Player Matchup

Da Ji
Da Ji
ANGEL28OO
Da Ji
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,558 Elo+
Solo
Ullr
Ullr
ChuteMi0313
Ullr
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
63W - 45L
1,567 Elo+
Solo
Artio
Artio
darkrainbow6666
Artio
Level 127
God Stats
0W - 2L
1,241 SR
Queue Stats
30W - 26L
1,616 Elo+
Solo
Thoth
Thoth
kckw21
Thoth
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 219L
1,555 Elo+
Solo
Thor
Thor
masuderman
Thor
Level 139
God Stats
5W - 10L
1,375 SR
Queue Stats
125W - 125L
1,523 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,564 Elo+

VS

Team Averages
Level 108
1,366 SR
1,597 Elo+
Eset
Eset
SupremeStiffSock
Eset
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo
Erlang Shen
Erlang Shen
Uchiha999
Erlang Shen
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 150L
1,634 Elo+
Solo
Raijin
Raijin
Ultraxiion
Raijin
Level 144
God Stats
3W - 2L
1,181 SR
Queue Stats
70W - 80L
1,520 Elo+
Solo
Fenrir
Fenrir
WaryRoom556
Fenrir
Level 119
God Stats
2W - 1L
1,467 SR
Queue Stats
189W - 209L
1,542 Elo+
Solo
Bastet
Bastet
sfrench101
Bastet
Level 148
God Stats
1W - 1L
1,182 SR
Queue Stats
71W - 46L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ANGEL28OO
Da Ji
13
2 / 8 / 6
8,297
754
11,013
12,095
6,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 3
8,580
780
5,820
10,293
4,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
2 / 4 / 7
8,173
743
10,855
21,029
16,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
kckw21
Thoth
15
2 / 7 / 7
8,567
779
13,052
10,334
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 6 / 6
8,025
730
7,618
11,554
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
9,170
834
6,930
8,989
3,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Uchiha999
Erlang Shen
17
7 / 1 / 16
10,614
965
11,713
18,626
15,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Ultraxiion
Raijin
17
6 / 3 / 14
9,711
883
16,724
12,793
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
8 / 3 / 11
10,726
975
7,031
12,555
14,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
sfrench101
Bastet
15
7 / 3 / 10
9,218
838
15,500
9,006
3,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
12
Kills
29
29
Deaths
12
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ANGEL28OO
Da Ji
2
8
6
0.63
L
4
4
3
1.38
W
1
2
17
4.75
W
Erlang Shen
Uchiha999
Erlang Shen
7
1
16
15
W
Raijin
Ultraxiion
Raijin
6
3
14
4.33
W
Fenrir
8
3
11
4.5
L
2
4
7
1.38
L
Thoth
kckw21
Thoth
2
7
7
0.79
L
2
6
6
0.83
W
Bastet
sfrench101
Bastet
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
57,898
65,305
Taken
61,969
35,093
Mitigated
43,042
19,570
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ANGEL28OO
Da Ji
11,013
1,721
1,354
886
12,095
6,241
470
4,594
7,501
0
15,233
L
5,820
3,158
299
584
10,293
4,358
617
2,906
7,387
0
18,495
W
6,930
476
3,042
2,638
8,989
3,515
1,202
2,383
6,606
18,784
0
W
Erlang Shen
Uchiha999
Erlang Shen
11,713
4,400
69
6,679
18,626
15,816
346
7,800
10,826
0
16,874
W
Raijin
Ultraxiion
Raijin
16,724
1,884
627
1,648
12,793
6,076
300
5,538
7,255
35,614
0
W
Fenrir
7,031
1,399
1,169
3,101
12,555
14,013
931
5,160
7,395
0
14,458
L
10,855
1,330
2,710
8,566
21,029
16,243
231
9,499
11,530
21,183
0
L
Thoth
kckw21
Thoth
13,052
575
967
1,159
10,334
3,486
0
2,392
7,942
22,856
0
L
7,618
1,350
1,832
1,213
11,554
4,765
449
4,263
7,291
0
10,862
W
Bastet
sfrench101
Bastet
15,500
3,773
1,645
1,468
9,006
3,622
1,471
3,026
5,980
0
20,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
49,439
86
Minions Killed
93
0
Camps Cleared
0
927,412
Distance Traveled
1,098,560
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,297
754
9
1
0
182,999
1
L
Ullr
8,580
780
35
3
0
173,388
2
W
Eset
9,170
834
28
3
0
221,535
0
W
Erlang Shen
10,614
965
5
0
0
222,761
0
W
Raijin
9,711
883
32
3
0
179,149
1
W
Fenrir
10,726
975
19
2
0
220,191
0
L
Artio
8,173
743
15
1
0
197,851
0
L
Thoth
8,567
779
20
2
0
191,578
0
L
Thor
8,025
730
7
1
0
181,596
1
W
Bastet
9,218
838
9
1
0
254,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role