Player Matchup

Nox
Nox
 
Nox
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
AfroUwU
Guan Yu
Level 26
God Stats
12W - 10L
1,609 SR
Queue Stats
191W - 199L
1,523 Elo+
Party 2
Ravana
Ravana
Br_-Kazekage-_S2
Ravana
Level 29
God Stats
5W - 4L
1,522 SR
Queue Stats
43W - 57L
1,485 Elo+
Party 3
Kali
Kali
Da Pegasus5362
Kali
Level 83
God Stats
23W - 10L
1,562 SR
Queue Stats
384W - 384L
1,553 Elo+
Party 2
Neith
Neith
Trenteo
Neith
Level 13
God Stats
18W - 19L
1,567 SR
Queue Stats
141W - 128L
1,456 Elo+
Party 2
Team Averages
Level 37
1,552 SR
1,503 Elo+

VS

Team Averages
Level 30
1,442 SR
1,392 Elo+
Bellona
Bellona
Birjeb
Bellona
Level 7
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Chiron
Chiron
HeartIsBlazing
Chiron
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,453 Elo+
Party 1
Sol
Sol
Indho-
Sol
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 77L
1,452 Elo+
Party 1
Da Ji
Da Ji
TheSilentKilla42
Da Ji
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,286 Elo+
Party 1
Ymir
Ymir
sketchytrikk
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 1 / 9
5,201
520
3,772
3,719
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
AfroUwU
Guan Yu
10
5 / 0 / 7
6,092
609
5,130
4,038
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
4 / 4 / 5
5,508
551
4,874
5,443
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
6 / 2 / 6
7,257
726
6,156
8,758
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Trenteo
Neith
9
3 / 1 / 6
5,663
566
3,610
3,811
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birjeb
Bellona
6
0 / 3 / 3
4,304
430
2,507
5,142
3,764
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 2 / 1
5,772
577
5,768
5,053
1,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Indho-
Sol
8
2 / 3 / 6
5,433
543
4,919
7,324
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 3
5,351
535
1,435
5,762
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 9 / 0
4,644
464
416
10,515
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
8
8
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
9
5.5
W
Guan Yu
AfroUwU
Guan Yu
5
0
7
8.5
L
Bellona
Birjeb
Bellona
0
3
3
0.5
W
4
4
5
1.63
W
6
2
6
4.5
L
5
2
1
2.75
L
Sol
Indho-
Sol
2
3
6
1.67
L
1
2
3
1.25
W
Neith
Trenteo
Neith
3
1
6
6
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
15,045
25,769
Taken
33,796
10,604
Mitigated
12,704
9,089
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,772
850
0
979
3,719
1,010
622
717
2,934
18,068
0
W
Guan Yu
AfroUwU
Guan Yu
5,130
452
459
1,274
4,038
2,760
86
772
3,180
0
19,391
L
Bellona
Birjeb
Bellona
2,507
137
0
195
5,142
3,764
0
849
4,121
0
9,737
W
4,874
1,412
0
195
5,443
1,935
288
1,456
3,832
0
15,838
W
6,156
2,372
0
4,668
8,758
3,924
0
1,263
7,343
0
46,707
L
5,768
1,004
435
1,095
5,053
1,097
137
441
4,567
0
13,398
L
Sol
Indho-
Sol
4,919
1,149
116
2,344
7,324
1,303
1,246
218
7,020
18,339
0
L
1,435
218
0
1,724
5,762
1,743
0
490
5,272
0
22,991
W
Neith
Trenteo
Neith
3,610
1,306
0
1,514
3,811
975
767
608
3,145
0
24,981
L
416
128
0
250
10,515
4,797
93
1,774
8,658
5,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
25,504
220
Minions Killed
134
0
Camps Cleared
0
1,029,616
Distance Traveled
883,208
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,201
520
35
4
0
187,342
0
W
Guan Yu
6,092
609
27
3
0
218,018
6
L
Bellona
4,304
430
20
2
0
179,269
0
W
Ravana
5,508
551
28
3
0
191,759
1
W
Kali
7,257
726
93
9
0
239,324
0
L
Chiron
5,772
577
19
2
0
168,754
1
L
Sol
5,433
543
25
3
0
183,555
2
L
Da Ji
5,351
535
57
6
0
191,592
0
W
Neith
5,663
566
37
4
0
193,173
0
L
Ymir
4,644
464
13
1
0
160,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role