Player Matchup

Thanatos
Thanatos
DML-Asect
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 1
Gilgamesh
Gilgamesh
DMLRonin
Gilgamesh
Level 3
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
cardddYT
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
iMRURSIDAE
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Neith
Neith
zl_XpLiCit_lz
Neith
Level 54
God Stats
1W - 4L
1,527 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 46
1,470 SR
1,434 Elo+

VS

Team Averages
Level 57
1,480 SR
1,321 Elo+
Bastet
Bastet
AidoneusKore
Bastet
Level 103
God Stats
11W - 12L
1,627 SR
Queue Stats
486W - 510L
1,382 Elo+
Party 2
Xbalanque
Xbalanque
Beatlethebard
Xbalanque
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
85W - 101L
1,337 Elo+
Party 2
Chaac
Chaac
JOSH3655
Chaac
Level 32
God Stats
2W - 0L
1,493 SR
Queue Stats
16W - 15L
1,252 Elo+
Solo
Chronos
Chronos
TheCleverEleven
Chronos
Level 67
God Stats
2W - 5L
1,073 SR
Queue Stats
275W - 322L
1,327 Elo+
Party 2
Medusa
Medusa
Tp Monst3r
Medusa
Level 36
God Stats
3W - 8L
1,500 SR
Queue Stats
63W - 93L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DML-Asect
Thanatos
13
1 / 10 / 6
8,766
417
5,039
16,396
5,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DMLRonin
Gilgamesh
16
3 / 9 / 5
10,061
479
14,558
19,758
17,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
cardddYT
Yemoja
12
0 / 6 / 9
7,847
374
1,981
18,319
12,269
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
iMRURSIDAE
Ah Puch
18
10 / 9 / 3
11,777
561
13,886
17,034
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 6 / 5
11,430
544
9,209
13,887
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
18 / 6 / 7
13,248
631
17,333
16,908
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Beatlethebard
Xbalanque
17
3 / 6 / 12
11,443
545
14,889
14,976
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JOSH3655
Chaac
19
8 / 3 / 9
12,583
599
10,833
19,883
14,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 6 / 13
11,372
542
14,374
17,577
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Tp Monst3r
Medusa
16
5 / 0 / 14
10,623
506
10,573
9,435
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
20
Kills
39
40
Deaths
21
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
18
6
7
3.58
W
Xbalanque
Beatlethebard
Xbalanque
3
6
12
1.5
L
Thanatos
DML-Asect
Thanatos
1
10
6
0.4
L
Gilgamesh
DMLRonin
Gilgamesh
3
9
5
0.61
W
Chaac
JOSH3655
Chaac
8
3
9
4.17
W
5
6
13
1.92
W
Medusa
Tp Monst3r
Medusa
5
0
14
12
L
Yemoja
cardddYT
Yemoja
0
6
9
0.75
L
Ah Puch
iMRURSIDAE
Ah Puch
10
9
3
1.28
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
68,002
85,394
Taken
78,779
46,558
Mitigated
36,915
13,412
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,333
7,281
0
3,776
16,908
6,876
191
4,028
12,880
0
70,543
W
Xbalanque
Beatlethebard
Xbalanque
14,889
7,291
0
3,622
14,976
5,153
7,495
1,602
13,374
0
72,454
L
Thanatos
DML-Asect
Thanatos
5,039
2,474
0
6,263
16,396
5,206
1,010
1,095
15,221
0
36,866
L
Gilgamesh
DMLRonin
Gilgamesh
14,558
4,156
0
917
19,758
17,051
957
1,970
17,714
0
53,833
W
Chaac
JOSH3655
Chaac
10,833
3,445
0
10,758
19,883
14,573
882
3,744
16,139
0
65,859
W
14,374
5,567
515
5,619
17,577
6,696
4,688
5,324
12,253
74,777
0
W
Medusa
Tp Monst3r
Medusa
10,573
7,372
0
3,126
9,435
3,617
1,500
1,169
8,266
0
40,651
L
Yemoja
cardddYT
Yemoja
1,981
537
657
1,211
18,319
12,269
824
5,450
12,653
9,427
0
L
Ah Puch
iMRURSIDAE
Ah Puch
13,886
768
401
2,742
17,034
6,771
923
3,288
13,652
66,157
0
L
9,209
4,718
0
1,221
13,887
5,261
2,870
1,961
11,780
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,881
Gold Earned
59,269
366
Minions Killed
545
0
Camps Cleared
0
1,620,689
Distance Traveled
1,907,827
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,248
631
99
5
0
406,588
1
W
Xbalanque
11,443
545
129
6
0
356,587
4
L
Thanatos
8,766
417
65
3
0
352,994
0
L
Gilgamesh
10,061
479
102
5
0
326,999
0
W
Chaac
12,583
599
126
6
0
413,297
1
W
Chronos
11,372
542
133
6
0
356,109
3
W
Medusa
10,623
506
58
3
0
375,246
0
L
Yemoja
7,847
374
17
1
0
289,311
0
L
Ah Puch
11,777
561
118
6
0
320,490
0
L
Neith
11,430
544
64
3
0
330,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role