Player Matchup

Bakasura
Bakasura
BonebreakerYT
Bakasura
Level 47
God Stats
12W - 26L
1,378 SR
Queue Stats
52W - 86L
1,315 Elo+
Solo
Neith
Neith
DeftfireStar
Neith
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,343 Elo+
Party 2
Yemoja
Yemoja
Olraidxx
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,315 Elo+
Party 2
Discordia
Discordia
ThermionicOwO
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 1
Chaac
Chaac
arryiaash
Chaac
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
102W - 118L
1,459 Elo+
Party 1
Team Averages
Level 46
1,436 SR
1,357 Elo+

VS

Team Averages
Level 50
1,541 SR
1,353 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Algarete
Kukulkan
Level 63
God Stats
89W - 107L
1,498 SR
Queue Stats
327W - 393L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
GurgiGoBRRRR
Danzaburou
Level 39
God Stats
57W - 61L
1,441 SR
Queue Stats
167W - 208L
1,307 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Junes22
Tsukuyomi
Level 43
God Stats
17W - 19L
1,453 SR
Queue Stats
131W - 156L
1,314 Elo+
Party 3
Hel
Hel
lurbem
Hel
Level 58
God Stats
6W - 1L
1,815 SR
Queue Stats
252W - 294L
1,302 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BonebreakerYT
Bakasura
7
0 / 5 / 1
4,296
537
609
6,127
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 4 / 1
4,731
591
6,479
6,536
1,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Olraidxx
Yemoja
4
0 / 0 / 0
3,909
489
788
2,823
629
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
ThermionicOwO
Discordia
6
0 / 7 / 0
3,729
466
2,062
5,423
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
arryiaash
Chaac
7
1 / 2 / 0
4,496
562
1,696
5,960
4,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 1
7,036
880
3,200
3,936
1,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Algarete
Kukulkan
10
3 / 0 / 1
5,751
719
3,142
2,543
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GurgiGoBRRRR
Danzaburou
8
2 / 2 / 2
4,987
623
3,872
7,813
2,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Junes22
Tsukuyomi
8
2 / 2 / 2
4,945
618
1,801
4,305
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
lurbem
Hel
9
3 / 1 / 2
5,684
711
3,833
6,164
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
17
18
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
1
7.5
W
Kukulkan
Algarete
Kukulkan
3
0
1
3.5
L
Bakasura
BonebreakerYT
Bakasura
0
5
1
0.1
L
3
4
1
0.88
W
Danzaburou
GurgiGoBRRRR
Danzaburou
2
2
2
1.5
W
Tsukuyomi
Junes22
Tsukuyomi
2
2
2
1.5
L
Yemoja
Olraidxx
Yemoja
0
0
0
0
L
Discordia
ThermionicOwO
Discordia
0
7
0
0
L
Chaac
arryiaash
Chaac
1
2
0
0.5
W
Hel
lurbem
Hel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,634
Damage
15,848
26,869
Taken
24,761
10,023
Mitigated
7,702
4,860
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,200
1,047
0
1,445
3,936
1,490
0
1,834
1,906
46,244
0
W
Kukulkan
Algarete
Kukulkan
3,142
527
0
355
2,543
780
472
0
2,488
31,787
0
L
Bakasura
BonebreakerYT
Bakasura
609
328
0
1,225
6,127
2,266
0
2,973
3,154
0
14,504
L
6,479
2,170
0
1,291
6,536
1,724
0
2,508
4,028
0
23,397
W
Danzaburou
GurgiGoBRRRR
Danzaburou
3,872
764
0
3,390
7,813
2,156
1,488
582
7,231
0
23,446
W
Tsukuyomi
Junes22
Tsukuyomi
1,801
580
0
181
4,305
1,062
0
28
4,273
0
20,381
L
Yemoja
Olraidxx
Yemoja
788
167
28
150
2,823
629
0
962
1,861
2,307
0
L
Discordia
ThermionicOwO
Discordia
2,062
906
0
340
5,423
1,172
0
1,813
3,610
12,126
0
L
Chaac
arryiaash
Chaac
1,696
242
34
1,792
5,960
4,232
185
1,919
4,041
0
18,118
W
Hel
lurbem
Hel
3,833
654
1,106
4,068
6,164
2,214
602
351
5,813
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
28,403
138
Minions Killed
291
0
Camps Cleared
0
682,552
Distance Traveled
773,763
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,036
880
102
13
0
166,128
3
W
Kukulkan
5,751
719
67
8
0
159,345
2
L
Bakasura
4,296
537
38
5
0
183,789
0
L
Neith
4,731
591
41
5
0
136,820
0
W
Danzaburou
4,987
623
47
6
0
146,450
0
W
Tsukuyomi
4,945
618
41
5
0
176,719
3
L
Yemoja
3,909
489
3
0
0
78,927
0
L
Discordia
3,729
466
17
2
0
135,054
0
L
Chaac
4,496
562
39
5
0
147,962
0
W
Hel
5,684
711
34
4
0
125,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role