
Bakasura
Gold V
Level 112
God Stats
7W - 8L
1,768 SR
Queue Stats
1,038W - 1,053L
1,357 MMR
Solo
Yemoja
Yemoja
Bronze III
Trigger Impact
Yemoja
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,366 MMR
Solo
Ah Puch
Ah Puch
Silver II
piolincitoKB
Ah Puch
Silver II
Level 106
God Stats
2W - 9L
1,551 SR
Queue Stats
63W - 84L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 4 / 3
5,877
588
5,082
6,615
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Chris_Jcc
Sun Wukong
11
3 / 0 / 0
6,523
652
2,155
5,669
2,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 2
6,059
606
2,858
4,479
1,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
The Pick3l
Cerberus
10
4 / 1 / 2
5,511
551
4,385
4,586
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
back2thelobby420
Baron Samedi
10
1 / 1 / 1
5,716
572
1,279
3,680
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiMorgan Le FayNu WaArachneJanus

VS

Bans
GilgameshGebAthenaSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 3 / 2
4,874
487
2,302
4,677
908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
BIoodn
The Morrigan
9
3 / 4 / 0
5,482
548
3,390
4,444
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
NyTe-_-WolF
Bakasura
10
2 / 1 / 1
5,709
571
372
5,620
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 2
4,489
449
1,067
4,566
1,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
piolincitoKB
Ah Puch
9
0 / 3 / 4
4,898
490
2,276
4,992
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
13
Kills
7
7
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
The Morrigan
BIoodn
The Morrigan
3
4
0
0.75
W
Da Ji
2
4
3
0.88
W
Sun Wukong
Chris_Jcc
Sun Wukong
3
0
0
3
W
3
1
2
4
L
Bakasura
NyTe-_-WolF
Bakasura
2
1
1
2.5
W
Cerberus
The Pick3l
Cerberus
4
1
2
5
L
1
2
2
1
W
Baron Samedi
back2thelobby420
Baron Samedi
1
1
1
1.5
L
Ah Puch
piolincitoKB
Ah Puch
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
9,407
25,029
Taken
24,299
11,277
Mitigated
6,213
6,347
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,302
831
0
1,257
4,677
908
0
1,933
2,744
0
23,337
L
The Morrigan
BIoodn
The Morrigan
3,390
749
0
499
4,444
1,487
799
429
4,015
21,893
1,721
W
Da Ji
5,082
1,305
0
361
6,615
2,121
0
1,332
5,268
0
28,681
W
Sun Wukong
Chris_Jcc
Sun Wukong
2,155
220
0
2,626
5,669
2,535
25
1,632
4,023
0
32,376
W
2,858
1,279
0
92
4,479
1,330
0
717
3,762
0
39,359
L
Bakasura
NyTe-_-WolF
Bakasura
372
178
0
913
5,620
1,697
0
416
5,146
0
26,806
W
Cerberus
The Pick3l
Cerberus
4,385
171
323
1,725
4,586
3,856
0
649
3,937
13,632
0
L
1,067
461
338
702
4,566
1,054
0
1,236
3,330
10,106
0
W
Baron Samedi
back2thelobby420
Baron Samedi
1,279
49
0
1,220
3,680
1,435
0
2,279
1,388
30,457
0
L
Ah Puch
piolincitoKB
Ah Puch
2,276
44
0
1,350
4,992
1,067
0
1,504
3,400
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
25,452
323
Minions Killed
228
0
Camps Cleared
0
938,305
Distance Traveled
866,267
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,874
487
51
5
0
158,390
3
L
The Morrigan
5,482
548
49
5
0
161,646
1
W
Da Ji
5,877
588
57
6
0
201,966
2
W
Sun Wukong
6,523
652
81
8
0
203,030
3
W
Ullr
6,059
606
92
9
0
182,328
2
L
Bakasura
5,709
571
77
8
0
213,960
1
W
Cerberus
5,511
551
22
2
0
173,546
2
L
Yemoja
4,489
449
18
2
0
163,217
6
W
Baron Samedi
5,716
572
71
7
0
177,435
4
L
Ah Puch
4,898
490
33
3
0
169,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role