Player Matchup

Amaterasu
Amaterasu
PRECURSOR HALO
Amaterasu
Level 28
God Stats
81W - 74L
1,504 SR
Queue Stats
248W - 232L
1,526 Elo+
Party 1
Fenrir
Fenrir
SelinaRus
Fenrir
Level 12
God Stats
13W - 10L
1,724 SR
Queue Stats
65W - 44L
1,691 Elo+
Solo
Tyr
Tyr
SixDolphins
Tyr
Level 27
God Stats
23W - 18L
1,557 SR
Queue Stats
106W - 72L
1,585 Elo+
Solo
Athena
Athena
christoph_loren
Athena
Level 29
God Stats
29W - 25L
1,707 SR
Queue Stats
164W - 168L
1,525 Elo+
Solo
Nu Wa
Nu Wa
javi_440
Nu Wa
Level 29
God Stats
24W - 15L
1,679 SR
Queue Stats
216W - 184L
1,564 Elo+
Party 1
Team Averages
Level 25
1,634 SR
1,578 Elo+

VS

Team Averages
Level 19
1,569 SR
1,558 Elo+
Terra
Terra
Atalkingfire
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Ah Puch
Ah Puch
RickySpanish103
Ah Puch
Level 27
God Stats
37W - 29L
1,820 SR
Queue Stats
270W - 270L
1,600 Elo+
Solo
Nu Wa
Nu Wa
TillmanS
Nu Wa
Level 28
God Stats
16W - 18L
1,523 SR
Queue Stats
146W - 143L
1,462 Elo+
Solo
Cthulhu
Cthulhu
anoLTacos69
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,482 Elo+
Solo
Hun Batz
Hun Batz
teshon100
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PRECURSOR HALO
Amaterasu
11
2 / 0 / 8
6,050
1,210
1,233
3,869
2,807
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
SelinaRus
Fenrir
11
2 / 0 / 6
5,627
1,125
3,954
2,592
1,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 5
5,850
1,170
1,517
3,380
1,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 7
5,889
1,178
1,178
2,707
1,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
javi_440
Nu Wa
11
4 / 0 / 5
6,204
1,241
4,384
2,110
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

456

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,020
604
0
248
87
9
0 / 3 / 1
4,928
986
3,148
4,343
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
TillmanS
Nu Wa
9
0 / 4 / 1
4,741
948
2,256
3,805
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
anoLTacos69
Cthulhu
9
1 / 3 / 0
5,065
1,013
2,483
4,885
4,073
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
teshon100
Hun Batz
9
0 / 1 / 0
4,688
938
501
1,493
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
11
Kills
1
1
Deaths
11
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Amaterasu
PRECURSOR HALO
Amaterasu
2
0
8
6
L
0
3
1
0.17
W
Fenrir
SelinaRus
Fenrir
2
0
6
5
W
3
0
5
5.5
L
Nu Wa
TillmanS
Nu Wa
0
4
1
0.13
L
Cthulhu
anoLTacos69
Cthulhu
1
3
0
0.33
W
0
1
7
3.5
W
Nu Wa
javi_440
Nu Wa
4
0
5
6.5
L
Hun Batz
teshon100
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,266
Damage
8,388
14,658
Taken
14,774
7,963
Mitigated
6,690
2,619
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
248
87
0
248
0
0
0
W
Amaterasu
PRECURSOR HALO
Amaterasu
1,233
479
0
1,281
3,869
2,807
0
1,972
1,781
0
8,887
L
3,148
206
0
0
4,343
1,192
0
1,765
2,450
11,426
0
W
Fenrir
SelinaRus
Fenrir
3,954
753
0
329
2,592
1,003
0
1,368
1,156
0
9,936
W
1,517
0
30
979
3,380
1,509
0
1,022
2,240
0
7,546
L
Nu Wa
TillmanS
Nu Wa
2,256
364
0
0
3,805
898
0
1,202
2,603
4,694
0
L
Cthulhu
anoLTacos69
Cthulhu
2,483
35
0
0
4,885
4,073
0
1,671
3,214
6,273
0
W
1,178
157
0
0
2,707
1,748
0
1,824
775
11,415
0
W
Nu Wa
javi_440
Nu Wa
4,384
632
0
0
2,110
896
0
1,217
819
17,789
0
L
Hun Batz
teshon100
Hun Batz
501
0
0
0
1,493
440
0
548
945
0
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
22,442
105
Minions Killed
32
5
Camps Cleared
2
501,587
Distance Traveled
219,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,020
604
0
0
0
0
0
W
Amaterasu
6,050
1,210
24
5
1
86,592
0
L
Ah Puch
4,928
986
16
3
0
72,610
0
W
Fenrir
5,627
1,125
10
2
1
98,595
1
W
Tyr
5,850
1,170
16
3
3
116,339
0
L
Nu Wa
4,741
948
3
1
1
49,711
0
L
Cthulhu
5,065
1,013
9
2
1
68,698
0
W
Athena
5,889
1,178
31
6
0
101,591
0
W
Nu Wa
6,204
1,241
24
5
0
98,470
0
L
Hun Batz
4,688
938
4
1
0
28,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role