Player Matchup

Pele
Pele
Bucketles
Pele
Level 26
God Stats
10W - 13L
1,558 SR
Queue Stats
71W - 78L
1,440 Elo+
Party 3
Sol
Sol
BurakVRF
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 119L
1,459 Elo+
Party 3
Ares
Ares
KnoXviLLeVR
Ares
Level 16
God Stats
14W - 11L
1,527 SR
Queue Stats
33W - 35L
1,408 Elo+
Party 3
Hachiman
Hachiman
OPSenpxi
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,250 Elo+
Solo
Raijin
Raijin
ToygunT
Raijin
Level 30
God Stats
10W - 14L
1,521 SR
Queue Stats
123W - 122L
1,452 Elo+
Party 3
Team Averages
Level 21
1,521 SR
1,402 Elo+

VS

Team Averages
Level 18
1,554 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EinhornPubs22
Morgan Le Fay
Level 26
God Stats
30W - 12L
1,731 SR
Queue Stats
98W - 70L
1,613 Elo+
Party 2
Artemis
Artemis
Hitlando
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Freya
Freya
PROHomie1
Freya
Level 29
God Stats
2W - 2L
1,541 SR
Queue Stats
113W - 76L
1,670 Elo+
Party 2
Nemesis
Nemesis
kidrobber
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
9 / 5 / 5
11,047
552
11,749
16,384
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 2
10,019
501
7,273
11,217
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 3
8,842
442
1,897
13,210
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OPSenpxi
Hachiman
13
0 / 12 / 4
8,130
407
5,935
18,042
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
ToygunT
Raijin
14
4 / 9 / 3
9,204
460
8,974
13,063
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
8 / 1 / 10
12,578
629
12,612
20,141
10,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
EinhornPubs22
Morgan Le Fay
20
6 / 2 / 13
13,393
670
15,138
13,117
6,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hitlando
Artemis
15
6 / 8 / 2
10,956
548
9,182
13,369
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
PROHomie1
Freya
19
15 / 2 / 4
13,513
676
14,601
18,195
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
kidrobber
Nemesis
14
2 / 7 / 4
9,445
472
5,519
10,996
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
18
Kills
37
37
Deaths
20
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
10
13
L
Pele
9
5
5
2.3
L
5
7
2
0.86
W
Morgan Le Fay
EinhornPubs22
Morgan Le Fay
6
2
13
6.25
W
Artemis
Hitlando
Artemis
6
8
2
0.88
L
0
4
3
0.38
L
Hachiman
OPSenpxi
Hachiman
0
12
4
0.17
W
Freya
PROHomie1
Freya
15
2
4
8.5
L
Raijin
ToygunT
Raijin
4
9
3
0.61
W
Nemesis
kidrobber
Nemesis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
57,052
71,916
Taken
75,818
27,990
Mitigated
34,948
9,027
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,612
5,525
0
10,690
20,141
10,250
2,565
6,332
13,809
0
91,748
L
Pele
11,749
1,810
0
3,227
16,384
6,252
561
4,724
11,637
0
73,848
L
7,273
1,212
0
1,762
11,217
3,269
591
6,194
5,023
32,320
0
W
Morgan Le Fay
EinhornPubs22
Morgan Le Fay
15,138
1,182
0
5,604
13,117
6,712
1,736
5,823
7,294
97,626
0
W
Artemis
Hitlando
Artemis
9,182
5,897
0
1,383
13,369
4,615
4,521
2,575
10,794
0
53,518
L
1,897
73
0
1,808
13,210
10,261
202
7,143
6,067
23,765
0
L
Hachiman
OPSenpxi
Hachiman
5,935
3,709
0
1,949
18,042
4,590
818
4,145
13,631
0
31,913
W
Freya
PROHomie1
Freya
14,601
5,415
0
11,766
18,195
8,590
2,660
4,655
13,540
93,307
0
L
Raijin
ToygunT
Raijin
8,974
622
0
281
13,063
3,618
0
7,533
5,530
41,536
0
W
Nemesis
kidrobber
Nemesis
5,519
2,124
0
955
10,996
4,781
2,231
2,168
8,828
0
29,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
59,885
362
Minions Killed
563
0
Camps Cleared
0
1,678,719
Distance Traveled
1,798,025
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,578
629
114
6
0
412,875
5
L
Pele
11,047
552
126
6
0
385,158
3
L
Sol
10,019
501
69
3
0
334,985
1
W
Morgan Le Fay
13,393
670
174
9
0
391,172
10
W
Artemis
10,956
548
81
4
0
283,950
0
L
Ares
8,842
442
37
2
0
366,893
5
L
Hachiman
8,130
407
50
3
0
283,902
1
W
Freya
13,513
676
147
7
0
330,316
0
L
Raijin
9,204
460
80
4
0
307,781
0
W
Nemesis
9,445
472
47
2
0
379,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role