Player Matchup

Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Shark1nator
Sobek
Level 99
God Stats
2W - 2L
1,564 SR
Queue Stats
24W - 29L
1,490 Elo+
Party 1
Bakasura
Bakasura
SleepingW0lf
Bakasura
Level 160
God Stats
5W - 1L
1,708 SR
Queue Stats
306W - 243L
1,647 Elo+
Party 1
Cupid
Cupid
TheDeadGent
Cupid
Level 104
God Stats
2W - 0L
1,704 SR
Queue Stats
175W - 152L
1,549 Elo+
Party 1
Tyr
Tyr
darkknight123772
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,550 Elo+

VS

Team Averages
Level 101
1,516 SR
1,502 Elo+
Cthulhu
Cthulhu
Blackxter
Cthulhu
Level 122
God Stats
15W - 20L
1,562 SR
Queue Stats
405W - 400L
1,563 Elo+
Solo
Medusa
Medusa
KamNs
Medusa
Level 85
God Stats
1W - 2L
1,546 SR
Queue Stats
81W - 93L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Scorvex
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,525 Elo+
Solo
Ra
Ra
Sinisterserpant
Ra
Level 88
God Stats
7W - 10L
1,397 SR
Queue Stats
714W - 674L
1,549 Elo+
Solo
Arachne
Arachne
TonyPanda
Arachne
Level 155
God Stats
9W - 12L
1,578 SR
Queue Stats
267W - 286L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 9 / 8
9,917
496
8,714
13,512
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 11
9,856
493
6,506
16,914
15,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
SleepingW0lf
Bakasura
20
16 / 1 / 3
13,475
674
21,402
16,995
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 3 / 4
11,359
568
16,199
15,454
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 1
9,170
459
1,145
16,858
8,949
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackxter
Cthulhu
15
1 / 5 / 9
9,547
477
11,108
19,220
10,206
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
KamNs
Medusa
14
5 / 8 / 0
10,791
540
3,827
15,390
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Scorvex
Kukulkan
10
2 / 7 / 5
8,198
410
6,180
9,084
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 0
11,968
598
11,522
10,652
10,719
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
TonyPanda
Arachne
16
7 / 4 / 3
10,749
537
14,584
14,962
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
27
Kills
21
22
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
9
8
0.67
L
Cthulhu
Blackxter
Cthulhu
1
5
9
1.1
L
Medusa
KamNs
Medusa
5
8
0
0.63
L
Kukulkan
Scorvex
Kukulkan
2
7
5
0.64
W
0
3
11
1.83
L
6
3
0
2
W
Bakasura
SleepingW0lf
Bakasura
16
1
3
17.5
W
9
3
4
3.67
L
Arachne
TonyPanda
Arachne
7
4
3
2.13
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
47,221
79,733
Taken
69,308
47,134
Mitigated
33,432
26,564
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,714
453
912
2,272
13,512
5,039
796
6,974
6,538
62,451
0
L
Cthulhu
Blackxter
Cthulhu
11,108
544
131
4,126
19,220
10,206
243
6,344
12,082
47,288
0
L
Medusa
KamNs
Medusa
3,827
1,836
0
2,584
15,390
4,331
966
1,557
13,436
0
36,518
L
Kukulkan
Scorvex
Kukulkan
6,180
926
0
981
9,084
2,317
266
2,743
5,418
30,813
0
W
6,506
772
0
4,097
16,914
15,642
15
4,824
12,090
22,714
0
L
11,522
1,216
50
3,118
10,652
10,719
1,476
747
8,401
75,947
0
W
Bakasura
SleepingW0lf
Bakasura
21,402
13,913
0
9,284
16,995
11,627
1,619
4,868
12,127
0
89,254
W
16,199
9,055
277
7,534
15,454
5,877
4,356
4,745
10,709
0
91,923
L
Arachne
TonyPanda
Arachne
14,584
9,608
0
4,023
14,962
5,859
0
3,187
10,937
0
72,706
W
1,145
83
0
2,188
16,858
8,949
455
7,535
9,323
0
51,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,777
Gold Earned
51,253
559
Minions Killed
471
0
Camps Cleared
0
1,957,193
Distance Traveled
1,737,466
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,917
496
140
7
0
360,212
1
L
Cthulhu
9,547
477
71
4
0
413,350
4
L
Medusa
10,791
540
69
3
0
340,220
0
L
Kukulkan
8,198
410
69
3
0
218,954
3
W
Sobek
9,856
493
33
2
0
371,126
0
L
Ra
11,968
598
150
8
0
345,430
6
W
Bakasura
13,475
674
159
8
0
490,553
3
W
Cupid
11,359
568
134
7
0
372,826
1
L
Arachne
10,749
537
112
6
0
419,512
0
W
Tyr
9,170
459
93
5
0
362,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role