Player Matchup

Cupid
Cupid
A Wobbly Kabana
Cupid
Level 46
God Stats
7W - 5L
1,504 SR
Queue Stats
229W - 288L
1,291 Elo+
Party 2
Pele
Pele
Jesus00001
Pele
Level 68
God Stats
4W - 5L
1,692 SR
Queue Stats
527W - 577L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
Rksmitty13
Jormungandr
Level 43
God Stats
2W - 1L
1,716 SR
Queue Stats
148W - 163L
1,341 Elo+
Solo
Scylla
Scylla
SnortingRabbit
Scylla
Level 47
God Stats
44W - 48L
1,153 SR
Queue Stats
494W - 531L
1,296 Elo+
Party 2
Tiamat
Tiamat
vBIG OUNCESv
Tiamat
Level 62
God Stats
6W - 3L
1,642 SR
Queue Stats
172W - 213L
1,378 Elo+
Party 2
Team Averages
Level 53
1,541 SR
1,321 Elo+

VS

Team Averages
Level 51
1,494 SR
1,376 Elo+
Loki
Loki
Brandon0110
Loki
Level 49
God Stats
2W - 2L
1,729 SR
Queue Stats
63W - 46L
1,539 Elo+
Solo
Cupid
Cupid
C1mxpz
Cupid
Level 46
God Stats
26W - 18L
1,817 SR
Queue Stats
267W - 260L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Evox1
Baron Samedi
Level 64
God Stats
8W - 10L
1,500 SR
Queue Stats
319W - 506L
1,339 Elo+
Solo
Thoth
Thoth
IAteTheRamen
Thoth
Level 46
God Stats
0W - 2L
1,206 SR
Queue Stats
28W - 52L
1,273 Elo+
Party 1
Ganesha
Ganesha
Midorira
Ganesha
Level 52
God Stats
0W - 2L
1,216 SR
Queue Stats
35W - 58L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,288
529
4,273
5,272
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 0
6,299
630
2,549
7,832
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Rksmitty13
Jormungandr
8
0 / 2 / 1
5,437
544
1,882
6,453
2,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 1
5,271
527
1,747
3,958
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
2 / 0 / 1
6,350
635
2,710
3,528
1,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,694
669
4,813
7,243
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
C1mxpz
Cupid
9
4 / 1 / 2
5,447
545
3,400
4,156
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Evox1
Baron Samedi
9
0 / 3 / 0
4,822
482
1,290
3,708
1,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 2
5,489
549
1,600
4,546
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Midorira
Ganesha
8
0 / 1 / 3
4,959
496
1,294
6,037
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
9
9
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
5
1
1
5.5
L
Cupid
C1mxpz
Cupid
4
1
2
5
L
Baron Samedi
Evox1
Baron Samedi
0
3
0
0
L
0
1
2
1
W
3
2
0
1.5
L
Ganesha
Midorira
Ganesha
0
1
3
1.5
W
Jormungandr
Rksmitty13
Jormungandr
0
2
1
0.25
W
0
3
1
0.17
W
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
12,397
27,043
Taken
25,690
7,474
Mitigated
9,394
6,027
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
1,966
53
649
5,272
1,081
462
773
4,499
0
22,282
L
4,813
1,707
0
980
7,243
2,067
0
619
6,624
0
41,435
L
Cupid
C1mxpz
Cupid
3,400
1,939
148
996
4,156
889
180
302
3,854
0
19,219
L
Baron Samedi
Evox1
Baron Samedi
1,290
0
0
164
3,708
1,556
56
2,381
1,327
21,262
0
L
1,600
108
48
2,055
4,546
1,132
0
1,166
3,380
27,743
0
W
2,549
827
0
3,877
7,832
2,069
0
837
6,995
0
29,694
L
Ganesha
Midorira
Ganesha
1,294
67
0
1,592
6,037
3,750
0
1,871
4,166
11,863
0
W
Jormungandr
Rksmitty13
Jormungandr
1,882
499
0
250
6,453
2,145
132
1,038
5,415
19,001
0
W
1,747
0
0
0
3,958
857
0
723
3,235
21,943
0
W
Tiamat
2,710
37
0
1,198
3,528
1,322
276
1,016
2,512
33,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
27,411
248
Minions Killed
212
0
Camps Cleared
0
965,129
Distance Traveled
905,206
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,288
529
31
3
0
185,764
3
L
Loki
6,694
669
88
9
0
216,158
4
L
Cupid
5,447
545
36
4
0
146,691
0
L
Baron Samedi
4,822
482
39
4
0
176,760
0
L
Thoth
5,489
549
41
4
0
175,766
0
W
Pele
6,299
630
77
8
0
225,911
2
L
Ganesha
4,959
496
8
1
0
189,831
2
W
Jormungandr
5,437
544
31
3
0
180,919
0
W
Scylla
5,271
527
40
4
0
185,312
0
W
Tiamat
6,350
635
69
7
0
187,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role