Player Matchup

Discordia
Discordia
 
Discordia
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KingRamses97
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 55L
1,245 Elo+
Party 3
Ymir
Ymir
NBW Dream
Ymir
Level 16
God Stats
2W - 3L
1,492 SR
Queue Stats
80W - 75L
1,305 Elo+
Solo
Nu Wa
Nu Wa
SobDripxLord
Nu Wa
Level 23
God Stats
2W - 0L
1,631 SR
Queue Stats
55W - 59L
1,264 Elo+
Party 3
Awilix
Awilix
mickywayne_
Awilix
Level 7
God Stats
1W - 1L
1,313 SR
Queue Stats
61W - 54L
1,430 Elo+
Party 1
Team Averages
Level 22
1,487 SR
1,349 Elo+

VS

Team Averages
Level 13
1,486 SR
1,326 Elo+
Discordia
Discordia
Mercy1889
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 2
Medusa
Medusa
RamonB 265
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Rumarid
Arachne
Level 21
God Stats
3W - 1L
1,799 SR
Queue Stats
46W - 53L
1,322 Elo+
Solo
Ares
Ares
Sstar_L0rd_yt
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
aubie393
Merlin
Level 28
God Stats
7W - 21L
1,130 SR
Queue Stats
39W - 41L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 2 / 3
6,062
606
4,756
3,704
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,313
531
980
4,179
3,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Ymir
9
4 / 1 / 5
6,075
608
1,206
5,616
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
4 / 3 / 4
5,752
575
3,831
3,274
945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
10
9 / 0 / 4
6,628
663
4,978
3,355
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mercy1889
Discordia
7
1 / 8 / 2
4,661
466
1,904
5,742
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RamonB 265
Medusa
5
0 / 8 / 2
4,148
415
966
6,579
1,566
Arachne
Rumarid
Arachne
9
0 / 2 / 0
5,338
534
1,947
6,903
2,133
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
1 / 2 / 0
3,799
380
231
2,329
1,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
aubie393
Merlin
9
3 / 2 / 0
5,520
552
2,051
4,826
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
5
7
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
3
2.75
W
1
1
0
1
L
Discordia
Mercy1889
Discordia
1
8
2
0.25
W
Ymir
4
1
5
6.5
L
Medusa
RamonB 265
Medusa
0
8
2
0.13
L
Arachne
Rumarid
Arachne
0
2
0
0
W
4
3
4
2
L
1
2
0
0.5
L
Merlin
aubie393
Merlin
3
2
0
1.5
W
Awilix
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,751
Damage
7,099
20,128
Taken
26,379
9,310
Mitigated
8,098
3,298
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,756
1,486
0
1,087
3,704
1,117
670
2,512
1,096
25,922
0
W
980
0
0
421
4,179
3,386
446
0
4,179
0
19,056
L
Discordia
Mercy1889
Discordia
1,904
289
0
0
5,742
1,648
352
2,789
2,795
13,967
0
W
Ymir
1,206
71
0
500
5,616
2,932
293
627
4,913
15,448
0
L
Medusa
RamonB 265
Medusa
966
532
0
0
6,579
1,566
155
2,021
4,330
0
6,510
L
Arachne
Rumarid
Arachne
1,947
1,578
0
1,053
6,903
2,133
0
302
6,483
0
27,985
W
3,831
918
0
0
3,274
945
821
628
2,518
13,656
0
L
231
54
0
300
2,329
1,283
0
1,238
933
1,702
0
L
Merlin
aubie393
Merlin
2,051
303
0
1,000
4,826
1,468
308
2,653
2,045
25,362
0
W
Awilix
4,978
2,543
0
1,290
3,355
930
0
119
3,236
0
21,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
23,466
168
Minions Killed
141
0
Camps Cleared
0
906,537
Distance Traveled
746,341
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,062
606
50
5
0
170,818
2
W
Tyr
5,313
531
30
3
0
151,300
1
L
Discordia
4,661
466
22
2
0
167,303
0
W
Ymir
6,075
608
27
3
0
192,501
1
L
Medusa
4,148
415
13
1
0
161,127
1
L
Arachne
5,338
534
61
6
0
166,307
0
W
Nu Wa
5,752
575
23
2
0
157,770
1
L
Ares
3,799
380
2
0
0
83,432
1
L
Merlin
5,520
552
43
4
0
168,172
3
W
Awilix
6,628
663
38
4
0
234,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role