Player Matchup

Mulan
Mulan
FCCubic
Mulan
Level 160
God Stats
37W - 34L
1,518 SR
Queue Stats
473W - 469L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Houston Prod
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,724 Elo+
Solo
Ymir
Ymir
Necrovalley_Hero
Ymir
Level 143
God Stats
4W - 5L
1,470 SR
Queue Stats
308W - 289L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Noble_Knight_X-
Guan Yu
Level 148
God Stats
16W - 5L
1,787 SR
Queue Stats
275W - 267L
1,533 Elo+
Party 1
Skadi
Skadi
TheBaddistBish
Skadi
Level 102
God Stats
1W - 2L
1,323 SR
Queue Stats
183W - 176L
1,535 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,578 Elo+

VS

Team Averages
Level 115
1,547 SR
1,556 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BeserkingDonut
Chaac
Level 149
God Stats
10W - 7L
1,538 SR
Queue Stats
585W - 551L
1,503 Elo+
Party 2
Discordia
Discordia
DatsRandom
Discordia
Level 149
God Stats
8W - 10L
1,470 SR
Queue Stats
597W - 558L
1,513 Elo+
Party 2
Loki
Loki
OGNab
Loki
Level 15
God Stats
19W - 8L
1,727 SR
Queue Stats
57W - 25L
1,641 Elo+
Solo
Kali
Kali
Suf4c8
Kali
Level 140
God Stats
1W - 2L
1,502 SR
Queue Stats
41W - 28L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FCCubic
Mulan
18
6 / 1 / 7
11,546
825
14,070
13,848
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Houston Prod
Morgan Le Fay
17
4 / 5 / 6
10,675
763
6,657
11,478
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 11
10,591
757
11,590
18,009
20,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 9
10,660
761
9,098
15,382
16,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 3
9,336
667
7,710
12,430
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 2 / 3
8,564
612
4,800
7,923
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
4 / 2 / 8
10,478
748
11,801
16,064
17,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
DatsRandom
Discordia
16
0 / 2 / 4
8,315
594
5,949
5,351
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
OGNab
Loki
17
10 / 5 / 4
11,441
817
17,979
11,568
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Suf4c8
Kali
16
3 / 6 / 8
9,865
705
13,964
19,094
8,478
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
17
Kills
17
17
Deaths
17
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
3
0.75
L
4
2
8
4
L
Discordia
DatsRandom
Discordia
0
2
4
1
W
Mulan
FCCubic
Mulan
6
1
7
9.5
W
Morgan Le Fay
Houston Prod
Morgan Le Fay
4
5
6
1.4
W
3
2
11
4.25
W
3
3
9
2.5
L
Loki
OGNab
Loki
10
5
4
2.4
L
Kali
Suf4c8
Kali
3
6
8
1.17
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,125
Damage
54,493
71,147
Taken
60,000
61,227
Mitigated
35,505
22,354
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,800
155
2,534
3,919
7,923
3,407
0
3,665
4,085
35,080
0
L
11,801
1,802
186
4,718
16,064
17,621
0
4,569
11,207
0
38,114
L
Discordia
DatsRandom
Discordia
5,949
868
0
552
5,351
1,564
1
647
4,569
36,620
0
W
Mulan
FCCubic
Mulan
14,070
1,979
0
5,423
13,848
15,215
311
2,238
11,610
0
30,578
W
Morgan Le Fay
Houston Prod
Morgan Le Fay
6,657
1,023
1,303
1,929
11,478
4,818
756
1,062
10,416
37,745
0
W
11,590
2,454
0
995
18,009
20,075
317
3,266
14,743
33,871
0
W
9,098
1,325
5,968
5,458
15,382
16,758
778
2,422
12,960
0
26,592
L
Loki
OGNab
Loki
17,979
4,395
0
0
11,568
4,435
0
3,921
7,388
0
33,148
L
Kali
Suf4c8
Kali
13,964
7,370
0
7,073
19,094
8,478
67
6,170
12,691
0
39,943
W
7,710
3,096
0
1,278
12,430
4,361
652
2,305
10,125
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
48,663
335
Minions Killed
326
8
Camps Cleared
9
1,224,079
Distance Traveled
1,264,267
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,564
612
82
6
1
224,263
5
L
Chaac
10,478
748
68
5
2
296,703
2
L
Discordia
8,315
594
78
6
0
229,841
1
W
Mulan
11,546
825
57
4
1
288,985
1
W
Morgan Le Fay
10,675
763
82
6
1
209,322
0
W
Ymir
10,591
757
70
5
1
237,046
2
W
Guan Yu
10,660
761
38
3
2
266,599
1
L
Loki
11,441
817
47
3
2
255,373
3
L
Kali
9,865
705
51
4
4
258,087
0
W
Skadi
9,336
667
88
6
3
222,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role