Player Matchup

Jormungandr
Jormungandr
TenTwo_10_2
Jormungandr
Level 29
God Stats
41W - 33L
1,568 SR
Queue Stats
189W - 215L
1,438 Elo+
Solo
Odin
Odin
X-Zaid_Khatib-X
Odin
Level 14
God Stats
8W - 3L
1,580 SR
Queue Stats
48W - 38L
1,552 Elo+
Party 1
Mercury
Mercury
caviera reaper
Mercury
Level 16
God Stats
5W - 2L
1,497 SR
Queue Stats
50W - 40L
1,543 Elo+
Party 1
Neith
Neith
death blossomre
Neith
Level 16
God Stats
37W - 22L
1,622 SR
Queue Stats
52W - 40L
1,556 Elo+
Party 1
Anhur
Anhur
xJustM
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 219L
1,453 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,509 Elo+

VS

Team Averages
Level 18
1,521 SR
1,392 Elo+
Scylla
Scylla
Aj2001
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,429 Elo+
Solo
Cthulhu
Cthulhu
BRAD2B
Cthulhu
Level 29
God Stats
10W - 10L
1,626 SR
Queue Stats
106W - 131L
1,441 Elo+
Party 2
Thanatos
Thanatos
Ju4mpe 9z
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,187 Elo+
Solo
Neith
Neith
MissPuncake1
Neith
Level 10
God Stats
50W - 66L
1,479 SR
Queue Stats
96W - 130L
1,404 Elo+
Party 2
Nike
Nike
ajah1
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TenTwo_10_2
Jormungandr
20
8 / 3 / 18
14,325
1,023
18,018
17,208
14,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 0 / 14
13,825
988
6,745
9,195
7,220
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
6 / 4 / 15
12,993
928
15,011
13,586
5,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 16
15,145
1,082
30,598
12,285
4,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
xJustM
Anhur
19
2 / 4 / 17
12,519
894
18,342
16,173
5,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aj2001
Scylla
19
2 / 6 / 8
12,196
871
20,991
16,420
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BRAD2B
Cthulhu
19
3 / 2 / 5
12,904
922
12,506
18,567
18,925
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Ju4mpe 9z
Thanatos
18
3 / 10 / 4
12,216
873
5,525
20,665
10,774
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 6 / 5
11,518
823
8,883
12,353
4,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
ajah1
Nike
19
2 / 8 / 5
12,422
887
9,421
27,396
35,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
32
Kills
11
12
Deaths
32
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aj2001
Scylla
2
6
8
1
L
Cthulhu
BRAD2B
Cthulhu
3
2
5
2.75
L
Thanatos
Ju4mpe 9z
Thanatos
3
10
4
0.5
L
1
6
5
0.58
W
Jormungandr
TenTwo_10_2
Jormungandr
8
3
18
5.67
W
7
0
14
14
L
Nike
ajah1
Nike
2
8
5
0.56
W
6
4
15
3.38
W
9
1
16
17
W
Anhur
xJustM
Anhur
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,714
Damage
57,326
68,447
Taken
95,401
37,783
Mitigated
74,689
5,329
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aj2001
Scylla
20,991
2,170
0
0
16,420
5,090
0
686
15,734
24,835
0
L
Cthulhu
BRAD2B
Cthulhu
12,506
1,478
0
0
18,567
18,925
0
4,435
14,132
57,584
0
L
Thanatos
Ju4mpe 9z
Thanatos
5,525
1,661
0
3,597
20,665
10,774
0
5,972
14,630
0
17,541
L
8,883
2,090
0
760
12,353
4,516
0
2,326
10,027
0
24,087
W
Jormungandr
TenTwo_10_2
Jormungandr
18,018
2,077
0
0
17,208
14,959
0
6,404
6,470
38,730
0
W
6,745
2,626
0
0
9,195
7,220
0
3,481
5,472
0
14,426
L
Nike
ajah1
Nike
9,421
1,572
0
0
27,396
35,384
0
4,599
22,563
0
36,967
W
15,011
6,600
0
0
13,586
5,226
0
6,051
7,247
0
27,263
W
30,598
20,620
0
3,798
12,285
4,553
0
6,026
6,035
0
71,470
W
Anhur
xJustM
Anhur
18,342
10,602
398
1,133
16,173
5,825
0
10,094
5,677
0
33,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,807
Gold Earned
61,256
226
Minions Killed
218
7
Camps Cleared
4
1,375,734
Distance Traveled
1,302,609
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,196
871
17
1
0
265,167
0
L
Cthulhu
12,904
922
106
8
1
267,000
0
L
Thanatos
12,216
873
18
1
0
274,045
3
L
Neith
11,518
823
29
2
2
221,333
1
W
Jormungandr
14,325
1,023
52
4
0
276,246
0
W
Odin
13,825
988
18
1
1
279,264
0
L
Nike
12,422
887
48
3
1
275,064
1
W
Mercury
12,993
928
32
2
1
315,580
0
W
Neith
15,145
1,082
104
7
2
237,903
0
W
Anhur
12,519
894
20
1
3
266,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role