Player Matchup

Skadi
Skadi
BlazinPanda420
Skadi
Level 15
God Stats
66W - 61L
1,398 SR
Queue Stats
132W - 118L
1,298 Elo+
Solo
Sol
Sol
IMCeilinGFaN285
Sol
Level 85
God Stats
4W - 1L
1,614 SR
Queue Stats
93W - 94L
1,492 Elo+
Party 1
Achilles
Achilles
MachockeMedaddy
Achilles
Level 7
God Stats
6W - 4L
1,445 SR
Queue Stats
9W - 9L
1,267 Elo+
Party 1
Pele
Pele
boxedbagel
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
kuruki20
Athena
Level 30
God Stats
5W - 9L
1,304 SR
Queue Stats
239W - 297L
1,374 Elo+
Solo
Team Averages
Level 29
1,452 SR
1,386 Elo+

VS

Team Averages
Level 10
1,500 SR
1,460 Elo+
Ares
Ares
FastHunger
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,435 Elo+
Solo
Skadi
Skadi
Haywyre58
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,365 Elo+
Solo
Hel
Hel
Wildnature213
Hel
Level 2
God Stats
6W - 9L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo
Vamana
Vamana
aedus79
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
razeec
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
10,467
498
3,633
14,722
4,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
22 / 3 / 3
14,898
709
26,679
14,873
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
15
1 / 1 / 2
10,634
506
2,777
9,679
10,648
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 12 / 9
10,591
504
4,073
14,149
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
kuruki20
Athena
16
5 / 3 / 6
11,114
529
6,263
13,477
14,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 4
10,506
500
3,259
13,156
10,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Haywyre58
Skadi
20
9 / 4 / 5
14,227
677
16,753
16,483
6,582
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 9 / 7
10,024
477
7,071
11,266
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
aedus79
Vamana
12
2 / 4 / 4
9,344
445
1,342
9,578
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
razeec
Thor
14
3 / 8 / 5
9,277
442
7,995
18,663
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
30
Kills
25
26
Deaths
30
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
7
3
0.36
L
6
5
4
1.6
L
Skadi
Haywyre58
Skadi
9
4
5
2.88
W
22
3
3
7.83
W
Achilles
1
1
2
2
L
5
9
7
0.94
L
Vamana
aedus79
Vamana
2
4
4
1
W
1
12
9
0.46
W
Athena
kuruki20
Athena
5
3
6
2.67
L
Thor
razeec
Thor
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
36,420
66,900
Taken
69,146
38,790
Mitigated
33,429
15,734
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
1,623
0
3,658
14,722
4,355
4,834
1,323
13,399
0
73,160
L
3,259
582
0
930
13,156
10,154
0
6,228
6,767
16,017
0
L
Skadi
Haywyre58
Skadi
16,753
9,163
0
7,132
16,483
6,582
2,490
4,421
11,862
0
128,125
W
26,679
11,992
0
7,617
14,873
4,625
9,361
2,915
11,958
86,206
0
W
Achilles
2,777
926
0
1,070
9,679
10,648
734
1,243
8,436
0
51,974
L
7,071
1,874
4,431
2,522
11,266
4,399
1,202
7,797
3,469
37,381
0
L
Vamana
aedus79
Vamana
1,342
558
0
0
9,578
5,212
84
5,530
4,048
0
7,681
W
4,073
1,644
0
595
14,149
4,522
2,838
3,747
10,402
0
37,554
W
Athena
kuruki20
Athena
6,263
1,830
126
2,668
13,477
14,640
1,055
1,309
12,168
42,558
0
L
Thor
razeec
Thor
7,995
2,795
0
2,916
18,663
7,082
0
8,745
9,918
0
49,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,704
Gold Earned
53,378
454
Minions Killed
360
0
Camps Cleared
0
1,696,038
Distance Traveled
1,584,972
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,467
498
92
4
0
352,494
0
L
Ares
10,506
500
36
2
0
249,006
0
L
Skadi
14,227
677
199
9
0
362,204
3
W
Sol
14,898
709
133
6
0
319,213
3
W
Achilles
10,634
506
102
5
0
295,067
0
L
Hel
10,024
477
49
2
0
348,622
1
L
Vamana
9,344
445
8
0
0
292,889
1
W
Pele
10,591
504
59
3
0
348,283
1
W
Athena
11,114
529
68
3
0
380,981
2
L
Thor
9,277
442
68
3
0
332,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role