Player Matchup

King Arthur
King Arthur
Diamond IV
Horrify
King Arthur
Diamond IV
Level 160
God Stats
17W - 35L
1,628 SR
Queue Stats
822W - 793L
2,147 MMR
Solo
Fenrir
Fenrir
Diamond V
Strobah
Fenrir
Diamond V
Level 130
God Stats
3W - 4L
1,823 SR
Queue Stats
563W - 539L
2,117 MMR
Solo
Raijin
Raijin
Diamond IV
Wolms
Raijin
Diamond IV
Level 109
God Stats
29W - 15L
1,625 SR
Queue Stats
366W - 360L
2,123 MMR
Solo
Apollo
Apollo
Diamond III
ZakuZz
Apollo
Diamond III
Level 160
God Stats
72W - 41L
1,717 SR
Queue Stats
771W - 754L
2,190 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
Zícari
Kumbhakarna
Diamond V
Level 160
God Stats
4W - 9L
1,805 SR
Queue Stats
766W - 737L
2,040 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,720 SR
2,123 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,522 SR
2,127 MMR
Yemoja
Yemoja
Diamond IV
DefenderYT
Yemoja
Diamond IV
Level 84
God Stats
2W - 1L
1,324 SR
Queue Stats
398W - 395L
2,102 MMR
Solo
Ganesha
Ganesha
Platinum I
Sh3pherd
Ganesha
Platinum I
Level 160
God Stats
4W - 3L
1,608 SR
Queue Stats
88W - 63L
1,982 MMR
Party 3
Artemis
Artemis
Diamond IV
TempestInATeacup
Artemis
Diamond IV
Level 159
God Stats
6W - 5L
1,447 SR
Queue Stats
158W - 142L
2,089 MMR
Party 1
Merlin
Merlin
Diamond III
Viztix
Merlin
Diamond III
Level 150
God Stats
7W - 1L
1,520 SR
Queue Stats
135W - 108L
2,224 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond II
eyenahtiweidde
Tsukuyomi
Diamond II
Level 119
God Stats
7W - 4L
1,713 SR
Queue Stats
291W - 265L
2,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Horrify
King Arthur
20
2 / 6 / 1
12,181
554
10,562
24,730
18,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Strobah
Fenrir
19
4 / 2 / 5
11,468
521
9,308
20,260
11,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Wolms
Raijin
17
4 / 0 / 3
11,214
510
14,358
11,293
4,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZakuZz
Apollo
16
4 / 5 / 3
10,533
479
9,380
16,267
5,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Zícari
Kumbhakarna
13
1 / 4 / 8
10,240
465
5,552
18,262
16,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatMorgan Le FayGilgameshChang'eSet

VS

Bans
SolSobekAthenaErlang ShenAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DefenderYT
Yemoja
18
0 / 1 / 9
11,848
539
6,063
14,779
13,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sh3pherd
Ganesha
17
0 / 2 / 10
11,692
531
6,814
17,816
19,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 3
13,524
615
17,801
14,051
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Viztix
Merlin
20
4 / 3 / 6
13,174
599
21,155
14,141
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
eyenahtiweidde
Tsukuyomi
20
6 / 5 / 5
13,157
598
10,996
15,429
8,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
15
Kills
17
17
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DefenderYT
Yemoja
0
1
9
4.5
L
King Arthur
Horrify
King Arthur
2
6
1
0.42
W
Ganesha
Sh3pherd
Ganesha
0
2
10
2.5
L
Fenrir
Strobah
Fenrir
4
2
5
3.25
W
7
4
3
2.13
W
Merlin
Viztix
Merlin
4
3
6
2.33
L
Raijin
Wolms
Raijin
4
0
3
5.5
L
Apollo
ZakuZz
Apollo
4
5
3
1.1
L
Kumbhakarna
Zícari
Kumbhakarna
1
4
8
1.25
W
Tsukuyomi
eyenahtiweidde
Tsukuyomi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,160
Damage
62,829
90,812
Taken
76,216
56,994
Mitigated
54,195
22,843
Healing
30,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DefenderYT
Yemoja
6,063
2,153
4,407
5,547
14,779
13,951
890
4,090
10,689
71,748
0
L
King Arthur
Horrify
King Arthur
10,562
835
0
7,344
24,730
18,894
0
8,553
16,109
10,819
88,035
W
Ganesha
Sh3pherd
Ganesha
6,814
1,043
0
3,956
17,816
19,940
477
5,193
12,170
32,149
0
L
Fenrir
Strobah
Fenrir
9,308
2,967
0
8,950
20,260
11,658
0
9,616
10,644
0
84,833
W
17,801
9,552
0
6,657
14,051
5,216
5,730
3,763
10,271
0
128,798
W
Merlin
Viztix
Merlin
21,155
2,777
663
4,404
14,141
6,588
840
5,178
8,930
113,977
0
L
Raijin
Wolms
Raijin
14,358
539
0
2,788
11,293
4,477
0
5,267
6,026
85,206
0
L
Apollo
ZakuZz
Apollo
9,380
7,144
0
2,770
16,267
5,200
3,064
4,028
12,233
0
76,301
L
Kumbhakarna
Zícari
Kumbhakarna
5,552
809
0
991
18,262
16,765
0
7,340
10,922
14,170
0
W
Tsukuyomi
eyenahtiweidde
Tsukuyomi
10,996
2,049
0
4,380
15,429
8,500
807
4,284
10,999
148
103,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
63,395
659
Minions Killed
690
0
Camps Cleared
0
2,175,551
Distance Traveled
2,171,483
38
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,848
539
149
7
0
413,899
5
L
King Arthur
12,181
554
192
9
0
423,483
8
W
Ganesha
11,692
531
13
1
0
477,965
9
L
Fenrir
11,468
521
146
7
0
474,232
6
W
Artemis
13,524
615
183
8
0
402,106
8
W
Merlin
13,174
599
196
9
0
410,401
4
L
Raijin
11,214
510
174
8
0
435,092
6
L
Apollo
10,533
479
136
6
0
399,725
6
L
Kumbhakarna
10,240
465
11
1
0
443,019
12
W
Tsukuyomi
13,157
598
149
7
0
467,112
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role