Player Matchup

Chernobog
Chernobog
BreakBones69
Chernobog
Level 7
God Stats
5W - 5L
1,712 SR
Queue Stats
15W - 25L
1,504 Elo+
Party 1
Agni
Agni
Denavar
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 2
Thor
Thor
FazeBert
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 2
Olorun
Olorun
Hurly1223
Olorun
Level 3
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,645 Elo+
Solo
Ares
Ares
SOADRoulette
Ares
Level 33
God Stats
7W - 7L
1,518 SR
Queue Stats
10W - 12L
1,389 Elo+
Party 1
Team Averages
Level 11
1,588 SR
1,545 Elo+

VS

Team Averages
Level 36
1,637 SR
1,672 Elo+
Tiamat
Tiamat
Bouga12
Tiamat
Level 27
God Stats
3W - 2L
1,544 SR
Queue Stats
113W - 62L
1,673 Elo+
Solo
Yemoja
Yemoja
CorruptMoon
Yemoja
Level 5
God Stats
2W - 0L
1,752 SR
Queue Stats
59W - 27L
1,842 Elo+
Party 3
Cupid
Cupid
TYLBR
Cupid
Level 17
God Stats
2W - 2L
1,805 SR
Queue Stats
18W - 9L
1,646 Elo+
Party 3
Sun Wukong
Sun Wukong
oArrivederci
Sun Wukong
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
248W - 156L
1,643 Elo+
Solo
Mercury
Mercury
zFrosted
Mercury
Level 123
God Stats
5W - 3L
1,583 SR
Queue Stats
257W - 256L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BreakBones69
Chernobog
19
2 / 8 / 9
11,879
495
9,614
21,673
10,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Denavar
Agni
14
1 / 10 / 8
8,995
375
10,683
15,001
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
15 / 2 / 1
13,488
562
19,112
17,689
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Hurly1223
Olorun
16
1 / 6 / 7
10,240
427
10,251
13,446
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
10,237
427
7,262
26,063
27,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bouga12
Tiamat
20
9 / 6 / 8
14,114
588
21,928
19,206
12,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
2 / 2 / 10
13,378
557
10,549
23,982
30,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
TYLBR
Cupid
15
2 / 5 / 10
11,030
460
5,752
9,187
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
oArrivederci
Sun Wukong
20
12 / 2 / 7
15,074
628
22,821
20,587
20,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
zFrosted
Mercury
20
4 / 4 / 6
13,723
572
11,295
19,480
9,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
19
Kills
29
29
Deaths
19
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bouga12
Tiamat
9
6
8
2.17
L
Chernobog
BreakBones69
Chernobog
2
8
9
0.81
W
Yemoja
2
2
10
3.5
L
Agni
Denavar
Agni
1
10
8
0.5
L
Thor
15
2
1
7.75
L
Olorun
Hurly1223
Olorun
1
6
7
0.75
L
0
3
4
0.67
W
Cupid
TYLBR
Cupid
2
5
10
1.4
W
Sun Wukong
oArrivederci
Sun Wukong
12
2
7
7.75
W
Mercury
zFrosted
Mercury
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,922
Damage
72,345
93,872
Taken
92,442
56,984
Mitigated
75,907
17,105
Healing
33,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bouga12
Tiamat
21,928
2,030
127
5,113
19,206
12,619
1,465
8,439
10,747
86,036
0
L
Chernobog
BreakBones69
Chernobog
9,614
5,425
0
5,118
21,673
10,481
1,758
7,777
13,516
0
83,273
W
Yemoja
10,549
1,969
3,908
5,404
23,982
30,817
943
6,894
17,088
49,349
0
L
Agni
Denavar
Agni
10,683
1,159
0
270
15,001
5,057
0
6,308
8,281
45,892
0
L
Thor
19,112
3,554
0
6,286
17,689
8,148
0
2,345
15,242
0
96,284
L
Olorun
Hurly1223
Olorun
10,251
5,574
665
3,343
13,446
5,349
0
4,016
9,336
54,382
0
L
7,262
692
0
1,423
26,063
27,949
328
11,098
14,689
32,049
0
W
Cupid
TYLBR
Cupid
5,752
3,586
538
604
9,187
2,627
4,938
2,254
6,933
0
43,380
W
Sun Wukong
oArrivederci
Sun Wukong
22,821
6,422
0
9,771
20,587
20,398
4,531
7,445
13,142
0
108,870
W
Mercury
zFrosted
Mercury
11,295
5,562
0
7,571
19,480
9,446
1,404
3,377
16,103
0
136,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
67,319
485
Minions Killed
646
0
Camps Cleared
0
2,081,731
Distance Traveled
2,281,566
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,114
588
153
6
0
454,075
0
L
Chernobog
11,879
495
142
6
0
356,536
0
W
Yemoja
13,378
557
68
3
0
423,867
2
L
Agni
8,995
375
61
3
0
384,800
0
L
Thor
13,488
562
142
6
0
465,476
1
L
Olorun
10,240
427
100
4
0
445,213
1
L
Ares
10,237
427
40
2
0
429,706
0
W
Cupid
11,030
460
64
3
0
373,074
0
W
Sun Wukong
15,074
628
189
8
0
480,384
4
W
Mercury
13,723
572
172
7
0
550,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role