Player Matchup

King Arthur
King Arthur
BigVolDaddy
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,632 Elo+
Party 1
Sol
Sol
Meenchie
Sol
Level 14
God Stats
6W - 3L
1,499 SR
Queue Stats
25W - 29L
1,542 Elo+
Solo
Fafnir
Fafnir
ThunderGod740
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,524 Elo+
Solo
Bakasura
Bakasura
jGULE
Bakasura
Level 29
God Stats
15W - 9L
1,742 SR
Queue Stats
98W - 106L
1,578 Elo+
Solo
Discordia
Discordia
redthedemon
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,622 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,580 Elo+

VS

Team Averages
Level 23
1,552 SR
1,573 Elo+
Fafnir
Fafnir
Chab1t
Fafnir
Level 29
God Stats
0W - 1L
1,551 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo
Heimdallr
Heimdallr
SupahDevoT
Heimdallr
Level 27
God Stats
7W - 3L
1,865 SR
Queue Stats
102W - 129L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Torokin
Guan Yu
Level 22
God Stats
11W - 17L
1,456 SR
Queue Stats
68W - 67L
1,539 Elo+
Solo
The Morrigan
The Morrigan
iGHOSTBUSTERS
The Morrigan
Level 29
God Stats
59W - 68L
1,587 SR
Queue Stats
129W - 153L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Водила
Ah Puch
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 3L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigVolDaddy
King Arthur
17
1 / 3 / 5
9,744
487
6,572
21,180
14,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 5
10,676
534
12,259
11,843
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 11
10,341
517
6,156
16,058
18,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
jGULE
Bakasura
18
8 / 3 / 2
11,435
572
12,209
14,981
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
redthedemon
Discordia
19
5 / 2 / 5
11,803
590
14,973
9,327
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chab1t
Fafnir
13
1 / 1 / 2
9,054
453
6,097
9,486
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SupahDevoT
Heimdallr
15
0 / 7 / 2
8,693
435
4,814
11,944
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Torokin
Guan Yu
17
3 / 4 / 4
10,459
523
13,047
28,594
20,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
iGHOSTBUSTERS
The Morrigan
18
4 / 3 / 1
10,730
537
11,890
13,345
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Водила
Ah Puch
16
2 / 6 / 0
10,000
500
9,776
10,967
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
10
10
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigVolDaddy
King Arthur
1
3
5
1.17
L
Fafnir
Chab1t
Fafnir
1
1
2
2
W
6
2
5
4.25
L
Heimdallr
SupahDevoT
Heimdallr
0
7
2
0.14
W
1
0
11
6.5
L
Guan Yu
Torokin
Guan Yu
3
4
4
1.25
L
The Morrigan
iGHOSTBUSTERS
The Morrigan
4
3
1
1.5
W
Bakasura
jGULE
Bakasura
8
3
2
3
W
Discordia
redthedemon
Discordia
5
2
5
3.75
L
Ah Puch
Водила
Ah Puch
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,169
Damage
45,624
73,389
Taken
74,336
46,879
Mitigated
42,231
20,103
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigVolDaddy
King Arthur
6,572
867
0
6,854
21,180
14,156
244
5,627
15,553
0
55,105
L
Fafnir
Chab1t
Fafnir
6,097
955
0
2,705
9,486
7,067
0
5,008
3,695
21,826
0
W
12,259
4,612
550
5,607
11,843
3,816
2,173
5,926
5,917
81,193
0
L
Heimdallr
SupahDevoT
Heimdallr
4,814
2,142
0
2,543
11,944
4,008
775
6,687
5,257
0
60,892
W
6,156
1,186
0
595
16,058
18,625
419
5,583
10,475
23,702
0
L
Guan Yu
Torokin
Guan Yu
13,047
1,755
917
12,334
28,594
20,108
291
9,973
16,525
0
65,997
L
The Morrigan
iGHOSTBUSTERS
The Morrigan
11,890
3,918
0
5,619
13,345
7,740
0
4,913
8,155
85,354
0
W
Bakasura
jGULE
Bakasura
12,209
7,569
0
5,068
14,981
6,603
196
5,878
9,103
0
62,069
W
Discordia
redthedemon
Discordia
14,973
1,886
163
1,266
9,327
3,679
702
5,021
4,306
92,749
0
L
Ah Puch
Водила
Ah Puch
9,776
1,183
0
1,761
10,967
3,308
887
5,849
4,837
65,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
48,936
588
Minions Killed
519
0
Camps Cleared
0
2,031,517
Distance Traveled
1,693,488
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,744
487
111
6
0
432,331
2
L
Fafnir
9,054
453
18
1
0
347,314
10
W
Sol
10,676
534
148
7
0
365,248
0
L
Heimdallr
8,693
435
96
5
0
310,291
2
W
Fafnir
10,341
517
20
1
0
391,603
3
L
Guan Yu
10,459
523
132
7
0
325,603
0
L
The Morrigan
10,730
537
148
7
0
362,238
1
W
Bakasura
11,435
572
125
6
0
444,454
0
W
Discordia
11,803
590
184
9
0
397,881
1
L
Ah Puch
10,000
500
125
6
0
348,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role