Player Matchup

Loki
Loki
AktKatsu
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,217 Elo+
Solo
Apollo
Apollo
Ezellanos25
Apollo
Level 15
God Stats
7W - 4L
1,676 SR
Queue Stats
93W - 54L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
SILVER061287
Gilgamesh
Level 26
God Stats
6W - 9L
1,408 SR
Queue Stats
33W - 37L
1,407 Elo+
Solo
Ra
Ra
gabo459
Ra
Level 7
God Stats
6W - 1L
1,709 SR
Queue Stats
9W - 5L
1,578 Elo+
Party 1
Fenrir
Fenrir
poch8
Fenrir
Level 29
God Stats
4W - 2L
1,566 SR
Queue Stats
102W - 92L
1,447 Elo+
Party 1
Team Averages
Level 16
1,572 SR
1,432 Elo+

VS

Team Averages
Level 20
1,456 SR
1,439 Elo+
Olorun
Olorun
Apocalipsejr
Olorun
Level 13
God Stats
6W - 7L
1,412 SR
Queue Stats
13W - 22L
1,309 Elo+
Party 3
Cthulhu
Cthulhu
Megeltti
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 87L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
Todo-mundo-joga2
Guan Yu
Level 16
God Stats
4W - 3L
1,573 SR
Queue Stats
17W - 27L
1,374 Elo+
Party 3
Izanami
Izanami
eLLLPuLGa
Izanami
Level 24
God Stats
3W - 8L
1,294 SR
Queue Stats
96W - 78L
1,572 Elo+
Party 2
Pele
Pele
xMrSandes
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 3 / 3
11,662
583
6,015
11,204
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
10 / 6 / 6
12,553
628
21,345
20,050
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SILVER061287
Gilgamesh
19
7 / 4 / 6
12,581
629
11,211
14,033
8,487
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 4
11,117
556
9,779
6,740
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
poch8
Fenrir
15
4 / 3 / 10
10,590
530
7,094
18,132
14,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 6 / 4
10,064
503
3,397
12,247
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Megeltti
Cthulhu
13
4 / 4 / 6
8,778
439
9,831
15,772
16,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 8 / 3
9,914
496
5,860
15,340
15,486
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
eLLLPuLGa
Izanami
14
2 / 5 / 8
9,218
461
9,758
14,446
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
18
9 / 7 / 3
11,617
581
12,282
16,752
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
29
Kills
19
19
Deaths
30
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
3
2.5
L
Olorun
1
6
4
0.5
W
Apollo
10
6
6
2.17
L
Cthulhu
Megeltti
Cthulhu
4
4
6
1.75
W
Gilgamesh
SILVER061287
Gilgamesh
7
4
6
2.5
L
3
8
3
0.56
L
Izanami
eLLLPuLGa
Izanami
2
5
8
1.2
W
2
3
4
1.33
W
Fenrir
poch8
Fenrir
4
3
10
3
L
Pele
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
41,128
70,159
Taken
74,557
36,593
Mitigated
48,576
20,097
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,015
1,973
0
3,987
11,204
3,843
465
2,547
8,657
0
68,905
L
Olorun
3,397
1,307
524
2,151
12,247
6,011
1,041
1,997
10,186
55,287
3,878
W
Apollo
21,345
13,725
0
6,129
20,050
7,891
4,764
5,426
14,624
0
98,024
L
Cthulhu
Megeltti
Cthulhu
9,831
1,234
321
3,273
15,772
16,208
371
2,180
13,505
26,307
0
W
Gilgamesh
SILVER061287
Gilgamesh
11,211
4,523
0
3,019
14,033
8,487
1,934
846
13,187
0
60,490
L
5,860
768
791
1,878
15,340
15,486
212
1,554
13,666
0
29,409
L
Izanami
eLLLPuLGa
Izanami
9,758
6,109
0
4,162
14,446
4,180
458
1,947
12,457
0
59,911
W
9,779
785
2,625
1,649
6,740
2,357
0
2,049
4,691
67,362
0
W
Fenrir
poch8
Fenrir
7,094
1,838
0
2,688
18,132
14,015
444
4,753
13,379
0
24,925
L
Pele
12,282
2,759
0
3,308
16,752
6,691
886
1,906
14,716
0
72,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
49,591
477
Minions Killed
421
0
Camps Cleared
0
1,911,730
Distance Traveled
1,750,338
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,662
583
103
5
0
405,222
1
L
Olorun
10,064
503
123
6
0
323,894
0
W
Apollo
12,553
628
123
6
0
353,602
0
L
Cthulhu
8,778
439
29
1
0
346,969
2
W
Gilgamesh
12,581
629
100
5
0
356,328
0
L
Guan Yu
9,914
496
54
3
0
375,298
0
L
Izanami
9,218
461
104
5
0
338,127
1
W
Ra
11,117
556
125
6
0
384,255
3
W
Fenrir
10,590
530
26
1
0
412,323
2
L
Pele
11,617
581
111
6
0
366,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role