Player Matchup

Medusa
Medusa
GreasySpoox
Medusa
Level 18
God Stats
17W - 13L
1,580 SR
Queue Stats
89W - 83L
1,483 Elo+
Solo
Cerberus
Cerberus
LoganRages
Cerberus
Level 27
God Stats
7W - 7L
1,672 SR
Queue Stats
51W - 72L
1,500 Elo+
Party 1
Thor
Thor
Max6942069
Thor
Level 22
God Stats
38W - 45L
1,349 SR
Queue Stats
157W - 194L
1,461 Elo+
Solo
Olorun
Olorun
Muffinbean
Olorun
Level 29
God Stats
16W - 14L
1,686 SR
Queue Stats
47W - 55L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
drowningray13
Guan Yu
Level 26
God Stats
12W - 19L
1,394 SR
Queue Stats
104W - 99L
1,437 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,448 Elo+

VS

Team Averages
Level 5
1,683 SR
1,650 Elo+
Neith
Neith
Aaronrofll
Neith
Level 5
God Stats
3W - 1L
1,745 SR
Queue Stats
5W - 4L
1,342 Elo+
Solo
Chernobog
Chernobog
GLORM
Chernobog
Level 6
God Stats
2W - 3L
1,834 SR
Queue Stats
2W - 3L
1,802 Elo+
Party 2
Arachne
Arachne
LawnBoy97
Arachne
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,802 Elo+
Party 2
Kukulkan
Kukulkan
chillswitfog
Kukulkan
Level 6
God Stats
2W - 3L
1,834 SR
Queue Stats
2W - 3L
1,802 Elo+
Party 2
Cthulhu
Cthulhu
supernovajelly
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 12
12,171
553
19,035
12,423
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
LoganRages
Cerberus
17
10 / 1 / 13
11,615
528
8,688
13,990
12,637
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 6
12,034
547
6,383
14,907
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Muffinbean
Olorun
20
16 / 1 / 2
13,714
623
20,449
13,813
7,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
15
2 / 3 / 3
10,518
478
7,396
20,793
14,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 8 / 1
9,842
447
11,961
17,943
6,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
GLORM
Chernobog
14
1 / 12 / 0
8,940
406
6,285
16,173
3,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
LawnBoy97
Arachne
14
3 / 12 / 1
9,531
433
10,877
19,999
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
chillswitfog
Kukulkan
15
0 / 4 / 2
8,976
408
6,188
9,382
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 2
9,084
413
3,844
15,779
12,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
40
Kills
8
9
Deaths
42
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
4
8
1
0.56
L
Chernobog
GLORM
Chernobog
1
12
0
0.08
W
Medusa
7
2
12
6.5
L
Arachne
LawnBoy97
Arachne
3
12
1
0.29
W
Cerberus
LoganRages
Cerberus
10
1
13
16.5
W
5
2
6
4
W
Olorun
Muffinbean
Olorun
16
1
2
17
L
Kukulkan
chillswitfog
Kukulkan
0
4
2
0.25
W
Guan Yu
2
3
3
1.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,951
Damage
39,155
75,926
Taken
79,276
44,820
Mitigated
33,199
32,624
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,961
4,458
0
1,631
17,943
6,320
1,059
13,580
4,363
0
52,880
L
Chernobog
GLORM
Chernobog
6,285
5,003
0
1,287
16,173
3,871
0
3,718
12,455
0
41,507
W
Medusa
19,035
9,996
139
5,926
12,423
4,799
3,510
2,016
10,407
0
75,110
L
Arachne
LawnBoy97
Arachne
10,877
7,657
0
4,212
19,999
7,411
8
4,266
15,733
0
62,675
W
Cerberus
LoganRages
Cerberus
8,688
1,050
716
6,115
13,990
12,637
1,206
2,359
11,631
39,807
0
W
6,383
2,077
0
5,958
14,907
5,727
0
1,741
13,166
0
82,100
W
Olorun
Muffinbean
Olorun
20,449
11,040
696
8,091
13,813
7,270
10,312
767
13,046
92,959
0
L
Kukulkan
chillswitfog
Kukulkan
6,188
43
47
2,173
9,382
3,078
275
1,586
7,560
42,192
0
W
Guan Yu
7,396
990
119
4,864
20,793
14,387
182
3,384
17,409
0
47,253
L
3,844
344
0
540
15,779
12,519
0
5,987
9,792
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
46,373
585
Minions Killed
391
0
Camps Cleared
0
1,986,653
Distance Traveled
1,702,911
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,842
447
93
4
0
326,514
1
L
Chernobog
8,940
406
82
4
0
300,580
0
W
Medusa
12,171
553
121
6
0
361,392
3
L
Arachne
9,531
433
96
4
0
301,416
0
W
Cerberus
11,615
528
80
4
0
410,273
0
W
Thor
12,034
547
135
6
0
437,131
0
W
Olorun
13,714
623
151
7
0
428,749
0
L
Kukulkan
8,976
408
83
4
0
390,083
0
W
Guan Yu
10,518
478
98
4
0
349,108
0
L
Cthulhu
9,084
413
37
2
0
384,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role