Player Matchup

Khepri
Khepri
Jaguernaut
Khepri
Level 49
God Stats
50W - 35L
1,553 SR
Queue Stats
230W - 206L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Miiomiio
Baba Yaga
Level 29
God Stats
2W - 0L
1,553 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 2
Eset
Eset
SDiggity
Eset
Level 47
God Stats
7W - 8L
1,291 SR
Queue Stats
173W - 160L
1,552 Elo+
Solo
Ah Puch
Ah Puch
SF_Deadpool_
Ah Puch
Level 44
God Stats
6W - 5L
1,492 SR
Queue Stats
9W - 10L
1,448 Elo+
Solo
Merlin
Merlin
Tildaven
Merlin
Level 49
God Stats
2W - 1L
1,720 SR
Queue Stats
5W - 5L
1,513 Elo+
Party 2
Team Averages
Level 44
1,521 SR
1,490 Elo+

VS

Team Averages
Level 61
1,613 SR
1,363 Elo+
Hel
Hel
FurtiveCoyote40
Hel
Level 16
God Stats
1W - 4L
1,644 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Medusa
Medusa
ItsAPumpkin09
Medusa
Level 17
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Professorsquare
Sylvanus
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
17W - 32L
1,196 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThiccnFamous
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,651 SR
Queue Stats
47W - 53L
1,486 Elo+
Solo
Susano
Susano
UnfairPath2
Susano
Level 108
God Stats
2W - 2L
1,674 SR
Queue Stats
8W - 19L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jaguernaut
Khepri
20
3 / 0 / 14
14,182
746
6,794
11,999
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Miiomiio
Baba Yaga
20
3 / 3 / 8
13,996
737
13,718
15,580
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
20
5 / 3 / 10
13,676
720
16,046
10,973
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
SF_Deadpool_
Ah Puch
20
6 / 4 / 6
13,757
724
16,204
11,669
5,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Tildaven
Merlin
20
17 / 4 / 5
17,228
907
32,822
18,091
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
9,930
523
1,308
17,337
6,826
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 8 / 3
10,200
537
1,596
16,574
6,300
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
1 / 4 / 7
11,824
622
10,164
26,974
33,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ThiccnFamous
Morgan Le Fay
19
4 / 6 / 5
12,827
675
17,716
17,222
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
9 / 8 / 3
15,882
836
17,405
21,485
7,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
34
Kills
14
14
Deaths
34
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
0
8
3
0.19
W
Khepri
Jaguernaut
Khepri
3
0
14
10
W
Baba Yaga
Miiomiio
Baba Yaga
3
3
8
2.33
L
Sylvanus
1
4
7
1.13
W
Eset
5
3
10
3.33
W
Ah Puch
SF_Deadpool_
Ah Puch
6
4
6
2.25
L
Morgan Le Fay
ThiccnFamous
Morgan Le Fay
4
6
5
1.08
W
Merlin
Tildaven
Merlin
17
4
5
4.88
L
Susano
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,584
Damage
48,189
68,312
Taken
99,592
46,363
Mitigated
61,210
12,961
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,308
171
2,103
2,686
17,337
6,826
304
15,437
1,330
16,149
0
L
1,596
396
0
0
16,574
6,300
319
14,585
1,536
0
20,234
W
Khepri
Jaguernaut
Khepri
6,794
78
0
2,136
11,999
18,923
202
5,177
5,829
22,203
0
W
Baba Yaga
Miiomiio
Baba Yaga
13,718
878
0
3,748
15,580
7,848
2,761
5,989
9,250
51,549
0
L
Sylvanus
10,164
1,922
1,942
5,118
26,974
33,634
0
19,583
6,389
28,112
0
W
Eset
16,046
681
0
2,172
10,973
5,188
1,385
4,638
6,115
45,166
0
W
Ah Puch
SF_Deadpool_
Ah Puch
16,204
282
286
1,969
11,669
5,839
1,294
5,577
6,026
60,315
0
L
Morgan Le Fay
ThiccnFamous
Morgan Le Fay
17,716
1,121
170
2,508
17,222
6,776
0
15,253
1,491
47,547
0
W
Merlin
Tildaven
Merlin
32,822
551
198
2,452
18,091
8,565
1,072
6,732
11,189
68,457
0
L
Susano
17,405
2,981
0
610
21,485
7,674
0
18,581
2,206
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,839
Gold Earned
60,663
399
Minions Killed
249
8
Camps Cleared
5
1,772,443
Distance Traveled
1,425,069
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,930
523
24
1
2
256,251
1
L
Medusa
10,200
537
54
3
0
295,302
0
W
Khepri
14,182
746
27
1
0
398,789
6
W
Baba Yaga
13,996
737
90
5
0
364,761
3
L
Sylvanus
11,824
622
47
2
0
295,015
4
W
Eset
13,676
720
75
4
1
353,909
2
W
Ah Puch
13,757
724
120
6
5
320,403
6
L
Morgan Le Fay
12,827
675
71
4
0
254,885
0
W
Merlin
17,228
907
87
5
2
334,581
1
L
Susano
15,882
836
53
3
3
323,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role