Player Matchup

Bakasura
Bakasura
OPI_Nenkis
Bakasura
Level 26
God Stats
5W - 9L
1,267 SR
Queue Stats
103W - 120L
1,445 Elo+
Party 2
Medusa
Medusa
PersonalGamerr
Medusa
Level 4
God Stats
4W - 2L
1,172 SR
Queue Stats
4W - 4L
1,032 Elo+
Party 1
Nu Wa
Nu Wa
SoddenPandora1
Nu Wa
Level 26
God Stats
10W - 10L
1,378 SR
Queue Stats
135W - 138L
1,387 Elo+
Party 2
Persephone
Persephone
ThGraibs
Persephone
Level 17
God Stats
8W - 3L
1,898 SR
Queue Stats
17W - 17L
1,363 Elo+
Party 2
Mulan
Mulan
twtvleonwick1
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,239 Elo+
Party 1
Team Averages
Level 16
1,443 SR
1,293 Elo+

VS

Team Averages
Level 16
1,479 SR
1,490 Elo+
Anhur
Anhur
 
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DomNathan
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Kanequinha
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Patinhofeio4197
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
tiooo_sam
Xbalanque
Level 16
God Stats
2W - 5L
1,395 SR
Queue Stats
19W - 23L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OPI_Nenkis
Bakasura
15
8 / 6 / 9
9,862
519
6,322
16,455
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
14 / 4 / 7
10,951
576
16,764
10,456
4,094
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 15
9,746
513
15,937
8,246
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
ThGraibs
Persephone
16
12 / 4 / 8
11,287
594
15,683
9,958
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 4 / 20
9,436
497
8,160
12,692
10,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 5
8,337
439
4,023
11,634
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DomNathan
Bacchus
14
7 / 7 / 8
10,493
552
13,614
22,381
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Kanequinha
Sun Wukong
13
3 / 13 / 7
8,471
446
6,647
18,003
11,447
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 15 / 1
6,131
323
2,025
14,936
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
tiooo_sam
Xbalanque
16
8 / 7 / 4
10,488
552
12,349
14,210
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
45
Kills
19
20
Deaths
46
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
5
0.88
L
Bacchus
DomNathan
Bacchus
7
7
8
1.57
L
Sun Wukong
Kanequinha
Sun Wukong
3
13
7
0.5
W
Bakasura
OPI_Nenkis
Bakasura
8
6
9
2.08
L
0
15
1
0.03
W
14
4
7
4.38
W
5
2
15
6.25
W
Persephone
ThGraibs
Persephone
12
4
8
4
L
Xbalanque
tiooo_sam
Xbalanque
8
7
4
1.43
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,866
Damage
38,658
57,807
Taken
81,164
29,886
Mitigated
42,730
12,489
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,023
623
0
2,059
11,634
3,734
432
5,538
5,880
0
41,460
L
Bacchus
DomNathan
Bacchus
13,614
1,158
763
5,457
22,381
18,146
223
9,195
12,755
31,713
0
L
Sun Wukong
Kanequinha
Sun Wukong
6,647
1,578
0
246
18,003
11,447
0
7,914
9,827
0
28,223
W
Bakasura
OPI_Nenkis
Bakasura
6,322
4,261
0
5,150
16,455
8,743
68
1,927
14,528
0
46,346
L
2,025
644
0
1,308
14,936
4,459
0
3,593
11,121
0
18,299
W
16,764
9,521
0
1,138
10,456
4,094
2,311
1,957
8,499
0
53,680
W
15,937
3,788
201
1,938
8,246
2,786
2,218
2,074
6,172
51,590
0
W
Persephone
ThGraibs
Persephone
15,683
1,999
0
2,532
9,958
3,461
1,040
3,583
6,371
51,170
0
L
Xbalanque
tiooo_sam
Xbalanque
12,349
5,999
0
2,602
14,210
4,944
1,024
4,677
9,251
0
64,386
W
8,160
2,127
0
1,530
12,692
10,802
613
4,070
8,622
1,809
23,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
43,920
352
Minions Killed
293
0
Camps Cleared
0
1,643,713
Distance Traveled
1,593,014
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,337
439
78
4
0
332,157
3
L
Bacchus
10,493
552
33
2
0
322,472
4
L
Sun Wukong
8,471
446
39
2
0
322,426
1
W
Bakasura
9,862
519
65
3
0
370,649
0
L
Nemesis
6,131
323
18
1
0
329,443
3
W
Medusa
10,951
576
92
5
0
313,786
2
W
Nu Wa
9,746
513
82
4
0
311,244
6
W
Persephone
11,287
594
84
4
0
324,319
4
L
Xbalanque
10,488
552
125
7
0
286,516
2
W
Mulan
9,436
497
29
2
0
323,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role