Player Matchup

Merlin
Merlin
DaddyMajor
Merlin
Level 14
God Stats
2W - 1L
1,693 SR
Queue Stats
31W - 30L
1,349 Elo+
Solo
Hel
Hel
LawDaddy10061
Hel
Level 17
God Stats
7W - 5L
1,469 SR
Queue Stats
29W - 36L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Ravager2199
Sun Wukong
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
15W - 19L
1,441 Elo+
Solo
Hachiman
Hachiman
SaidaiSoldier
Hachiman
Level 29
God Stats
35W - 25L
1,547 SR
Queue Stats
212W - 190L
1,538 Elo+
Solo
Xbalanque
Xbalanque
mcdabs780
Xbalanque
Level 7
God Stats
12W - 11L
1,415 SR
Queue Stats
28W - 28L
1,400 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,429 Elo+

VS

Team Averages
Level 20
1,606 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
CUTxEYE
Morgan Le Fay
Level 22
God Stats
15W - 23L
1,563 SR
Queue Stats
46W - 54L
1,494 Elo+
Party 1
Olorun
Olorun
Destructo2435
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Ymir
Ymir
Doni_Garten
Ymir
Level 25
God Stats
23W - 22L
1,585 SR
Queue Stats
71W - 88L
1,406 Elo+
Party 1
Anubis
Anubis
Jerryenglish
Anubis
Level 26
God Stats
8W - 4L
1,667 SR
Queue Stats
12W - 9L
1,543 Elo+
Party 1
Apollo
Apollo
MonkeyAgentBoo
Apollo
Level 18
God Stats
51W - 37L
1,717 SR
Queue Stats
116W - 93L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyMajor
Merlin
20
16 / 1 / 19
13,466
1,347
35,558
9,197
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 25
10,700
1,070
6,275
5,686
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Ravager2199
Sun Wukong
18
2 / 0 / 27
10,850
1,085
9,956
12,690
10,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
SaidaiSoldier
Hachiman
20
17 / 2 / 22
13,669
1,367
30,892
12,402
4,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
mcdabs780
Xbalanque
19
8 / 3 / 23
11,556
1,156
18,249
10,545
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CUTxEYE
Morgan Le Fay
16
2 / 12 / 4
10,039
1,004
12,936
20,006
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 5
9,581
958
10,172
18,941
7,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 4
9,934
993
3,791
29,449
20,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
3 / 9 / 3
10,464
1,046
10,976
18,157
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
9,473
947
8,481
17,770
6,719
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
26
44
Kills
7
7
Deaths
44
116
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CUTxEYE
Morgan Le Fay
2
12
4
0.33
W
Merlin
DaddyMajor
Merlin
16
1
19
25.5
L
1
8
5
0.44
L
0
10
4
0.2
L
Anubis
3
9
3
0.5
W
1
1
25
13.5
L
1
5
3
0.5
W
Sun Wukong
Ravager2199
Sun Wukong
2
0
27
15.5
W
Hachiman
SaidaiSoldier
Hachiman
17
2
22
14
W
Xbalanque
mcdabs780
Xbalanque
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,930
Damage
46,356
50,520
Taken
104,323
24,507
Mitigated
50,700
19,456
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CUTxEYE
Morgan Le Fay
12,936
1,506
0
333
20,006
8,251
0
6,415
13,355
32,591
0
W
Merlin
DaddyMajor
Merlin
35,558
2,748
252
2,644
9,197
3,603
0
6,026
3,171
51,234
0
L
10,172
5,707
565
1,548
18,941
7,280
0
8,767
9,772
27,870
0
L
3,791
736
0
2,562
29,449
20,409
0
9,625
19,513
12,956
0
L
Anubis
10,976
249
0
3,256
18,157
8,041
0
7,472
10,371
30,905
0
W
6,275
238
6,326
3,605
5,686
2,101
0
5,220
466
24,714
0
L
8,481
3,080
0
624
17,770
6,719
0
8,055
9,479
0
34,546
W
Sun Wukong
Ravager2199
Sun Wukong
9,956
1,825
0
1,136
12,690
10,389
0
9,703
2,987
0
18,185
W
Hachiman
SaidaiSoldier
Hachiman
30,892
16,448
0
3,694
12,402
4,764
0
9,372
3,030
0
51,398
W
Xbalanque
mcdabs780
Xbalanque
18,249
13,705
0
1,799
10,545
3,650
0
7,554
2,991
0
43,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
49,491
231
Minions Killed
192
9
Camps Cleared
6
997,729
Distance Traveled
915,239
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,039
1,004
33
3
0
172,109
0
W
Merlin
13,466
1,347
53
5
1
193,505
0
L
Olorun
9,581
958
43
4
2
174,443
1
L
Ymir
9,934
993
18
2
0
163,080
0
L
Anubis
10,464
1,046
41
4
3
194,897
0
W
Hel
10,700
1,070
55
6
1
209,746
0
L
Apollo
9,473
947
57
6
1
210,710
2
W
Sun Wukong
10,850
1,085
17
2
2
207,577
0
W
Hachiman
13,669
1,367
50
5
3
211,092
0
W
Xbalanque
11,556
1,156
56
6
2
175,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role