Player Matchup

Fafnir
Fafnir
AdjectiveName00
Fafnir
Level 101
God Stats
4W - 1L
1,811 SR
Queue Stats
32W - 23L
1,626 Elo+
Solo
Apollo
Apollo
Carnegie96
Apollo
Level 160
God Stats
3W - 5L
1,148 SR
Queue Stats
608W - 547L
1,530 Elo+
Party 3
He Bo
He Bo
Chappie Plez
He Bo
Level 146
God Stats
0W - 1L
1,180 SR
Queue Stats
253W - 227L
1,568 Elo+
Party 2
Camazotz
Camazotz
ImMikasa
Camazotz
Level 114
God Stats
2W - 5L
1,488 SR
Queue Stats
144W - 127L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
m16terror
Cabrakan
Level 129
God Stats
2W - 2L
1,849 SR
Queue Stats
418W - 346L
1,552 Elo+
Party 3
Team Averages
Level 130
1,495 SR
1,565 Elo+

VS

Team Averages
Level 114
1,540 SR
1,579 Elo+
Arachne
Arachne
CLUTCHnGRIND
Arachne
Level 124
God Stats
1W - 0L
1,788 SR
Queue Stats
315W - 317L
1,587 Elo+
Solo
Cthulhu
Cthulhu
DEAD_SHOT_2325
Cthulhu
Level 127
God Stats
20W - 15L
1,457 SR
Queue Stats
265W - 244L
1,565 Elo+
Party 1
Apollo
Apollo
MrProblematic--
Apollo
Level 112
God Stats
32W - 24L
1,504 SR
Queue Stats
349W - 278L
1,559 Elo+
Party 1
Scylla
Scylla
TH4T WH1T3NINJA
Scylla
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 216L
1,619 Elo+
Solo
Hercules
Hercules
VerdeLechuga
Hercules
Level 82
God Stats
4W - 3L
1,452 SR
Queue Stats
120W - 130L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,811
484
2,752
6,181
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Carnegie96
Apollo
11
1 / 3 / 1
6,232
519
3,835
7,074
2,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 2
6,617
551
5,299
6,581
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ImMikasa
Camazotz
11
0 / 2 / 1
6,474
540
4,687
10,316
6,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
m16terror
Cabrakan
11
2 / 2 / 2
6,633
553
2,197
6,843
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CLUTCHnGRIND
Arachne
10
1 / 3 / 5
6,443
537
3,455
8,517
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 3
6,687
557
4,040
6,407
3,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 4
6,867
572
5,105
5,578
1,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
6,986
582
4,060
4,719
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
VerdeLechuga
Hercules
13
1 / 1 / 0
7,479
623
5,325
9,222
4,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
10
10
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Arachne
CLUTCHnGRIND
Arachne
1
3
5
1.17
L
Apollo
Carnegie96
Apollo
1
3
1
0.5
L
1
3
2
0.67
W
4
0
3
5.5
L
Camazotz
ImMikasa
Camazotz
0
2
1
0.25
W
2
1
4
4
W
2
2
2
1.5
W
Hercules
VerdeLechuga
Hercules
1
1
0
1
L
Cabrakan
m16terror
Cabrakan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,770
Damage
21,985
36,995
Taken
34,443
19,609
Mitigated
13,416
12,285
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
413
0
1,723
6,181
5,273
0
2,522
3,553
15,057
0
W
Arachne
CLUTCHnGRIND
Arachne
3,455
2,361
0
2,235
8,517
3,136
0
3,805
4,712
0
33,366
L
Apollo
Carnegie96
Apollo
3,835
2,020
0
1,891
7,074
2,120
0
2,237
4,837
0
41,253
L
5,299
299
0
1,000
6,581
1,810
0
1,560
4,863
40,029
0
W
4,040
408
486
1,495
6,407
3,175
0
1,479
4,928
24,820
0
L
Camazotz
ImMikasa
Camazotz
4,687
1,621
0
4,351
10,316
6,286
0
805
9,481
0
42,133
W
5,105
4,406
0
2,346
5,578
1,443
152
1,402
4,176
0
38,973
W
4,060
585
0
1,025
4,719
1,283
594
2,529
2,190
38,312
0
W
Hercules
VerdeLechuga
Hercules
5,325
2,186
0
1,861
9,222
4,379
984
1,078
8,144
0
51,915
L
Cabrakan
m16terror
Cabrakan
2,197
317
0
3,320
6,843
4,120
0
654
6,161
38,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
34,462
368
Minions Killed
391
0
Camps Cleared
0
1,171,796
Distance Traveled
1,234,961
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,811
484
24
2
0
246,686
2
W
Arachne
6,443
537
66
6
0
262,142
2
L
Apollo
6,232
519
88
7
0
227,410
0
L
He Bo
6,617
551
80
7
0
207,547
3
W
Cthulhu
6,687
557
40
3
0
246,153
2
L
Camazotz
6,474
540
92
8
0
251,111
4
W
Apollo
6,867
572
86
7
0
242,700
4
W
Scylla
6,986
582
79
7
0
239,723
3
W
Hercules
7,479
623
120
10
0
244,243
3
L
Cabrakan
6,633
553
84
7
0
239,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role