Player Matchup

Fenrir
Fenrir
DZGaming4219
Fenrir
Level 18
God Stats
3W - 3L
1,280 SR
Queue Stats
12W - 16L
1,217 Elo+
Party 2
Sylvanus
Sylvanus
StepDaddyJes
Sylvanus
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
373W - 492L
1,305 Elo+
Party 2
Chaac
Chaac
knucklehead9975
Chaac
Level 11
God Stats
3W - 7L
1,500 SR
Queue Stats
189W - 276L
1,122 Elo+
Party 2
Team Averages
Level 23
1,427 SR
1,215 Elo+

VS

Team Averages
Level 37
1,285 SR
1,288 Elo+
Apollo
Apollo
Xbox_Genj1
Apollo
Level 54
God Stats
2W - 1L
1,299 SR
Queue Stats
21W - 33L
1,257 Elo+
Party 1
Achilles
Achilles
Zzz_Yoel_Aba_Zzz
Achilles
Level 28
God Stats
6W - 8L
1,244 SR
Queue Stats
48W - 59L
1,198 Elo+
Party 1
Merlin
Merlin
kirurg-liev
Merlin
Level 28
God Stats
25W - 31L
1,313 SR
Queue Stats
91W - 126L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 11 / 12
9,926
620
8,157
17,974
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
StepDaddyJes
Sylvanus
14
6 / 3 / 9
10,440
653
6,504
24,300
29,121
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
8 / 5 / 7
11,241
703
16,315
18,936
17,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Xbox_Genj1
Apollo
14
7 / 6 / 6
11,289
706
14,908
13,602
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 9
10,770
673
9,643
14,865
12,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
17
9 / 3 / 10
12,337
771
21,595
12,735
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
15
Kills
19
19
Deaths
16
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
11
12
0.64
L
Sylvanus
StepDaddyJes
Sylvanus
6
3
9
3.5
W
Apollo
Xbox_Genj1
Apollo
7
6
6
1.67
W
3
7
9
1.07
W
Merlin
9
3
10
4.67
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
46,146
61,210
Taken
41,202
57,622
Mitigated
22,324
16,889
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,157
1,445
0
1,197
17,974
10,639
126
5,497
12,040
0
13,657
L
Sylvanus
StepDaddyJes
Sylvanus
6,504
2,653
3,051
8,024
24,300
29,121
44
9,972
13,661
21,342
0
W
Apollo
Xbox_Genj1
Apollo
14,908
9,296
0
1,600
13,602
5,017
1,811
3,178
9,872
0
39,510
W
9,643
3,733
0
79
14,865
12,882
248
2,483
11,543
0
20,205
W
Merlin
21,595
1,850
944
4,103
12,735
4,425
713
1,512
10,719
56,107
0
L
16,315
2,844
0
4,617
18,936
17,862
114
4,684
13,914
1,193
34,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
34,396
84
Minions Killed
168
0
Camps Cleared
0
682,956
Distance Traveled
756,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,926
620
7
0
0
218,807
0
L
Sylvanus
10,440
653
30
2
0
231,697
0
W
Apollo
11,289
706
58
4
0
254,337
0
W
Achilles
10,770
673
26
2
0
249,750
0
W
Merlin
12,337
771
84
5
0
252,192
1
L
Chaac
11,241
703
47
3
0
232,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role