Player Matchup

Cthulhu
Cthulhu
CrestedBasket7
Cthulhu
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 3
Ne Zha
Ne Zha
LittleSis05
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 289L
1,381 Elo+
Party 2
Chiron
Chiron
ShyPorfo
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
jSNYx
Gilgamesh
Level 27
God Stats
25W - 24L
1,470 SR
Queue Stats
293W - 317L
1,387 Elo+
Solo
Scylla
Scylla
jlfs
Scylla
Level 83
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 3
Team Averages
Level 31
1,587 SR
1,471 Elo+

VS

Team Averages
Level 25
1,542 SR
1,443 Elo+
Vamana
Vamana
CitrusMocha
Vamana
Level 26
God Stats
2W - 0L
1,476 SR
Queue Stats
8W - 12L
1,434 Elo+
Party 1
Da Ji
Da Ji
Forestsbutt
Da Ji
Level 18
God Stats
63W - 56L
1,426 SR
Queue Stats
132W - 139L
1,404 Elo+
Solo
Discordia
Discordia
SL1NK2343
Discordia
Level 25
God Stats
31W - 17L
1,653 SR
Queue Stats
79W - 46L
1,561 Elo+
Party 1
Cerberus
Cerberus
ghostfox28
Cerberus
Level 26
God Stats
8W - 7L
1,445 SR
Queue Stats
24W - 17L
1,370 Elo+
Solo
Izanami
Izanami
soomanykitttens
Izanami
Level 29
God Stats
30W - 9L
1,710 SR
Queue Stats
127W - 108L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 10
9,181
918
6,862
22,296
10,711
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
16
1 / 6 / 10
9,778
978
5,144
17,832
6,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ShyPorfo
Chiron
17
9 / 5 / 4
12,188
1,219
15,435
18,185
5,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
jSNYx
Gilgamesh
17
7 / 12 / 7
11,652
1,165
21,211
26,703
10,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jlfs
Scylla
16
2 / 5 / 8
9,905
991
8,666
11,075
3,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

102

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
7 / 2 / 15
11,784
1,178
13,748
15,026
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
11 / 4 / 16
11,855
1,186
19,453
10,075
3,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SL1NK2343
Discordia
18
3 / 4 / 23
11,056
1,106
17,859
8,819
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ghostfox28
Cerberus
19
9 / 2 / 20
12,566
1,257
15,704
15,917
21,434
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 7 / 19
11,738
1,174
19,898
13,785
4,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
130
19
Kills
37
37
Deaths
19
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
2
15
7.25
L
0
9
10
0.56
W
11
4
16
4.75
L
Ne Zha
1
6
10
1
W
Discordia
SL1NK2343
Discordia
3
4
23
3.63
L
Chiron
ShyPorfo
Chiron
9
5
4
2.2
W
Cerberus
ghostfox28
Cerberus
9
2
20
9.5
L
Gilgamesh
jSNYx
Gilgamesh
7
12
7
0.88
L
Scylla
jlfs
Scylla
2
5
8
1.2
W
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,318
Damage
86,662
96,091
Taken
63,622
36,694
Mitigated
43,418
6,541
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,748
6,702
0
4,007
15,026
10,368
0
4,615
10,411
0
19,805
L
6,862
1,392
48
31
22,296
10,711
0
6,667
15,114
11,029
0
W
19,453
8,694
0
342
10,075
3,718
0
2,754
7,321
0
28,448
L
Ne Zha
5,144
2,003
0
345
17,832
6,202
0
5,587
11,865
0
21,880
W
Discordia
SL1NK2343
Discordia
17,859
1,884
0
684
8,819
2,923
0
2,202
6,617
31,570
0
L
Chiron
ShyPorfo
Chiron
15,435
7,793
722
1,518
18,185
5,670
0
7,975
9,492
0
28,900
W
Cerberus
ghostfox28
Cerberus
15,704
1,110
0
2,499
15,917
21,434
0
3,017
12,806
32,513
0
L
Gilgamesh
jSNYx
Gilgamesh
21,211
8,495
0
3,713
26,703
10,880
0
7,527
18,605
0
38,375
L
Scylla
jlfs
Scylla
8,666
436
103
61
11,075
3,231
0
4,692
6,109
28,890
0
W
19,898
14,079
0
1,017
13,785
4,975
0
2,846
10,939
0
45,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
58,999
159
Minions Killed
188
4
Camps Cleared
7
904,305
Distance Traveled
975,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,784
1,178
14
1
0
216,246
0
L
Cthulhu
9,181
918
21
2
0
149,807
0
W
Da Ji
11,855
1,186
18
2
2
189,014
0
L
Ne Zha
9,778
978
34
3
0
173,355
0
W
Discordia
11,056
1,106
30
3
1
205,068
0
L
Chiron
12,188
1,219
30
3
2
214,768
0
W
Cerberus
12,566
1,257
46
5
2
199,603
0
L
Gilgamesh
11,652
1,165
30
3
2
196,052
0
L
Scylla
9,905
991
44
4
0
170,323
0
W
Izanami
11,738
1,174
80
8
2
165,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role