Player Matchup

Artemis
Artemis
Silver III
BOOKSH3LF
Artemis
Silver III
Level 69
God Stats
37W - 27L
1,594 SR
Queue Stats
245W - 253L
873 MMR
Party 2
Athena
Athena
Silver III
HaggardFuture42
Athena
Silver III
Level 107
God Stats
10W - 8L
1,586 SR
Queue Stats
506W - 558L
862 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
MatiusTheBaldOne
Gilgamesh
Silver II
Level 64
God Stats
12W - 9L
1,738 SR
Queue Stats
130W - 126L
961 MMR
Solo
Sol
Sol
Silver II
Roxas218
Sol
Silver II
Level 97
God Stats
4W - 2L
1,760 SR
Queue Stats
42W - 43L
1,126 MMR
Party 2
Izanami
Izanami
Silver III
UnHandyplotYT
Izanami
Silver III
Level 157
God Stats
3W - 5L
1,312 SR
Queue Stats
261W - 283L
832 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,598 SR
931 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,567 SR
924 MMR
Sobek
Sobek
Bronze III
FourCash102405
Sobek
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
900 MMR
Solo
Heimdallr
Heimdallr
Silver III
OOxxjluisxx00
Heimdallr
Silver III
Level 127
God Stats
60W - 57L
1,540 SR
Queue Stats
133W - 158L
895 MMR
Solo
Chernobog
Chernobog
Silver I
PPisMicroscopic
Chernobog
Silver I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 129L
1,019 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ThaoNDVKT
Morgan Le Fay
Silver II
Level 82
God Stats
0W - 1L
1,719 SR
Queue Stats
98W - 106L
988 MMR
Solo
Nox
Nox
Silver IV
jkp0327
Nox
Silver IV
Level 143
God Stats
40W - 53L
1,577 SR
Queue Stats
910W - 938L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOOKSH3LF
Artemis
15
1 / 0 / 2
9,377
586
5,590
8,763
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 6
7,978
499
4,084
11,530
9,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
16
3 / 3 / 5
9,913
620
8,916
17,768
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 0 / 2
11,139
696
6,928
11,328
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
13
6 / 2 / 0
8,827
552
4,563
10,633
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatMedusaAnhurApolloCu Chulainn

VS

Bans
Nu WaYmirTsukuyomiDa JiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,987
374
1,002
8,564
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
OOxxjluisxx00
Heimdallr
14
6 / 4 / 0
8,710
544
15,320
13,760
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
PPisMicroscopic
Chernobog
11
0 / 3 / 4
6,906
432
3,390
6,755
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ThaoNDVKT
Morgan Le Fay
11
2 / 7 / 1
7,207
450
6,765
9,989
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
12
1 / 4 / 1
7,483
468
4,340
11,210
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
9
9
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BOOKSH3LF
Artemis
1
0
2
2
L
0
1
0
0
W
1
4
6
1
W
Gilgamesh
3
3
5
1.83
L
Heimdallr
OOxxjluisxx00
Heimdallr
6
4
0
1.5
L
Chernobog
PPisMicroscopic
Chernobog
0
3
4
0.67
W
8
0
2
9
L
Morgan Le Fay
ThaoNDVKT
Morgan Le Fay
2
7
1
0.36
W
Izanami
6
2
0
3
L
Nox
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
30,817
60,022
Taken
50,278
29,194
Mitigated
25,414
29,224
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BOOKSH3LF
Artemis
5,590
2,493
0
4,286
8,763
2,978
2,499
2,082
6,653
0
61,908
L
1,002
37
0
1,712
8,564
5,311
0
2,479
6,085
18,734
0
W
4,084
1,014
786
907
11,530
9,879
783
3,538
7,874
15,474
0
W
Gilgamesh
8,916
2,177
0
9,224
17,768
9,494
438
1,370
16,351
0
59,949
L
Heimdallr
OOxxjluisxx00
Heimdallr
15,320
6,975
0
4,458
13,760
5,422
0
1,372
11,781
0
57,869
L
Chernobog
PPisMicroscopic
Chernobog
3,390
1,933
0
1,574
6,755
1,662
246
694
6,013
0
29,365
W
6,928
2,477
0
9,399
11,328
3,923
5,299
2,790
8,154
90,291
0
L
Morgan Le Fay
ThaoNDVKT
Morgan Le Fay
6,765
223
0
496
9,989
3,291
0
3,973
5,969
35,567
0
W
Izanami
4,563
2,551
0
4,622
10,633
2,920
996
1,882
8,625
0
40,333
L
Nox
4,340
474
0
1,334
11,210
9,728
52
2,811
8,223
30,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,234
Gold Earned
36,293
485
Minions Killed
317
0
Camps Cleared
0
1,635,259
Distance Traveled
1,232,724
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,377
586
113
7
0
281,241
3
L
Sobek
5,987
374
42
3
0
204,254
2
W
Athena
7,978
499
35
2
0
311,676
3
W
Gilgamesh
9,913
620
102
6
0
418,806
4
L
Heimdallr
8,710
544
103
6
0
241,045
2
L
Chernobog
6,906
432
63
4
0
275,300
4
W
Sol
11,139
696
159
10
0
323,882
7
L
Morgan Le Fay
7,207
450
62
4
0
237,885
3
W
Izanami
8,827
552
76
5
0
299,654
6
L
Nox
7,483
468
47
3
0
274,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role