Player Matchup

Janus
Janus
Dyuhbeetis
Janus
Level 144
God Stats
2W - 5L
1,403 SR
Queue Stats
226W - 209L
1,496 Elo+
Party 1
Medusa
Medusa
cheapcatfood
Medusa
Level 67
God Stats
10W - 7L
1,409 SR
Queue Stats
92W - 81L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
kingblunts42000
Sylvanus
Level 143
God Stats
1W - 2L
1,358 SR
Queue Stats
177W - 173L
1,472 Elo+
Party 1
Team Averages
Level 118
1,390 SR
1,485 Elo+

VS

Team Averages
Level 107
1,554 SR
1,459 Elo+
Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Borellus999
Mulan
Level 125
God Stats
2W - 1L
1,663 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 4 / 2
11,140
696
12,531
10,793
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
5 / 5 / 5
11,177
699
15,617
14,725
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
14
1 / 3 / 8
10,910
682
7,822
18,875
23,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 5
11,761
735
14,096
10,021
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
 
Ra
14
2 / 4 / 9
10,698
669
14,818
13,246
6,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 7
11,282
705
10,398
26,604
24,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
12
12
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
5
4.25
W
Ra
 
Ra
2
4
9
1.63
W
4
5
7
1.5
L
Janus
5
4
2
1.5
L
Medusa
5
5
5
1.5
L
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
39,312
44,393
Taken
49,871
33,940
Mitigated
34,722
12,712
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,096
5,198
1,289
2,504
10,021
3,462
2,495
5,167
4,854
0
58,267
W
Ra
 
Ra
14,818
1,838
2,643
3,840
13,246
6,856
327
7,309
5,937
52,422
0
W
10,398
978
56
8,137
26,604
24,404
0
7,877
18,727
0
32,068
L
Janus
12,531
475
0
505
10,793
4,512
530
2,870
7,923
51,737
0
L
Medusa
15,617
5,635
0
2,539
14,725
6,379
168
4,163
10,562
0
47,854
L
Sylvanus
7,822
960
3,118
6,550
18,875
23,049
389
7,785
11,090
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
33,741
174
Minions Killed
197
0
Camps Cleared
0
859,306
Distance Traveled
769,395
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,761
735
93
6
0
272,105
2
W
Ra
10,698
669
60
4
0
244,715
3
W
Mulan
11,282
705
44
3
0
252,575
2
L
Janus
11,140
696
98
6
0
291,278
1
L
Medusa
11,177
699
53
3
0
303,714
1
L
Sylvanus
10,910
682
23
1
0
264,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role