Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
CrypticEssence
Khepri
Level 138
God Stats
15W - 18L
1,536 SR
Queue Stats
198W - 189L
1,567 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Haslon
Cu Chulainn
Level 75
God Stats
1W - 3L
1,440 SR
Queue Stats
132W - 140L
1,439 Elo+
Solo
Merlin
Merlin
cryjng
Merlin
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 81L
1,666 Elo+
Party 3
Anhur
Anhur
scrule
Anhur
Level 158
God Stats
1W - 3L
1,613 SR
Queue Stats
379W - 356L
1,622 Elo+
Party 3
Team Averages
Level 118
1,518 SR
1,559 Elo+

VS

Team Averages
Level 84
1,594 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
AirQweezy
Tsukuyomi
Level 119
God Stats
13W - 14L
1,661 SR
Queue Stats
679W - 588L
1,557 Elo+
Party 1
Anhur
Anhur
Kekesan
Anhur
Level 43
God Stats
41W - 26L
1,660 SR
Queue Stats
486W - 387L
1,558 Elo+
Party 1
Hera
Hera
PeeEssVee
Hera
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 15L
1,666 Elo+
Party 2
Bacchus
Bacchus
Rocket047
Bacchus
Level 120
God Stats
1W - 1L
1,503 SR
Queue Stats
56W - 64L
1,391 Elo+
Solo
Da Ji
Da Ji
SonicHighschool
Da Ji
Level 29
God Stats
9W - 6L
1,646 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 0
5,411
492
919
6,927
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 2 / 2
5,611
510
1,513
4,843
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Haslon
Cu Chulainn
11
0 / 3 / 0
5,941
540
2,319
7,913
3,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
cryjng
Merlin
10
0 / 4 / 1
5,848
532
4,155
6,000
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
scrule
Anhur
8
1 / 5 / 1
5,146
468
3,309
6,039
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirQweezy
Tsukuyomi
13
4 / 0 / 0
7,346
668
5,691
5,865
2,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Kekesan
Anhur
12
4 / 0 / 1
7,060
642
4,612
4,198
1,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
11
3 / 1 / 4
6,556
596
5,645
3,975
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Rocket047
Bacchus
9
1 / 2 / 4
5,652
514
2,779
7,361
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 4
6,831
621
3,341
5,510
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Tsukuyomi
AirQweezy
Tsukuyomi
4
0
0
4
L
1
2
2
1
L
Cu Chulainn
Haslon
Cu Chulainn
0
3
0
0
W
Anhur
Kekesan
Anhur
4
0
1
4.5
W
Hera
3
1
4
5
W
Bacchus
Rocket047
Bacchus
1
2
4
1.5
W
4
0
4
6
L
Merlin
cryjng
Merlin
0
4
1
0.13
L
Anhur
scrule
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
22,068
31,722
Taken
26,909
11,097
Mitigated
11,631
5,677
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
919
362
0
1,470
6,927
2,338
0
1,038
5,889
0
29,976
W
Tsukuyomi
AirQweezy
Tsukuyomi
5,691
883
0
3,285
5,865
2,143
0
0
5,865
0
45,047
L
1,513
179
0
490
4,843
1,806
0
2,655
2,188
10,927
0
L
Cu Chulainn
Haslon
Cu Chulainn
2,319
128
0
2,021
7,913
3,854
0
201
7,712
0
33,365
W
Anhur
Kekesan
Anhur
4,612
2,257
0
1,905
4,198
1,008
30
763
3,387
0
50,352
W
Hera
5,645
1,970
0
911
3,975
1,242
0
2,153
1,822
40,507
0
W
Bacchus
Rocket047
Bacchus
2,779
435
0
2,082
7,361
5,433
0
1,125
6,236
11,381
0
W
3,341
708
0
2,642
5,510
1,805
0
1,579
3,931
0
28,561
L
Merlin
cryjng
Merlin
4,155
314
0
722
6,000
1,951
0
2,929
3,071
40,993
0
L
Anhur
scrule
Anhur
3,309
1,846
0
974
6,039
1,148
0
1,601
4,438
0
26,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
33,445
278
Minions Killed
367
0
Camps Cleared
0
1,003,077
Distance Traveled
1,068,585
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,411
492
64
6
0
213,075
2
W
Tsukuyomi
7,346
668
106
10
0
233,816
6
L
Khepri
5,611
510
13
1
0
209,157
4
L
Cu Chulainn
5,941
540
75
7
0
180,859
2
W
Anhur
7,060
642
104
9
0
200,842
5
W
Hera
6,556
596
76
7
0
207,853
8
W
Bacchus
5,652
514
21
2
0
204,356
2
W
Da Ji
6,831
621
60
5
0
221,718
1
L
Merlin
5,848
532
81
7
0
206,066
3
L
Anhur
5,146
468
45
4
0
193,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role