Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
ChipsToon
Agni
Gold V
Level 85
God Stats
0W - 1L
1,517 SR
Queue Stats
12W - 12L
1,552 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ColoBby
Sun Wukong
Gold II
Level 128
God Stats
13W - 11L
1,490 SR
Queue Stats
344W - 336L
1,578 MMR
Solo
Hachiman
Hachiman
Gold III
SuperOcho
Hachiman
Gold III
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 139L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,501 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,525 SR
1,541 MMR
Raijin
Raijin
Gold V
DaDwarf45
Raijin
Gold V
Level 40
God Stats
11W - 6L
1,580 SR
Queue Stats
62W - 57L
1,422 MMR
Party 1
Anhur
Anhur
Gold III
ForTheH0n0r
Anhur
Gold III
Level 46
God Stats
3W - 0L
1,669 SR
Queue Stats
16W - 15L
1,734 MMR
Party 1
Sobek
Sobek
Gold II
JAZC17
Sobek
Gold II
Level 117
God Stats
3W - 3L
1,480 SR
Queue Stats
73W - 69L
1,512 MMR
Solo
Xing Tian
Xing Tian
Gold V
MeowyCakes
Xing Tian
Gold V
Level 125
God Stats
1W - 0L
1,287 SR
Queue Stats
28W - 22L
1,563 MMR
Solo
Geb
Geb
Gold IV
gebjg
Geb
Gold IV
Level 99
God Stats
51W - 42L
1,611 SR
Queue Stats
250W - 253L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 4 / 2
8,426
527
4,695
14,225
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
11
0 / 5 / 7
7,490
468
4,556
14,592
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
2 / 5 / 3
7,786
487
5,576
8,456
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ColoBby
Sun Wukong
14
1 / 2 / 2
8,268
517
8,125
14,383
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SuperOcho
Hachiman
15
4 / 4 / 0
9,115
570
11,491
9,002
2,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Morgan Le FaySetTiamatSolGilgamesh

VS

Bans
ScyllaJanusTsukuyomiApolloChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaDwarf45
Raijin
14
3 / 3 / 6
8,442
528
9,436
10,197
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 1
9,379
586
9,146
10,759
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
JAZC17
Sobek
13
2 / 0 / 12
8,438
527
7,005
13,993
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
MeowyCakes
Xing Tian
15
2 / 2 / 2
9,629
602
6,910
12,797
15,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
gebjg
Geb
15
7 / 1 / 5
9,234
577
8,348
10,393
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
20
20
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
Athena
 
Athena
0
5
7
0.7
L
Agni
2
5
3
0.7
L
Sun Wukong
ColoBby
Sun Wukong
1
2
2
1
W
Raijin
DaDwarf45
Raijin
3
3
6
2
W
6
2
1
3.25
W
Sobek
JAZC17
Sobek
2
0
12
8
W
Xing Tian
MeowyCakes
Xing Tian
2
2
2
1.5
L
Hachiman
SuperOcho
Hachiman
4
4
0
1
W
Geb
gebjg
Geb
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
40,845
60,658
Taken
58,139
31,153
Mitigated
45,897
18,100
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,695
1,087
0
6,768
14,225
5,142
0
6,649
7,576
0
65,906
L
Athena
 
Athena
4,556
820
0
840
14,592
11,374
0
8,453
6,139
14,199
0
L
Agni
5,576
282
0
1,249
8,456
2,992
0
5,840
2,616
42,107
0
L
Sun Wukong
ColoBby
Sun Wukong
8,125
2,191
0
7,111
14,383
8,971
0
6,441
7,942
234
54,469
W
Raijin
DaDwarf45
Raijin
9,436
1,286
0
2,663
10,197
4,004
490
2,855
7,342
58,648
0
W
9,146
6,117
0
4,552
10,759
4,280
3,246
1,149
9,610
0
67,057
W
Sobek
JAZC17
Sobek
7,005
856
0
4,764
13,993
16,007
14
3,311
10,682
23,725
0
W
Xing Tian
MeowyCakes
Xing Tian
6,910
1,376
0
2,575
12,797
15,418
36
598
12,199
54,622
0
L
Hachiman
SuperOcho
Hachiman
11,491
6,582
0
2,132
9,002
2,674
0
3,869
5,133
0
57,962
W
Geb
gebjg
Geb
8,348
1,460
0
2,470
10,393
6,188
0
2,418
7,975
47,668
6,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
45,122
464
Minions Killed
477
0
Camps Cleared
0
1,560,107
Distance Traveled
1,489,138
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,426
527
129
8
0
322,896
0
L
Athena
7,490
468
14
1
0
332,294
9
L
Agni
7,786
487
92
6
0
307,136
6
L
Sun Wukong
8,268
517
114
7
0
309,219
3
W
Raijin
8,442
528
98
6
0
276,147
5
W
Anhur
9,379
586
129
8
0
275,894
3
W
Sobek
8,438
527
31
2
0
320,735
5
W
Xing Tian
9,629
602
125
8
0
291,962
1
L
Hachiman
9,115
570
115
7
0
288,562
2
W
Geb
9,234
577
94
6
0
324,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role