Player Matchup

Athena
Athena
Silver III
DaffiestExpert3
Athena
Silver III
Level 38
God Stats
3W - 2L
1,916 SR
Queue Stats
6W - 14L
1,409 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
I JaseyJay I
Gilgamesh
Silver II
Level 87
God Stats
3W - 2L
1,764 SR
Queue Stats
8W - 15L
1,509 MMR
Party 1
Tiamat
Tiamat
Bronze III
bgutzy9
Tiamat
Bronze III
Level 145
God Stats
2W - 0L
1,498 SR
Queue Stats
26W - 23L
1,484 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,726 SR
1,467 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,580 SR
1,438 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold IV
Clohks Jr
Vulcan
Gold IV
Level 68
God Stats
1W - 2L
1,494 SR
Queue Stats
38W - 33L
1,423 MMR
Solo
Osiris
Osiris
Bronze III
WendigoMK
Osiris
Bronze III
Level 120
God Stats
3W - 3L
1,746 SR
Queue Stats
14W - 18L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
11,914
596
7,134
21,860
26,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
I JaseyJay I
Gilgamesh
18
9 / 5 / 5
14,445
722
19,114
16,828
6,880
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
bgutzy9
Tiamat
20
7 / 3 / 8
14,085
704
25,363
19,818
14,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah PuchMorgan Le FayCabrakanAresBacchus

VS

Bans
SobekYmirDanzaburouArtemisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 6 / 6
12,263
613
12,551
25,319
27,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Clohks Jr
Vulcan
18
7 / 5 / 4
13,598
680
26,450
16,333
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
WendigoMK
Osiris
15
1 / 5 / 7
11,574
579
7,381
19,578
18,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
11
11
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
6
1
L
Vulcan
Clohks Jr
Vulcan
7
5
4
1.8
W
0
3
9
1.5
W
Gilgamesh
I JaseyJay I
Gilgamesh
9
5
5
2.3
L
Osiris
WendigoMK
Osiris
1
5
7
0.9
W
Tiamat
bgutzy9
Tiamat
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,611
Damage
46,382
58,506
Taken
61,230
48,065
Mitigated
52,110
12,677
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,551
3,149
0
3,592
25,319
27,051
900
12,218
13,101
836
22,057
L
Vulcan
Clohks Jr
Vulcan
26,450
5,568
641
2,528
16,333
6,205
318
9,205
7,128
86,501
0
W
7,134
1,752
190
3,765
21,860
26,550
472
8,969
12,420
38,172
0
W
Gilgamesh
I JaseyJay I
Gilgamesh
19,114
5,310
0
1,537
16,828
6,880
840
6,718
9,857
0
49,568
L
Osiris
WendigoMK
Osiris
7,381
1,764
0
1,304
19,578
18,854
313
11,074
8,504
0
28,463
W
Tiamat
bgutzy9
Tiamat
25,363
2,004
471
6,714
19,818
14,635
1,607
10,474
9,062
95,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
37,435
236
Minions Killed
205
0
Camps Cleared
0
1,154,943
Distance Traveled
1,030,561
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,263
613
28
1
0
339,443
2
L
Vulcan
13,598
680
141
7
0
338,845
1
W
Athena
11,914
596
40
2
0
408,464
3
W
Gilgamesh
14,445
722
53
3
0
372,587
3
L
Osiris
11,574
579
36
2
0
352,273
0
W
Tiamat
14,085
704
143
7
0
373,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role