Player Matchup

Thor
Thor
HIGHGRADE_TWITCH
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,505 Elo+
Party 4
Cthulhu
Cthulhu
ILUVLUCY91
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,456 Elo+
Party 4
Arachne
Arachne
Spankingcar
Arachne
Level 113
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 44L
1,446 Elo+
Party 4
Gilgamesh
Gilgamesh
TrickyRaptor85
Gilgamesh
Level 24
God Stats
16W - 11L
1,884 SR
Queue Stats
22W - 21L
1,580 Elo+
Party 1
King Arthur
King Arthur
Vash Vi0let
King Arthur
Level 26
God Stats
14W - 11L
1,380 SR
Queue Stats
54W - 42L
1,520 Elo+
Party 1
Team Averages
Level 39
1,597 SR
1,502 Elo+

VS

Team Averages
Level 32
1,460 SR
1,339 Elo+
Kukulkan
Kukulkan
BigEspinoza
Kukulkan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 63L
1,376 Elo+
Solo
Nu Wa
Nu Wa
DoomedMrmurder
Nu Wa
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 45L
1,166 Elo+
Party 3
Gilgamesh
Gilgamesh
Groido
Gilgamesh
Level 2
God Stats
3W - 2L
1,248 SR
Queue Stats
36W - 58L
1,166 Elo+
Party 3
Heimdallr
Heimdallr
Mikko509
Heimdallr
Level 69
God Stats
5W - 5L
1,477 SR
Queue Stats
392W - 382L
1,464 Elo+
Party 2
Loki
Loki
XMarkDragonX
Loki
Level 8
God Stats
33W - 20L
1,574 SR
Queue Stats
60W - 53L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 11
11,871
913
8,541
22,075
11,592
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ILUVLUCY91
Cthulhu
19
0 / 5 / 11
11,393
876
11,261
31,135
39,103
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Spankingcar
Arachne
18
13 / 7 / 2
14,349
1,104
17,954
27,011
12,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TrickyRaptor85
Gilgamesh
18
1 / 10 / 9
11,335
872
8,427
24,041
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Vash Vi0let
King Arthur
17
2 / 5 / 4
10,792
830
10,158
19,209
8,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigEspinoza
Kukulkan
19
2 / 3 / 15
12,137
934
12,747
10,427
7,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 5 / 21
14,291
1,099
28,368
11,979
4,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Groido
Gilgamesh
19
1 / 8 / 24
11,774
906
24,037
18,624
14,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Mikko509
Heimdallr
20
15 / 0 / 17
15,635
1,203
35,112
9,493
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 23
13,527
1,041
12,106
10,630
4,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
133
18
Kills
33
33
Deaths
18
37
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigEspinoza
Kukulkan
2
3
15
3.17
W
9
5
21
3.9
W
Gilgamesh
Groido
Gilgamesh
1
8
24
1.63
L
2
6
11
1.25
L
Cthulhu
ILUVLUCY91
Cthulhu
0
5
11
1.1
W
Heimdallr
Mikko509
Heimdallr
15
0
17
23.5
L
Arachne
Spankingcar
Arachne
13
7
2
2
L
Gilgamesh
TrickyRaptor85
Gilgamesh
1
10
9
0.55
L
King Arthur
Vash Vi0let
King Arthur
2
5
4
0.8
W
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,341
Damage
112,370
123,471
Taken
61,153
83,096
Mitigated
35,726
6,203
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigEspinoza
Kukulkan
12,747
2,299
679
1,283
10,427
7,911
0
1,924
8,503
21,075
0
W
28,368
8,430
734
3,080
11,979
4,460
0
1,913
10,066
52,737
0
W
Gilgamesh
Groido
Gilgamesh
24,037
8,457
0
425
18,624
14,144
0
4,312
14,312
243
42,933
L
8,541
2,645
0
0
22,075
11,592
0
9,449
12,626
0
40,497
L
Cthulhu
ILUVLUCY91
Cthulhu
11,261
1,471
0
755
31,135
39,103
0
9,741
21,394
24,260
0
W
Heimdallr
Mikko509
Heimdallr
35,112
19,687
0
3,032
9,493
4,823
0
1,836
7,657
0
79,804
L
Arachne
Spankingcar
Arachne
17,954
12,217
0
3,985
27,011
12,667
0
8,761
18,250
0
30,357
L
Gilgamesh
TrickyRaptor85
Gilgamesh
8,427
3,196
0
998
24,041
11,350
0
5,844
18,193
0
28,244
L
King Arthur
Vash Vi0let
King Arthur
10,158
1,531
0
465
19,209
8,384
0
7,485
11,724
154
25,377
W
12,106
1,745
0
2,034
10,630
4,388
0
1,403
9,227
0
29,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
67,364
201
Minions Killed
276
3
Camps Cleared
9
1,171,108
Distance Traveled
1,105,617
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,137
934
39
3
0
188,538
2
W
Nu Wa
14,291
1,099
57
4
1
202,967
0
W
Gilgamesh
11,774
906
42
3
0
197,518
2
L
Thor
11,871
913
66
5
0
227,347
0
L
Cthulhu
11,393
876
26
2
0
182,056
0
W
Heimdallr
15,635
1,203
106
8
4
239,117
0
L
Arachne
14,349
1,104
40
3
1
314,918
0
L
Gilgamesh
11,335
872
36
3
2
228,884
0
L
King Arthur
10,792
830
33
3
0
217,903
0
W
Loki
13,527
1,041
32
2
4
277,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role