Player Matchup

Hun Batz
Hun Batz
Silver II
AttachedMovie51
Hun Batz
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,394 MMR
Party 2
Hachiman
Hachiman
Gold V
TheDiglet
Hachiman
Gold V
Level 125
God Stats
3W - 3L
1,482 SR
Queue Stats
31W - 34L
1,464 MMR
Party 2
Sol
Sol
Gold IV
dirtywolfman014
Sol
Gold IV
Level 149
God Stats
22W - 23L
1,552 SR
Queue Stats
148W - 155L
1,434 MMR
Solo
Mulan
Mulan
Bronze III
melaza5
Mulan
Bronze III
Level 33
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Yemoja
Yemoja
Bronze III
yk_ken365
Yemoja
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,512 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,574 SR
1,425 MMR
Ullr
Ullr
Bronze III
JacksonStorm174
Ullr
Bronze III
Level 41
God Stats
6W - 2L
1,794 SR
Queue Stats
8W - 3L
1,600 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Robrulesall2
Zhong Kui
Gold III
Level 146
God Stats
1W - 2L
1,301 SR
Queue Stats
88W - 91L
1,420 MMR
Solo
Cerberus
Cerberus
Silver I
The Pick3l
Cerberus
Silver I
Level 117
God Stats
4W - 0L
1,751 SR
Queue Stats
21W - 26L
1,138 MMR
Party 1
Bakasura
Bakasura
Gold III
espinosa2229
Bakasura
Gold III
Level 126
God Stats
1W - 1L
1,539 SR
Queue Stats
182W - 182L
1,465 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
leonelalex10
Cu Chulainn
Bronze III
Level 69
God Stats
4W - 1L
1,485 SR
Queue Stats
4W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 6 / 5
11,386
438
12,764
20,105
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
TheDiglet
Hachiman
19
4 / 4 / 1
12,205
469
14,304
15,775
5,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 9 / 5
12,755
491
25,384
19,094
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
melaza5
Mulan
14
0 / 9 / 8
9,633
371
7,737
23,167
21,407
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
yk_ken365
Yemoja
15
2 / 8 / 5
11,662
449
10,294
25,517
22,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNu WaGilgameshTsukuyomiAthena

VS

Bans
JanusAwilixKumbhakarnaArachneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
16,556
637
16,328
21,654
9,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Robrulesall2
Zhong Kui
20
9 / 4 / 15
14,394
554
22,664
22,206
16,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
The Pick3l
Cerberus
19
4 / 2 / 17
13,770
530
17,464
26,814
23,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
espinosa2229
Bakasura
20
10 / 3 / 7
14,890
573
12,582
25,721
11,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
leonelalex10
Cu Chulainn
20
4 / 3 / 11
14,289
550
17,919
26,327
25,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
14
Kills
36
36
Deaths
14
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
6
5
0.92
W
9
2
4
5.5
W
Zhong Kui
Robrulesall2
Zhong Kui
9
4
15
4.13
W
Cerberus
The Pick3l
Cerberus
4
2
17
6.25
L
Hachiman
TheDiglet
Hachiman
4
4
1
1.13
L
5
9
5
0.83
W
Bakasura
espinosa2229
Bakasura
10
3
7
4.5
W
Cu Chulainn
leonelalex10
Cu Chulainn
4
3
11
3.17
L
Mulan
melaza5
Mulan
0
9
8
0.44
L
Yemoja
yk_ken365
Yemoja
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,483
Damage
86,957
103,658
Taken
122,722
62,579
Mitigated
87,351
19,514
Healing
43,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
12,764
1,808
0
3,656
20,105
7,779
0
8,284
11,477
0
64,984
W
16,328
10,247
0
10,782
21,654
9,978
1,776
3,553
18,101
0
174,879
W
Zhong Kui
Robrulesall2
Zhong Kui
22,664
2,556
0
8,701
22,206
16,865
1,706
9,413
12,707
90,059
0
W
Cerberus
The Pick3l
Cerberus
17,464
890
687
7,683
26,814
23,707
1,156
8,669
17,136
72,813
0
L
Hachiman
TheDiglet
Hachiman
14,304
9,501
0
4,775
15,775
5,122
0
5,019
10,485
0
74,253
L
25,384
3,858
0
5,279
19,094
5,906
0
9,178
9,842
108,508
0
W
Bakasura
espinosa2229
Bakasura
12,582
7,035
0
7,263
25,721
11,132
1,981
6,302
19,276
0
123,176
W
Cu Chulainn
leonelalex10
Cu Chulainn
17,919
2,741
0
8,311
26,327
25,669
37
6,396
19,526
20,342
74,275
L
Mulan
melaza5
Mulan
7,737
2,180
0
2,980
23,167
21,407
0
9,121
13,905
0
34,601
L
Yemoja
yk_ken365
Yemoja
10,294
1,460
2,207
617
25,517
22,365
0
12,530
12,376
34,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
73,899
514
Minions Killed
839
0
Camps Cleared
0
2,346,514
Distance Traveled
2,491,191
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,386
438
108
4
0
522,809
3
W
Ullr
16,556
637
214
8
0
466,991
2
W
Zhong Kui
14,394
554
141
5
0
461,970
10
W
Cerberus
13,770
530
130
5
0
433,617
1
L
Hachiman
12,205
469
138
5
0
478,082
8
L
Sol
12,755
491
162
6
0
467,316
9
W
Bakasura
14,890
573
186
7
0
628,592
2
W
Cu Chulainn
14,289
550
168
6
0
500,021
2
L
Mulan
9,633
371
62
2
0
445,008
4
L
Yemoja
11,662
449
44
2
0
433,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role