Player Matchup

Kukulkan
Kukulkan
Darthfloon83
Kukulkan
Level 88
God Stats
252W - 211L
1,544 SR
Queue Stats
616W - 663L
1,495 Elo+
Solo
Sol
Sol
KoarnOnTehCOB
Sol
Level 79
God Stats
24W - 21L
1,604 SR
Queue Stats
726W - 737L
1,480 Elo+
Solo
Ymir
Ymir
MarquesJack7
Ymir
Level 155
God Stats
6W - 9L
1,465 SR
Queue Stats
286W - 272L
1,502 Elo+
Solo
Chaac
Chaac
NuclearDerpBomb
Chaac
Level 117
God Stats
1W - 0L
1,589 SR
Queue Stats
107W - 118L
1,436 Elo+
Solo
Jing Wei
Jing Wei
vFireDv
Jing Wei
Level 101
God Stats
7W - 5L
1,425 SR
Queue Stats
286W - 285L
1,462 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,475 Elo+

VS

Team Averages
Level 137
1,463 SR
1,531 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Getdownnoob
Odin
Level 120
God Stats
33W - 31L
1,618 SR
Queue Stats
461W - 485L
1,525 Elo+
Party 1
Apollo
Apollo
churrrasco
Apollo
Level 96
God Stats
25W - 34L
1,382 SR
Queue Stats
213W - 219L
1,507 Elo+
Solo
Merlin
Merlin
xGRAFIXZx
Merlin
Level 152
God Stats
1W - 1L
1,316 SR
Queue Stats
218W - 220L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darthfloon83
Kukulkan
12
0 / 0 / 4
6,353
1,059
4,345
1,407
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 9
6,997
1,166
6,458
1,704
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 4
7,483
1,247
3,043
3,496
2,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 7
7,410
1,235
10,125
5,166
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
vFireDv
Jing Wei
12
1 / 0 / 7
6,380
1,063
7,018
3,780
1,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

388

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 0
5,847
975
2,562
6,684
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
11
0 / 1 / 0
5,467
911
76
1,850
686
11
0 / 5 / 0
5,945
991
2,972
12,224
6,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
churrrasco
Apollo
11
0 / 1 / 0
5,895
983
1,335
6,930
2,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xGRAFIXZx
Merlin
11
0 / 2 / 0
5,903
984
4,769
7,235
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
11
Kills
0
0
Deaths
11
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Kukulkan
Darthfloon83
Kukulkan
0
0
4
2
L
0
5
0
0
W
2
0
9
6.5
W
4
0
4
6
W
4
0
7
7.5
L
Apollo
churrrasco
Apollo
0
1
0
0
W
Jing Wei
vFireDv
Jing Wei
1
0
7
4.5
L
Merlin
xGRAFIXZx
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
11,714
15,553
Taken
34,923
10,004
Mitigated
14,377
3,743
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,562
51
0
1,022
6,684
2,461
0
3,454
3,078
10,137
0
L
Cthulhu
 
Cthulhu
76
76
0
0
1,850
686
0
983
831
76
0
W
Kukulkan
Darthfloon83
Kukulkan
4,345
50
0
0
1,407
443
0
835
572
20,253
0
L
2,972
189
0
250
12,224
6,630
0
6,043
6,125
6,440
9,486
W
6,458
2,343
0
719
1,704
557
0
842
862
21,027
0
W
3,043
137
0
607
3,496
2,954
0
2,255
1,241
5,024
0
W
10,125
785
0
2,138
5,166
4,650
0
2,553
2,613
0
19,534
L
Apollo
churrrasco
Apollo
1,335
740
0
0
6,930
2,320
0
937
5,953
0
10,238
W
Jing Wei
vFireDv
Jing Wei
7,018
5,853
0
279
3,780
1,400
0
2,047
1,733
0
17,787
L
Merlin
xGRAFIXZx
Merlin
4,769
146
0
823
7,235
2,280
0
2,115
5,090
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
29,057
120
Minions Killed
97
6
Camps Cleared
4
612,873
Distance Traveled
483,447
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,847
975
0
0
0
94,231
1
L
Cthulhu
5,467
911
0
0
0
34,460
0
W
Kukulkan
6,353
1,059
36
6
3
123,879
2
L
Odin
5,945
991
32
5
1
118,314
0
W
Sol
6,997
1,166
39
7
1
116,154
1
W
Ymir
7,483
1,247
9
2
0
115,780
0
W
Chaac
7,410
1,235
14
2
2
134,033
0
L
Apollo
5,895
983
37
6
1
125,279
0
W
Jing Wei
6,380
1,063
22
4
0
123,027
2
L
Merlin
5,903
984
28
5
2
111,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role