Player Matchup

Chiron
Chiron
CaptMrDrSir
Chiron
Level 29
God Stats
29W - 28L
1,450 SR
Queue Stats
176W - 214L
1,397 Elo+
Solo
Aphrodite
Aphrodite
Emperor BeIial
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 1
Arachne
Arachne
Guargeous
Arachne
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
451W - 486L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Murkem
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,752 Elo+
Party 1
Ymir
Ymir
SavageShawn69
Ymir
Level 4
God Stats
2W - 0L
1,874 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Team Averages
Level 39
1,565 SR
1,583 Elo+

VS

Team Averages
Level 20
1,718 SR
1,477 Elo+
Anubis
Anubis
DannySG_608
Anubis
Level 29
God Stats
13W - 7L
1,660 SR
Queue Stats
25W - 29L
1,567 Elo+
Party 2
Heimdallr
Heimdallr
Hail Apex
Heimdallr
Level 23
God Stats
7W - 5L
1,693 SR
Queue Stats
36W - 35L
1,452 Elo+
Solo
Ra
Ra
TTV_PrimaryKill
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,332 Elo+
Solo
Bellona
Bellona
erik_gringo6366
Bellona
Level 18
God Stats
2W - 1L
2,015 SR
Queue Stats
19W - 12L
1,533 Elo+
Party 2
Bacchus
Bacchus
x5ANDMANxXB1
Bacchus
Level 28
God Stats
9W - 5L
1,725 SR
Queue Stats
162W - 163L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 3 / 4
7,702
428
7,442
9,082
3,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Emperor BeIial
Aphrodite
17
12 / 3 / 5
11,233
624
22,879
20,550
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Guargeous
Arachne
16
16 / 4 / 5
10,806
600
9,112
13,767
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Murkem
Morgan Le Fay
14
1 / 4 / 1
8,965
498
4,153
9,110
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 6
7,545
419
4,383
14,823
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 8 / 3
9,719
540
12,868
17,270
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Hail Apex
Heimdallr
14
4 / 5 / 6
8,873
493
10,334
11,557
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 10 / 4
7,471
415
2,763
8,375
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 5 / 0
9,929
552
12,922
14,437
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
x5ANDMANxXB1
Bacchus
13
3 / 2 / 3
9,502
528
7,998
11,460
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
30
Kills
18
18
Deaths
30
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
3
4
1
L
Anubis
6
8
3
0.94
W
Aphrodite
Emperor BeIial
Aphrodite
12
3
5
4.83
W
Arachne
Guargeous
Arachne
16
4
5
4.63
L
Heimdallr
Hail Apex
Heimdallr
4
5
6
1.4
W
Morgan Le Fay
Murkem
Morgan Le Fay
1
4
1
0.38
W
0
4
6
0.75
L
0
10
4
0.2
L
5
5
0
1
L
Bacchus
x5ANDMANxXB1
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
46,885
67,332
Taken
63,099
33,215
Mitigated
37,901
25,490
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,442
2,087
894
2,195
9,082
3,097
941
3,260
5,821
0
45,170
L
Anubis
12,868
630
0
5,513
17,270
7,935
641
11,021
6,249
48,681
0
W
Aphrodite
Emperor BeIial
Aphrodite
22,879
2,011
3,003
14,537
20,550
8,394
1,776
8,761
11,789
79,215
0
W
Arachne
Guargeous
Arachne
9,112
6,374
0
2,557
13,767
4,740
0
6,108
7,659
0
51,901
L
Heimdallr
Hail Apex
Heimdallr
10,334
5,047
0
658
11,557
4,669
403
4,075
7,482
0
50,983
W
Morgan Le Fay
Murkem
Morgan Le Fay
4,153
790
0
1,320
9,110
2,856
2,090
3,303
5,807
42,538
0
W
4,383
680
0
984
14,823
14,128
474
4,798
10,025
16,393
0
L
2,763
670
239
210
8,375
2,095
780
3,314
5,061
24,477
0
L
12,922
4,372
0
3,132
14,437
11,689
880
7,512
6,925
7,983
53,998
L
Bacchus
x5ANDMANxXB1
Bacchus
7,998
1,219
293
1,251
11,460
11,513
0
5,540
5,920
26,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
45,494
377
Minions Killed
369
0
Camps Cleared
0
1,657,688
Distance Traveled
1,522,597
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,702
428
79
4
0
303,751
6
L
Anubis
9,719
540
88
5
0
279,194
0
W
Aphrodite
11,233
624
112
6
0
317,484
3
W
Arachne
10,806
600
67
4
0
411,511
5
L
Heimdallr
8,873
493
86
5
0
301,576
0
W
Morgan Le Fay
8,965
498
99
6
0
298,370
0
W
Ymir
7,545
419
20
1
0
326,572
1
L
Ra
7,471
415
48
3
0
249,837
1
L
Bellona
9,929
552
111
6
0
352,902
0
L
Bacchus
9,502
528
36
2
0
339,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role