Player Matchup

Nemesis
Nemesis
Ezellanos25
Nemesis
Level 15
God Stats
4W - 2L
1,178 SR
Queue Stats
93W - 54L
1,526 Elo+
Solo
Bellona
Bellona
Minhocaeletrica
Bellona
Level 27
God Stats
2W - 1L
1,667 SR
Queue Stats
9W - 8L
1,576 Elo+
Solo
He Bo
He Bo
TSquassi04
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,819 Elo+
Solo
Ymir
Ymir
abacatecatecate
Ymir
Level 29
God Stats
7W - 6L
1,748 SR
Queue Stats
66W - 49L
1,600 Elo+
Party 2
Neith
Neith
byDRAGON
Neith
Level 27
God Stats
19W - 13L
1,752 SR
Queue Stats
61W - 46L
1,618 Elo+
Party 2
Team Averages
Level 23
1,569 SR
1,628 Elo+

VS

Team Averages
Level 20
1,479 SR
1,541 Elo+
Hera
Hera
Haganen
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,644 Elo+
Solo
Cupid
Cupid
Megeltti
Cupid
Level 25
God Stats
5W - 6L
1,589 SR
Queue Stats
108W - 87L
1,547 Elo+
Party 1
Tyr
Tyr
TusnalgasX12
Tyr
Level 8
God Stats
0W - 3L
1,309 SR
Queue Stats
13W - 18L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
agusyfeli
Ratatoskr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 181L
1,444 Elo+
Solo
Yemoja
Yemoja
eLLLPuLGa
Yemoja
Level 24
God Stats
7W - 10L
1,500 SR
Queue Stats
96W - 78L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ezellanos25
Nemesis
13
6 / 0 / 1
7,376
671
5,616
5,079
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
5,750
523
4,043
7,588
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
12
8 / 2 / 3
7,549
686
6,926
6,832
2,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 4
6,109
555
3,196
5,602
3,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
byDRAGON
Neith
11
3 / 1 / 3
6,043
549
5,750
4,853
1,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Haganen
Hera
9
0 / 6 / 1
5,202
473
3,275
6,290
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Megeltti
Cupid
8
1 / 3 / 0
4,772
434
3,036
6,506
1,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,496
500
4,008
8,974
6,180
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
agusyfeli
Ratatoskr
8
2 / 4 / 1
5,809
528
3,583
8,386
2,304
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
eLLLPuLGa
Yemoja
8
0 / 1 / 1
5,325
484
1,962
5,450
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ezellanos25
Nemesis
6
0
1
6.5
L
Hera
Haganen
Hera
0
6
1
0.08
L
Cupid
Megeltti
Cupid
1
3
0
0.33
W
0
1
2
1
W
He Bo
8
2
3
4.75
L
1
3
0
0.33
W
0
0
4
2
L
Ratatoskr
agusyfeli
Ratatoskr
2
4
1
0.63
W
Neith
byDRAGON
Neith
3
1
3
4.5
L
Yemoja
eLLLPuLGa
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
15,864
29,954
Taken
35,606
14,491
Mitigated
14,015
10,669
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ezellanos25
Nemesis
5,616
3,325
0
425
5,079
2,073
235
637
4,442
0
44,812
L
Hera
Haganen
Hera
3,275
1,388
0
1,074
6,290
1,818
0
4,340
1,950
18,168
0
L
Cupid
Megeltti
Cupid
3,036
1,401
0
1,737
6,506
1,389
224
1,765
4,741
0
17,023
W
4,043
1,654
0
4,063
7,588
4,798
527
0
7,588
0
24,195
W
He Bo
6,926
660
0
2,035
6,832
2,934
193
1,880
4,952
39,750
0
L
4,008
513
0
2,486
8,974
6,180
0
995
7,979
0
24,356
W
3,196
405
0
1,000
5,602
3,166
190
2,088
3,378
15,417
0
L
Ratatoskr
agusyfeli
Ratatoskr
3,583
1,045
0
1,873
8,386
2,304
0
1,900
6,486
0
20,373
W
Neith
byDRAGON
Neith
5,750
2,306
0
3,146
4,853
1,520
471
496
4,357
0
36,316
L
Yemoja
eLLLPuLGa
Yemoja
1,962
342
404
799
5,450
2,324
0
1,426
4,024
15,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
26,604
298
Minions Killed
178
0
Camps Cleared
0
1,062,920
Distance Traveled
1,016,735
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,376
671
91
8
0
248,716
0
L
Hera
5,202
473
42
4
0
203,707
4
L
Cupid
4,772
434
35
3
0
182,964
2
W
Bellona
5,750
523
55
5
0
232,570
0
W
He Bo
7,549
686
68
6
0
189,474
2
L
Tyr
5,496
500
46
4
0
240,871
2
W
Ymir
6,109
555
22
2
0
199,899
3
L
Ratatoskr
5,809
528
38
3
0
217,652
0
W
Neith
6,043
549
62
6
0
192,261
4
L
Yemoja
5,325
484
17
2
0
171,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role