Player Matchup

Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CyberAzrael
Cupid
Level 109
God Stats
18W - 14L
1,503 SR
Queue Stats
109W - 98L
1,521 Elo+
Solo
Scylla
Scylla
Pelenapraia
Scylla
Level 73
God Stats
1W - 0L
1,279 SR
Queue Stats
37W - 65L
1,384 Elo+
Party 1
Anhur
Anhur
kadypeters
Anhur
Level 88
God Stats
6W - 10L
1,399 SR
Queue Stats
140W - 154L
1,387 Elo+
Party 1
Da Ji
Da Ji
keviimn
Da Ji
Level 44
God Stats
307W - 241L
1,624 SR
Queue Stats
481W - 464L
1,500 Elo+
Solo
Team Averages
Level 73
1,461 SR
1,459 Elo+

VS

Team Averages
Level 63
1,521 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LenguaAcida
Bacchus
Level 29
God Stats
11W - 9L
1,789 SR
Queue Stats
114W - 141L
1,412 Elo+
Party 2
Ullr
Ullr
ThePainkiller666
Ullr
Level 32
God Stats
4W - 7L
1,413 SR
Queue Stats
8W - 13L
1,329 Elo+
Solo
King Arthur
King Arthur
Wasa7
King Arthur
Level 76
God Stats
2W - 3L
1,402 SR
Queue Stats
218W - 225L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 0 / 12
11,008
1,101
12,065
2,124
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 13
10,955
1,096
10,565
7,050
2,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
4 / 0 / 14
10,246
1,025
11,770
3,033
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
3 / 0 / 16
10,222
1,022
8,876
7,465
2,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
keviimn
Da Ji
17
7 / 1 / 8
10,815
1,082
9,052
8,204
3,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

277

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 1
9,278
928
6,005
8,660
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
15
0 / 7 / 2
8,871
887
6,489
12,014
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
LenguaAcida
Bacchus
15
0 / 3 / 3
8,628
863
4,962
12,377
13,405
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
8,918
892
1,694
8,134
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Wasa7
King Arthur
15
1 / 5 / 2
9,335
934
5,297
14,554
9,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
23
Kills
3
3
Deaths
23
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
12
11
L
Merlin
 
Merlin
1
5
1
0.3
L
Hades
 
Hades
0
7
2
0.14
W
4
2
13
5.25
L
Bacchus
LenguaAcida
Bacchus
0
3
3
0.5
W
Scylla
4
0
14
11
L
1
3
0
0.33
L
King Arthur
Wasa7
King Arthur
1
5
2
0.4
W
Anhur
3
0
16
11
W
Da Ji
keviimn
Da Ji
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
24,447
27,876
Taken
55,739
10,090
Mitigated
33,997
5,290
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,065
895
39
1,134
2,124
760
0
981
1,143
47,756
0
L
Merlin
 
Merlin
6,005
264
0
0
8,660
3,172
0
3,138
5,480
34,650
0
L
Hades
 
Hades
6,489
370
279
1,143
12,014
5,374
0
6,265
5,613
19,733
0
W
10,565
6,661
690
850
7,050
2,599
0
4,315
2,735
0
31,216
L
Bacchus
LenguaAcida
Bacchus
4,962
183
0
0
12,377
13,405
0
3,329
8,890
7,443
0
W
Scylla
11,770
734
0
0
3,033
1,113
0
2,052
981
20,416
0
L
1,694
475
0
850
8,134
2,943
0
4,978
3,094
0
12,272
L
King Arthur
Wasa7
King Arthur
5,297
56
0
0
14,554
9,103
0
5,438
8,827
0
33,522
W
Anhur
8,876
4,228
0
553
7,465
2,429
0
5,462
2,003
0
17,792
W
Da Ji
keviimn
Da Ji
9,052
4,494
0
2,024
8,204
3,189
0
4,646
3,558
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,246
Gold Earned
45,030
203
Minions Killed
197
10
Camps Cleared
5
1,017,048
Distance Traveled
983,573
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,008
1,101
82
8
4
217,304
0
L
Merlin
9,278
928
80
8
2
175,394
0
L
Hades
8,871
887
34
3
2
186,996
3
W
Cupid
10,955
1,096
47
5
2
189,279
0
L
Bacchus
8,628
863
5
1
1
226,282
1
W
Scylla
10,246
1,025
32
3
0
196,154
2
L
Ullr
8,918
892
14
1
0
181,270
0
L
King Arthur
9,335
934
64
6
0
213,631
0
W
Anhur
10,222
1,022
26
3
0
193,341
0
W
Da Ji
10,815
1,082
16
2
4
220,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role