Player Matchup

Sun Wukong
Sun Wukong
blood0child
Sun Wukong
Level 43
God Stats
11W - 9L
1,699 SR
Queue Stats
191W - 226L
1,325 Elo+
Solo
Apollo
Apollo
dreyes2016710
Apollo
Level 97
God Stats
4W - 8L
1,243 SR
Queue Stats
166W - 183L
1,291 Elo+
Solo
Merlin
Merlin
nefisto221188
Merlin
Level 61
God Stats
34W - 51L
1,382 SR
Queue Stats
544W - 621L
1,317 Elo+
Solo
Chiron
Chiron
thefatman250
Chiron
Level 82
God Stats
18W - 14L
1,438 SR
Queue Stats
243W - 268L
1,307 Elo+
Solo
Cerberus
Cerberus
troli_emi
Cerberus
Level 61
God Stats
35W - 29L
1,570 SR
Queue Stats
218W - 252L
1,389 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,326 Elo+

VS

Team Averages
Level 72
1,417 SR
1,264 Elo+
Izanami
Izanami
Anteikus Ghoul
Izanami
Level 58
God Stats
2W - 3L
1,237 SR
Queue Stats
27W - 22L
1,201 Elo+
Party 1
Cerberus
Cerberus
CCCW Hellboy
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,330 Elo+
Party 1
Odin
Odin
Unkown425
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,276 Elo+
Party 1
Bakasura
Bakasura
jonaLTa77
Bakasura
Level 157
God Stats
3W - 4L
1,459 SR
Queue Stats
735W - 800L
1,267 Elo+
Solo
Fafnir
Fafnir
jorge_rex3
Fafnir
Level 45
God Stats
3W - 6L
1,390 SR
Queue Stats
37W - 71L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
blood0child
Sun Wukong
11
4 / 0 / 2
6,801
680
3,314
5,003
3,438
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 0 / 3
6,111
611
2,908
7,565
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 0
7,339
734
6,808
4,411
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
11
6 / 1 / 3
6,903
690
7,012
6,117
1,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
troli_emi
Cerberus
9
1 / 0 / 3
5,831
583
2,472
5,885
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,697
470
3,984
4,318
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
CCCW Hellboy
Cerberus
7
0 / 2 / 0
4,910
491
2,133
9,855
4,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
7
0 / 5 / 0
4,588
459
1,868
5,676
4,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
jonaLTa77
Bakasura
8
1 / 4 / 0
5,215
522
3,100
7,973
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
jorge_rex3
Fafnir
6
0 / 7 / 0
4,350
435
839
6,773
5,239
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
22
Kills
1
1
Deaths
22
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cerberus
CCCW Hellboy
Cerberus
0
2
0
0
L
Odin
0
5
0
0
W
Sun Wukong
blood0child
Sun Wukong
4
0
2
5
W
2
0
3
3.5
L
Bakasura
jonaLTa77
Bakasura
1
4
0
0.25
L
Fafnir
jorge_rex3
Fafnir
0
7
0
0
W
9
0
0
9
W
Chiron
6
1
3
7.5
W
Cerberus
troli_emi
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
11,924
28,981
Taken
34,595
11,017
Mitigated
18,201
13,391
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
2,086
0
0
4,318
1,121
0
1,549
2,769
0
24,575
L
Cerberus
CCCW Hellboy
Cerberus
2,133
243
0
798
9,855
4,029
0
3,560
6,295
12,973
0
L
Odin
1,868
697
0
280
5,676
4,798
0
0
5,676
0
16,348
W
Sun Wukong
blood0child
Sun Wukong
3,314
872
0
754
5,003
3,438
0
0
4,880
0
29,571
W
2,908
2,037
0
3,748
7,565
1,954
998
1,152
6,363
0
36,348
L
Bakasura
jonaLTa77
Bakasura
3,100
2,014
0
2,866
7,973
3,014
0
1,030
6,943
0
24,347
L
Fafnir
jorge_rex3
Fafnir
839
276
0
456
6,773
5,239
208
3,141
3,632
7,462
0
W
6,808
1,346
53
1,637
4,411
1,479
2,107
613
3,788
37,213
0
W
Chiron
7,012
4,456
345
4,360
6,117
1,760
0
380
5,737
0
39,029
W
Cerberus
troli_emi
Cerberus
2,472
72
416
2,078
5,885
2,386
0
988
4,897
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
23,760
314
Minions Killed
159
0
Camps Cleared
0
954,354
Distance Traveled
900,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,697
470
49
5
0
159,640
0
L
Cerberus
4,910
491
20
2
0
195,731
0
L
Odin
4,588
459
24
2
0
185,073
1
W
Sun Wukong
6,801
680
63
6
0
163,598
0
W
Apollo
6,111
611
67
7
0
192,492
1
L
Bakasura
5,215
522
54
5
0
228,675
1
L
Fafnir
4,350
435
12
1
0
131,757
0
W
Merlin
7,339
734
68
7
0
186,979
0
W
Chiron
6,903
690
67
7
0
210,950
1
W
Cerberus
5,831
583
49
5
0
200,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role