Player Matchup

Thanatos
Thanatos
GiveMeNameBacc
Thanatos
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 32L
1,519 Elo+
Party 1
Medusa
Medusa
Pineapple_weight
Medusa
Level 66
God Stats
12W - 2L
1,827 SR
Queue Stats
169W - 139L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAlphaSimp-
Sun Wukong
Level 109
God Stats
1W - 1L
1,337 SR
Queue Stats
233W - 205L
1,577 Elo+
Party 1
Nox
Nox
You_Do_To_Much
Nox
Level 89
God Stats
6W - 2L
1,423 SR
Queue Stats
245W - 210L
1,510 Elo+
Party 1
Terra
Terra
venum424
Terra
Level 86
God Stats
15W - 11L
1,453 SR
Queue Stats
253W - 255L
1,372 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,506 Elo+

VS

Team Averages
Level 91
1,487 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
AbuTheChimpGod
Tsukuyomi
Level 106
God Stats
0W - 1L
1,668 SR
Queue Stats
19W - 22L
1,379 Elo+
Party 2
Izanami
Izanami
Alejoodann5
Izanami
Level 53
God Stats
41W - 71L
1,406 SR
Queue Stats
80W - 156L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
RNG_Moralize
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 188L
1,471 Elo+
Solo
Ymir
Ymir
dapperdale
Ymir
Level 86
God Stats
0W - 1L
1,286 SR
Queue Stats
18W - 21L
1,328 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
poppy0322
Morgan Le Fay
Level 103
God Stats
15W - 22L
1,574 SR
Queue Stats
337W - 333L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 4 / 4
13,471
586
13,275
20,845
8,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
10 / 1 / 11
13,684
595
20,148
14,996
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
TheAlphaSimp-
Sun Wukong
20
4 / 0 / 5
13,165
572
13,610
19,920
23,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 3 / 11
11,077
482
12,121
12,790
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
venum424
Terra
15
1 / 2 / 17
11,730
510
4,578
20,331
23,867
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbuTheChimpGod
Tsukuyomi
14
2 / 8 / 1
9,201
400
9,441
19,926
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Alejoodann5
Izanami
13
1 / 10 / 2
9,041
393
8,030
16,349
5,413
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
RNG_Moralize
Sun Wukong
14
0 / 1 / 0
9,081
395
3,956
10,334
9,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 4 / 2
8,555
372
5,678
20,069
22,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
poppy0322
Morgan Le Fay
16
6 / 7 / 0
10,771
468
24,228
18,986
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
30
Kills
10
10
Deaths
30
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbuTheChimpGod
Tsukuyomi
2
8
1
0.31
L
Izanami
Alejoodann5
Izanami
1
10
2
0.2
W
Thanatos
11
4
4
3.25
W
10
1
11
15.5
L
Sun Wukong
RNG_Moralize
Sun Wukong
0
1
0
0
W
Sun Wukong
TheAlphaSimp-
Sun Wukong
4
0
5
6.5
W
4
3
11
3.17
L
1
4
2
0.5
L
Morgan Le Fay
poppy0322
Morgan Le Fay
6
7
0
0.86
W
Terra
venum424
Terra
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,732
Damage
51,333
88,882
Taken
85,664
67,108
Mitigated
51,265
49,730
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbuTheChimpGod
Tsukuyomi
9,441
1,452
0
995
19,926
7,181
121
4,287
15,503
0
56,122
L
Izanami
Alejoodann5
Izanami
8,030
5,891
0
2,424
16,349
5,413
934
1,301
15,048
0
49,552
W
Thanatos
13,275
5,011
0
15,866
20,845
8,537
883
4,620
16,100
0
121,413
W
20,148
11,404
0
7,654
14,996
6,728
3,925
5,563
8,970
0
106,276
L
Sun Wukong
RNG_Moralize
Sun Wukong
3,956
724
0
1,773
10,334
9,883
0
778
9,556
0
53,391
W
Sun Wukong
TheAlphaSimp-
Sun Wukong
13,610
1,765
0
9,963
19,920
23,763
680
4,404
15,185
0
105,006
W
12,121
803
0
1,671
12,790
4,213
606
9,980
2,810
61,453
0
L
5,678
309
947
2,550
20,069
22,253
270
6,143
13,840
27,614
0
L
Morgan Le Fay
poppy0322
Morgan Le Fay
24,228
1,838
208
2,666
18,986
6,535
53
5,044
13,558
74,127
0
W
Terra
venum424
Terra
4,578
739
4,698
9,878
20,331
23,867
361
8,180
12,000
16,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
46,649
603
Minions Killed
467
0
Camps Cleared
0
2,224,601
Distance Traveled
1,871,482
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,201
400
93
4
0
435,789
0
L
Izanami
9,041
393
98
4
0
361,605
0
W
Thanatos
13,471
586
134
6
0
467,511
0
W
Medusa
13,684
595
147
6
0
430,378
4
L
Sun Wukong
9,081
395
130
6
0
319,718
0
W
Sun Wukong
13,165
572
192
8
0
444,953
3
W
Nox
11,077
482
107
5
0
448,362
1
L
Ymir
8,555
372
40
2
0
369,416
0
L
Morgan Le Fay
10,771
468
106
5
0
384,954
7
W
Terra
11,730
510
23
1
0
433,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role