Player Matchup

Tiamat
Tiamat
DEGENDRY
Tiamat
Level 16
God Stats
4W - 9L
1,533 SR
Queue Stats
48W - 50L
1,292 Elo+
Party 2
Skadi
Skadi
InValidReyFound
Skadi
Level 17
God Stats
7W - 6L
1,343 SR
Queue Stats
103W - 99L
1,336 Elo+
Party 2
Ganesha
Ganesha
zachkillerz777
Ganesha
Level 68
God Stats
10W - 8L
1,178 SR
Queue Stats
140W - 118L
1,336 Elo+
Party 2
Team Averages
Level 34
1,351 SR
1,322 Elo+

VS

Team Averages
Level 22
1,568 SR
1,473 Elo+
Scylla
Scylla
Codawg_14
Scylla
Level 22
God Stats
19W - 17L
1,546 SR
Queue Stats
46W - 34L
1,507 Elo+
Party 1
Odin
Odin
ItsPurp0s3_
Odin
Level 27
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 5L
1,352 Elo+
Party 1
Ymir
Ymir
N8Ballinn93
Ymir
Level 17
God Stats
2W - 0L
1,758 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEGENDRY
Tiamat
10
1 / 6 / 2
6,766
615
4,167
7,242
4,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 5 / 1
7,241
658
5,532
8,100
3,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 4
7,363
669
5,575
10,745
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Codawg_14
Scylla
14
8 / 0 / 3
8,997
818
12,717
4,829
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 7
7,308
664
4,298
7,330
2,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 7
7,604
691
5,138
9,396
9,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Codawg_14
Scylla
8
0
3
9.5
L
Tiamat
DEGENDRY
Tiamat
1
6
2
0.33
L
3
5
1
0.7
W
1
1
7
4.5
W
2
3
7
1.83
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
22,153
26,087
Taken
21,555
14,393
Mitigated
14,389
6,121
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Codawg_14
Scylla
12,717
612
0
781
4,829
1,903
773
2,120
2,709
35,000
0
L
Tiamat
DEGENDRY
Tiamat
4,167
206
0
719
7,242
4,499
328
4,573
2,390
19,577
0
L
5,532
2,620
641
656
8,100
3,265
0
5,452
2,386
0
17,240
W
4,298
1,111
507
645
7,330
2,852
405
3,275
4,055
0
12,240
W
5,138
1,269
652
814
9,396
9,634
238
4,347
5,049
18,964
0
L
5,575
118
469
3,636
10,745
6,629
0
6,885
3,456
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,370
Gold Earned
23,909
86
Minions Killed
108
0
Camps Cleared
0
565,742
Distance Traveled
566,900
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,997
818
43
4
0
197,785
0
L
Tiamat
6,766
615
42
4
0
176,384
0
L
Skadi
7,241
658
44
4
0
183,058
1
W
Odin
7,308
664
21
2
0
201,643
1
W
Ymir
7,604
691
44
4
0
167,472
1
L
Ganesha
7,363
669
0
0
0
206,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role