Player Matchup

Tiamat
Tiamat
ADFDRAGONFAN
Tiamat
Level 14
God Stats
5W - 12L
1,344 SR
Queue Stats
31W - 49L
1,361 Elo+
Party 2
Set
Set
ADFPROM
Set
Level 16
God Stats
2W - 6L
1,488 SR
Queue Stats
55W - 76L
1,368 Elo+
Party 2
Fenrir
Fenrir
ElGeraCuriel
Fenrir
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 31L
1,226 Elo+
Solo
Cthulhu
Cthulhu
Kingkush2314
Cthulhu
Level 5
God Stats
3W - 4L
1,538 SR
Queue Stats
19W - 43L
1,354 Elo+
Party 3
Bellona
Bellona
ProScott1
Bellona
Level 23
God Stats
3W - 3L
1,477 SR
Queue Stats
59W - 95L
1,409 Elo+
Party 3
Team Averages
Level 13
1,426 SR
1,344 Elo+

VS

Team Averages
Level 11
1,508 SR
1,341 Elo+
Danzaburou
Danzaburou
Destro0516
Danzaburou
Level 17
God Stats
4W - 3L
1,166 SR
Queue Stats
25W - 25L
1,418 Elo+
Party 1
Fenrir
Fenrir
JFynn557
Fenrir
Level 25
God Stats
11W - 11L
1,523 SR
Queue Stats
89W - 83L
1,409 Elo+
Party 1
Neith
Neith
LAUGHlNGC0FFlN
Neith
Level 5
God Stats
4W - 4L
1,602 SR
Queue Stats
41W - 42L
1,366 Elo+
Solo
Merlin
Merlin
Obi1Shin0bE
Merlin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,147 Elo+
Solo
Ymir
Ymir
VEvilindustry
Ymir
Level 4
God Stats
3W - 3L
1,750 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 7 / 6
10,074
1,007
7,776
15,389
7,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
16
1 / 10 / 7
9,277
928
8,566
18,003
7,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
4 / 16 / 5
9,838
984
5,406
23,463
12,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Kingkush2314
Cthulhu
16
3 / 14 / 5
9,783
978
10,040
26,238
33,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
ProScott1
Bellona
16
3 / 8 / 6
10,035
1,004
8,213
20,189
13,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Destro0516
Danzaburou
20
10 / 0 / 36
13,215
1,322
17,352
5,099
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
JFynn557
Fenrir
18
16 / 0 / 18
13,001
1,300
16,620
9,710
4,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
27 / 4 / 20
15,115
1,512
37,979
9,234
3,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
0 / 5 / 32
10,192
1,019
8,708
8,126
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 37
10,936
1,094
12,070
12,849
13,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
198
14
Kills
55
55
Deaths
14
29
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
7
6
0.86
L
Set
1
10
7
0.45
W
Danzaburou
Destro0516
Danzaburou
10
0
36
28
L
Fenrir
4
16
5
0.41
W
Fenrir
JFynn557
Fenrir
16
0
18
25
L
Cthulhu
Kingkush2314
Cthulhu
3
14
5
0.39
W
27
4
20
9.25
W
Merlin
0
5
32
3.2
L
Bellona
ProScott1
Bellona
3
8
6
0.75
W
2
5
37
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
92,729
103,282
Taken
45,018
74,461
Mitigated
26,057
5,227
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,776
1,476
0
2,483
15,389
7,405
0
4,018
11,371
25,883
0
L
Set
8,566
6,528
0
334
18,003
7,795
0
4,915
13,088
0
16,540
W
Danzaburou
Destro0516
Danzaburou
17,352
7,975
0
1,473
5,099
2,219
0
1,741
3,358
0
27,897
L
Fenrir
5,406
2,562
0
737
23,463
12,067
0
2,857
20,606
0
14,545
W
Fenrir
JFynn557
Fenrir
16,620
5,464
0
3,295
9,710
4,369
0
3,845
5,865
0
22,066
L
Cthulhu
Kingkush2314
Cthulhu
10,040
1,319
0
0
26,238
33,297
0
6,302
19,936
19,343
0
W
37,979
29,784
0
315
9,234
3,727
0
3,615
5,619
0
68,052
W
Merlin
8,708
2,525
0
720
8,126
2,741
0
3,866
4,260
13,499
0
L
Bellona
ProScott1
Bellona
8,213
3,230
205
1,468
20,189
13,897
0
2,686
17,503
0
28,951
W
12,070
3,211
0
0
12,849
13,001
0
4,749
8,100
26,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
62,459
123
Minions Killed
151
1
Camps Cleared
3
812,969
Distance Traveled
881,595
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,074
1,007
29
3
0
155,967
0
L
Set
9,277
928
21
2
1
160,035
0
W
Danzaburou
13,215
1,322
25
3
0
205,575
0
L
Fenrir
9,838
984
17
2
0
169,996
2
W
Fenrir
13,001
1,300
11
1
2
219,241
2
L
Cthulhu
9,783
978
29
3
0
159,935
0
W
Neith
15,115
1,512
77
8
0
162,211
0
W
Merlin
10,192
1,019
9
1
0
131,542
1
L
Bellona
10,035
1,004
27
3
0
167,036
1
W
Ymir
10,936
1,094
29
3
1
163,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role