Player Matchup

Artemis
Artemis
ONIGIRI4961
Artemis
Level 79
God Stats
2W - 0L
1,621 SR
Queue Stats
40W - 30L
1,541 Elo+
Party 1
Geb
Geb
Pvt Diabeto
Geb
Level 125
God Stats
7W - 0L
1,530 SR
Queue Stats
26W - 7L
1,715 Elo+
Party 1
Chaac
Chaac
SALMONWARRIOR1
Chaac
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Neith
Neith
Wo1fieJr
Neith
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Hera
Hera
triaxelthree3
Hera
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,535 Elo+
Party 1
Team Averages
Level 77
1,575 SR
1,558 Elo+

VS

Team Averages
Level 88
1,409 SR
1,436 Elo+
Sun Wukong
Sun Wukong
WhiteThundah4
Sun Wukong
Level 142
God Stats
13W - 11L
1,500 SR
Queue Stats
128W - 127L
1,486 Elo+
Party 2
Zeus
Zeus
debruyne1231
Zeus
Level 25
God Stats
4W - 7L
1,388 SR
Queue Stats
46W - 76L
1,352 Elo+
Party 3
Discordia
Discordia
lkevinll
Discordia
Level 69
God Stats
5W - 7L
1,407 SR
Queue Stats
378W - 400L
1,426 Elo+
Party 3
Medusa
Medusa
monkey joe 7
Medusa
Level 159
God Stats
5W - 5L
1,618 SR
Queue Stats
201W - 217L
1,479 Elo+
Party 2
Geb
Geb
perenzejo
Geb
Level 46
God Stats
0W - 3L
1,131 SR
Queue Stats
108W - 126L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ONIGIRI4961
Artemis
17
3 / 2 / 11
10,146
1,015
13,427
7,174
3,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 14
9,789
979
9,145
9,040
8,950
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 1 / 6
11,265
1,127
20,038
12,337
9,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Wo1fieJr
Neith
17
3 / 1 / 7
9,890
989
8,988
7,980
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 4 / 12
10,671
1,067
10,847
7,161
2,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WhiteThundah4
Sun Wukong
16
3 / 4 / 5
9,842
984
11,257
21,183
17,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 3
10,649
1,065
6,446
12,970
4,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
lkevinll
Discordia
15
0 / 0 / 5
8,335
834
1,216
165
62
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
0 / 2 / 6
9,514
951
10,320
15,104
5,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 2
8,998
900
8,716
17,664
7,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
21
Kills
9
9
Deaths
21
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
ONIGIRI4961
Artemis
3
2
11
4.25
W
1
1
14
8
W
9
1
6
12
L
Sun Wukong
WhiteThundah4
Sun Wukong
3
4
5
1.38
W
Neith
Wo1fieJr
Neith
3
1
7
6.5
L
5
7
3
0.93
L
Discordia
lkevinll
Discordia
0
0
5
2.5
L
Medusa
0
2
6
1.5
L
1
8
2
0.25
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,445
Damage
37,955
43,692
Taken
67,086
27,941
Mitigated
34,489
6,692
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ONIGIRI4961
Artemis
13,427
7,082
0
0
7,174
3,099
0
2,432
4,662
0
33,570
W
9,145
952
0
0
9,040
8,950
0
3,295
5,661
32,786
0
W
20,038
4,620
0
4,733
12,337
9,844
0
4,203
7,236
0
37,995
L
Sun Wukong
WhiteThundah4
Sun Wukong
11,257
1,834
177
2,937
21,183
17,466
0
5,191
15,992
240
29,708
W
Neith
Wo1fieJr
Neith
8,988
4,973
0
1,617
7,980
3,525
0
3,457
4,445
0
23,828
L
6,446
716
0
38
12,970
4,464
0
2,777
10,193
24,630
0
L
Discordia
lkevinll
Discordia
1,216
0
0
0
165
62
0
165
0
5,345
0
L
Medusa
10,320
2,567
0
648
15,104
5,289
0
4,397
10,707
0
45,259
L
8,716
173
0
285
17,664
7,208
0
7,462
10,202
19,827
0
W
10,847
3,070
0
342
7,161
2,523
0
2,754
4,225
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
47,338
205
Minions Killed
202
5
Camps Cleared
3
905,198
Distance Traveled
807,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,146
1,015
49
5
0
171,580
0
W
Geb
9,789
979
37
4
0
189,160
0
W
Chaac
11,265
1,127
48
5
4
207,920
3
L
Sun Wukong
9,842
984
42
4
0
186,501
0
W
Neith
9,890
989
40
4
0
163,588
0
L
Zeus
10,649
1,065
47
5
2
179,709
0
L
Discordia
8,335
834
18
2
0
58,527
0
L
Medusa
9,514
951
70
7
1
187,291
0
L
Geb
8,998
900
25
3
0
195,383
0
W
Hera
10,671
1,067
31
3
1
172,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role