Player Matchup

Ullr
Ullr
KingEv14
Ullr
Level 87
God Stats
4W - 4L
1,567 SR
Queue Stats
200W - 228L
1,456 Elo+
Party 1
Loki
Loki
danielvd2460
Loki
Level 41
God Stats
30W - 29L
1,562 SR
Queue Stats
148W - 152L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
mleone627
Baron Samedi
Level 67
God Stats
16W - 6L
1,753 SR
Queue Stats
257W - 264L
1,487 Elo+
Party 1
Team Averages
Level 65
1,627 SR
1,459 Elo+

VS

Team Averages
Level 57
1,579 SR
1,621 Elo+
Kukulkan
Kukulkan
GayVegansLuvMeat
Kukulkan
Level 5
God Stats
0W - 1L
1,506 SR
Queue Stats
11W - 9L
1,880 Elo+
Solo
Cerberus
Cerberus
Samurai_doido-
Cerberus
Level 88
God Stats
1W - 2L
1,618 SR
Queue Stats
81W - 91L
1,501 Elo+
Party 2
Skadi
Skadi
ZuBu_DK
Skadi
Level 78
God Stats
7W - 6L
1,612 SR
Queue Stats
44W - 61L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 2 / 9
7,685
769
10,518
7,493
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 0 / 3
8,148
815
4,978
3,867
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
mleone627
Baron Samedi
10
2 / 4 / 6
7,332
733
9,576
9,173
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
6,398
640
2,228
5,919
2,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
11
1 / 1 / 4
7,036
704
6,537
14,337
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
ZuBu_DK
Skadi
10
3 / 5 / 2
7,213
721
6,025
8,660
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Ullr
3
2
9
3.75
L
Cerberus
1
1
4
3
L
Skadi
ZuBu_DK
Skadi
3
5
2
0.8
W
7
0
3
8.5
W
Baron Samedi
mleone627
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
14,790
20,533
Taken
28,916
5,793
Mitigated
10,308
4,944
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
146
124
268
5,919
2,056
40
2,432
3,307
11,972
0
W
Ullr
10,518
3,148
0
957
7,493
2,416
246
2,591
4,776
0
27,510
L
Cerberus
6,537
35
378
7,577
14,337
5,473
0
4,184
9,806
19,647
0
L
Skadi
ZuBu_DK
Skadi
6,025
3,142
288
775
8,660
2,779
0
2,191
6,227
0
23,529
W
4,978
1,000
0
328
3,867
1,097
0
1,184
2,579
0
13,685
W
Baron Samedi
mleone627
Baron Samedi
9,576
680
278
3,381
9,173
2,280
86
4,472
4,413
26,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
20,647
99
Minions Killed
112
0
Camps Cleared
0
575,581
Distance Traveled
461,158
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,398
640
20
2
0
134,690
0
W
Ullr
7,685
769
42
4
0
189,992
2
L
Cerberus
7,036
704
42
4
0
183,501
3
L
Skadi
7,213
721
50
5
0
142,967
2
W
Loki
8,148
815
16
2
0
212,211
0
W
Baron Samedi
7,332
733
41
4
0
173,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role