Player Matchup

Hou Yi
Hou Yi
IMHORNY69
Hou Yi
Level 66
God Stats
19W - 24L
1,527 SR
Queue Stats
185W - 207L
1,476 Elo+
Party 2
Horus
Horus
WoodZero117
Horus
Level 83
God Stats
8W - 3L
1,725 SR
Queue Stats
224W - 246L
1,482 Elo+
Party 2
Ra
Ra
xXGUSBUS12Xx
Ra
Level 11
God Stats
7W - 5L
1,811 SR
Queue Stats
24W - 20L
1,588 Elo+
Party 2
Team Averages
Level 53
1,688 SR
1,516 Elo+

VS

Team Averages
Level 122
1,394 SR
1,481 Elo+
Horus
Horus
FirmlyyGraspit
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,539 Elo+
Party 1
Ares
Ares
IVIrSteak
Ares
Level 66
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Fenrir
Fenrir
Steezystephz
Fenrir
Level 146
God Stats
0W - 2L
1,356 SR
Queue Stats
26W - 30L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IMHORNY69
Hou Yi
15
6 / 0 / 4
10,595
706
21,042
12,876
5,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 9
9,688
646
5,761
10,026
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 6
10,349
690
10,730
8,530
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,453
564
6,169
12,643
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
12
0 / 4 / 2
9,192
613
6,019
20,413
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
1 / 6 / 1
8,785
586
6,058
14,421
9,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Hou Yi
IMHORNY69
Hou Yi
6
0
4
8
L
Ares
0
4
2
0.25
L
Fenrir
1
6
1
0.25
W
1
0
9
5.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
18,246
31,432
Taken
47,477
19,884
Mitigated
41,552
15,384
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,169
2,473
3,025
5,176
12,643
13,498
0
3,372
8,954
0
30,823
W
Hou Yi
IMHORNY69
Hou Yi
21,042
13,770
0
2,642
12,876
5,908
1,907
2,551
10,042
0
53,010
L
Ares
6,019
437
0
3,767
20,413
18,562
0
3,637
16,554
24,879
0
L
Fenrir
6,058
1,243
0
1,629
14,421
9,492
0
3,721
10,344
0
30,808
W
5,761
2,366
3,034
3,236
10,026
10,480
449
2,245
6,900
0
11,926
W
10,730
361
3,576
2,896
8,530
3,496
334
1,223
7,102
49,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
26,430
159
Minions Killed
128
0
Camps Cleared
0
850,358
Distance Traveled
815,711
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,453
564
36
2
0
280,433
2
W
Hou Yi
10,595
706
68
5
0
247,842
6
L
Ares
9,192
613
35
2
0
267,463
1
L
Fenrir
8,785
586
57
4
0
267,815
5
W
Horus
9,688
646
19
1
0
338,554
1
W
Ra
10,349
690
72
5
0
263,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role