Player Matchup

Gilgamesh
Gilgamesh
Rhaul_the_Ship
Gilgamesh
Level 104
God Stats
0W - 3L
1,244 SR
Queue Stats
44W - 57L
1,429 Elo+
Party 2
Anhur
Anhur
Soruko_Kizu
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Solo
Ra
Ra
m1gdetg1rl69
Ra
Level 6
God Stats
14W - 18L
1,490 SR
Queue Stats
17W - 23L
1,389 Elo+
Party 2
Team Averages
Level 40
1,411 SR
1,359 Elo+

VS

Team Averages
Level 48
1,428 SR
1,195 Elo+
Nemesis
Nemesis
Edex1025
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 63L
1,124 Elo+
Party 1
Neith
Neith
OhnoMel
Neith
Level 17
God Stats
35W - 62L
1,274 SR
Queue Stats
38W - 67L
1,089 Elo+
Party 1
Ymir
Ymir
gustabus
Ymir
Level 27
God Stats
9W - 5L
1,510 SR
Queue Stats
35W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rhaul_the_Ship
Gilgamesh
11
2 / 4 / 0
7,182
653
6,906
10,567
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
6,623
602
3,266
6,753
1,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
6,588
599
5,805
4,033
1,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edex1025
Nemesis
11
3 / 1 / 6
7,762
706
8,424
10,975
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
OhnoMel
Neith
9
1 / 1 / 4
6,809
619
1,354
3,422
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
5 / 0 / 4
9,021
820
7,422
7,448
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Edex1025
Nemesis
3
1
6
6
W
Neith
OhnoMel
Neith
1
1
4
3
L
Gilgamesh
Rhaul_the_Ship
Gilgamesh
2
4
0
0.5
L
0
4
2
0.25
W
Ymir
5
0
4
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,977
Damage
17,200
21,353
Taken
21,845
11,076
Mitigated
11,103
3,243
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Edex1025
Nemesis
8,424
3,745
0
4,366
10,975
3,392
0
2,179
8,796
0
23,487
W
Neith
OhnoMel
Neith
1,354
223
0
903
3,422
1,104
0
1,676
1,746
0
7,074
L
Gilgamesh
Rhaul_the_Ship
Gilgamesh
6,906
1,510
0
767
10,567
7,761
0
4,682
5,885
0
23,426
L
3,266
2,610
430
686
6,753
1,991
364
1,649
5,104
0
11,165
W
Ymir
7,422
1,100
272
1,570
7,448
6,607
118
1,950
5,498
25,482
0
L
5,805
101
455
905
4,033
1,324
0
1,091
2,942
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,393
Gold Earned
23,592
101
Minions Killed
78
0
Camps Cleared
0
558,067
Distance Traveled
560,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,762
706
28
3
0
235,922
0
W
Neith
6,809
619
18
2
0
126,732
0
L
Gilgamesh
7,182
653
31
3
0
195,824
0
L
Anhur
6,623
602
23
2
0
159,403
0
W
Ymir
9,021
820
32
3
0
197,889
1
L
Ra
6,588
599
47
4
0
202,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role