Player Matchup

Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gannïcus
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mariii Potter
Aphrodite
Level 2
God Stats
2W - 1L
1,709 SR
Queue Stats
4W - 2L
1,618 Elo+
Solo
Loki
Loki
MissVILLER
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,648 Elo+
Party 2
Apollo
Apollo
Onlineshitflyer
Apollo
Level 27
God Stats
6W - 5L
1,177 SR
Queue Stats
15W - 13L
1,530 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,559 Elo+

VS

Team Averages
Level 20
1,590 SR
1,583 Elo+
Cabrakan
Cabrakan
Hahaibeatyou505
Cabrakan
Level 14
God Stats
1W - 2L
1,544 SR
Queue Stats
22W - 14L
1,647 Elo+
Party 1
Artemis
Artemis
Sailor-Stella
Artemis
Level 29
God Stats
4W - 2L
1,570 SR
Queue Stats
15W - 22L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
kduverge1198
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Solo
Ymir
Ymir
loveablesquaw
Ymir
Level 9
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 8L
1,628 Elo+
Party 1
Da Ji
Da Ji
x5ANDMANxXB1
Da Ji
Level 28
God Stats
11W - 8L
1,641 SR
Queue Stats
162W - 163L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 0 / 2
9,189
574
8,235
10,926
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
0 / 7 / 3
7,357
460
2,791
12,979
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Mariii Potter
Aphrodite
10
1 / 8 / 3
6,757
422
3,762
9,798
5,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 1
9,115
570
3,681
12,242
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 1
7,635
477
5,438
12,305
4,056
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
8 / 3 / 6
8,894
556
12,249
12,957
10,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
12
6 / 1 / 5
8,053
503
8,012
3,310
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kduverge1198
Gilgamesh
8
0 / 3 / 0
6,175
386
2,781
4,766
3,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 1 / 12
7,709
482
9,261
12,153
11,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 1 / 4
7,984
499
8,577
9,140
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
23
23
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
2
5
W
Ares
0
7
3
0.21
L
Cabrakan
8
3
6
3.67
W
Aphrodite
Mariii Potter
Aphrodite
1
8
3
0.31
W
3
4
1
0.88
W
1
4
1
0.38
L
Artemis
6
1
5
8.5
L
Gilgamesh
kduverge1198
Gilgamesh
0
3
0
0
L
4
1
12
10
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
40,880
58,250
Taken
42,326
29,677
Mitigated
30,466
16,172
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,235
3,157
0
6,039
10,926
7,190
346
2,902
8,024
621
54,369
W
Ares
2,791
475
0
1,180
12,979
8,415
184
3,977
9,002
9,600
0
L
Cabrakan
12,249
2,180
231
4,843
12,957
10,192
480
2,450
10,281
55,570
0
W
Aphrodite
Mariii Potter
Aphrodite
3,762
1,025
561
1,216
9,798
5,679
144
4,869
4,929
15,575
0
W
3,681
725
0
3,036
12,242
4,337
840
4,994
7,248
0
53,035
W
5,438
3,806
340
3,800
12,305
4,056
1,050
4,768
7,537
0
50,576
L
Artemis
8,012
2,642
0
0
3,310
1,239
436
237
3,028
0
41,396
L
Gilgamesh
kduverge1198
Gilgamesh
2,781
985
0
743
4,766
3,426
629
0
4,367
0
17,440
L
9,261
2,742
0
2,449
12,153
11,156
99
2,734
9,323
29,810
0
L
8,577
2,162
0
1,672
9,140
4,453
403
1,132
7,875
0
46,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
38,815
357
Minions Killed
331
0
Camps Cleared
0
1,492,918
Distance Traveled
1,261,774
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,189
574
103
6
0
332,794
1
W
Ares
7,357
460
11
1
0
290,691
1
L
Cabrakan
8,894
556
111
7
0
250,256
0
W
Aphrodite
6,757
422
25
2
0
261,502
0
W
Loki
9,115
570
121
8
0
318,640
1
W
Apollo
7,635
477
97
6
0
289,291
1
L
Artemis
8,053
503
85
5
0
230,797
0
L
Gilgamesh
6,175
386
42
3
0
157,344
0
L
Ymir
7,709
482
23
1
0
304,571
7
L
Da Ji
7,984
499
70
4
0
318,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role