Player Matchup

Poseidon
Poseidon
Faded-Beast-420
Poseidon
Level 142
God Stats
1W - 0L
1,635 SR
Queue Stats
35W - 36L
1,524 Elo+
Solo
Nemesis
Nemesis
IV_Gambit_VI
Nemesis
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 267L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Marshmallownip
Cthulhu
Level 153
God Stats
7W - 0L
1,645 SR
Queue Stats
200W - 200L
1,546 Elo+
Solo
Osiris
Osiris
Mikael Entriri
Osiris
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
468W - 499L
1,538 Elo+
Solo
Terra
Terra
frosty14
Terra
Level 141
God Stats
2W - 0L
1,613 SR
Queue Stats
51W - 31L
1,668 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,558 Elo+

VS

Team Averages
Level 114
1,489 SR
1,403 Elo+
Artemis
Artemis
FwuffyPhoenix
Artemis
Level 109
God Stats
1W - 3L
1,580 SR
Queue Stats
258W - 247L
1,588 Elo+
Solo
Chang'e
Chang'e
Korupt907
Chang'e
Level 131
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 5L
1,220 Elo+
Solo
Agni
Agni
Rieminiz
Agni
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 189L
1,503 Elo+
Solo
Hercules
Hercules
Saltee5261
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,160 Elo+
Solo
Hun Batz
Hun Batz
Sir S1ime
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 169L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
6 / 5 / 17
10,971
844
16,404
16,333
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
IV_Gambit_VI
Nemesis
18
13 / 5 / 12
12,610
970
19,673
18,414
15,473
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 3 / 22
12,457
958
17,928
22,238
19,085
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 19
11,152
858
7,808
16,352
15,600
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
frosty14
Terra
15
3 / 4 / 15
9,725
748
11,510
18,873
17,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 8 / 7
10,222
786
12,865
13,751
5,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Korupt907
Chang'e
18
6 / 6 / 9
11,048
850
21,443
14,843
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
17
3 / 4 / 10
10,144
780
19,594
12,293
4,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Saltee5261
Hercules
17
1 / 6 / 10
9,689
745
12,549
32,267
23,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Sir S1ime
Hun Batz
15
3 / 6 / 7
9,276
714
7,074
12,125
7,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
30
Kills
19
19
Deaths
30
85
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
5
17
2.9
L
Artemis
6
8
7
1.19
W
Nemesis
IV_Gambit_VI
Nemesis
13
5
12
3.8
L
Chang'e
Korupt907
Chang'e
6
6
9
1.75
W
4
3
22
5
W
4
2
19
6.75
L
Agni
3
4
10
2
L
Hercules
Saltee5261
Hercules
1
6
10
1
L
Hun Batz
Sir S1ime
Hun Batz
3
6
7
1.08
W
Terra
frosty14
Terra
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,323
Damage
73,525
92,210
Taken
85,279
75,085
Mitigated
46,290
37,140
Healing
33,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,404
1,968
1,738
3,488
16,333
7,486
2,223
6,751
9,582
36,850
0
L
Artemis
12,865
5,069
340
756
13,751
5,038
771
9,522
4,229
0
20,881
W
Nemesis
IV_Gambit_VI
Nemesis
19,673
6,822
408
3,621
18,414
15,473
157
6,852
11,562
0
28,210
L
Chang'e
Korupt907
Chang'e
21,443
936
7,566
7,131
14,843
5,578
580
9,399
5,444
37,440
0
W
17,928
1,129
3,905
3,245
22,238
19,085
593
9,327
12,911
39,954
0
W
7,808
1,227
959
2,512
16,352
15,600
1,603
9,113
7,239
0
15,906
L
Agni
19,594
2,106
662
1,097
12,293
4,310
249
5,911
6,382
32,389
0
L
Hercules
Saltee5261
Hercules
12,549
3,996
935
13,499
32,267
23,614
51
13,551
18,716
0
31,906
L
Hun Batz
Sir S1ime
Hun Batz
7,074
1,556
267
1,290
12,125
7,750
321
7,459
4,666
0
12,893
W
Terra
frosty14
Terra
11,510
1,172
9,100
8,164
18,873
17,441
915
8,994
9,879
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,915
Gold Earned
50,379
115
Minions Killed
124
0
Camps Cleared
0
1,277,986
Distance Traveled
1,133,749
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,971
844
38
3
0
217,478
0
L
Artemis
10,222
786
20
2
0
195,780
0
W
Nemesis
12,610
970
16
1
0
270,859
0
L
Chang'e
11,048
850
23
2
0
256,599
3
W
Cthulhu
12,457
958
44
3
0
286,056
1
W
Osiris
11,152
858
12
1
0
261,478
0
L
Agni
10,144
780
36
3
0
241,859
0
L
Hercules
9,689
745
36
3
0
231,043
1
L
Hun Batz
9,276
714
9
1
0
208,468
0
W
Terra
9,725
748
5
0
0
242,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role