Player Matchup

Gilgamesh
Gilgamesh
MiloSFD
Gilgamesh
Level 45
God Stats
6W - 1L
1,468 SR
Queue Stats
296W - 94L
1,855 Elo+
Party 2
Hel
Hel
MiniHighVoltage
Hel
Level 116
God Stats
4W - 1L
1,546 SR
Queue Stats
184W - 169L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
Profe55or11
Nu Wa
Level 47
God Stats
38W - 29L
1,610 SR
Queue Stats
417W - 337L
1,645 Elo+
Party 2
Thor
Thor
butfuthuh
Thor
Level 35
God Stats
8W - 2L
1,792 SR
Queue Stats
175W - 51L
1,844 Elo+
Party 2
Xbalanque
Xbalanque
sugar1231
Xbalanque
Level 82
God Stats
2W - 0L
1,741 SR
Queue Stats
33W - 36L
1,443 Elo+
Party 3
Team Averages
Level 65
1,631 SR
1,671 Elo+

VS

Team Averages
Level 120
1,551 SR
1,496 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bleez-A-Pheronn
Terra
Level 160
God Stats
7W - 7L
1,591 SR
Queue Stats
156W - 151L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Demonspain
Erlang Shen
Level 91
God Stats
28W - 13L
1,715 SR
Queue Stats
249W - 229L
1,535 Elo+
Party 1
Hachiman
Hachiman
Matope7
Hachiman
Level 69
God Stats
2W - 3L
1,447 SR
Queue Stats
93W - 94L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MiloSFD
Gilgamesh
16
2 / 1 / 3
9,001
643
9,174
11,205
7,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 5
7,409
529
6,104
10,711
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 0 / 5
8,297
593
4,079
3,116
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
8 / 1 / 3
8,533
610
6,709
8,110
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
sugar1231
Xbalanque
12
4 / 3 / 4
7,548
539
5,902
7,679
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 3 / 1
7,565
540
5,012
7,716
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
13
2 / 2 / 0
7,324
523
6,199
10,486
6,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 5
6,363
455
2,088
7,710
6,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Demonspain
Erlang Shen
10
4 / 5 / 1
6,881
492
7,337
11,869
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Matope7
Hachiman
11
0 / 4 / 5
6,278
448
5,358
8,358
2,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
7
7
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
1
0.5
L
Cerberus
 
Cerberus
2
2
0
1
L
0
2
5
1.25
L
Erlang Shen
Demonspain
Erlang Shen
4
5
1
0.9
L
Hachiman
Matope7
Hachiman
0
4
5
0.63
W
Gilgamesh
MiloSFD
Gilgamesh
2
1
3
3.5
W
1
2
5
1.75
W
1
0
5
3.5
W
Thor
8
1
3
9.5
W
Xbalanque
sugar1231
Xbalanque
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
25,994
40,821
Taken
46,139
22,773
Mitigated
24,703
18,377
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,012
187
58
2,584
7,716
2,475
0
1,104
6,430
43,809
0
L
Cerberus
 
Cerberus
6,199
567
0
3,552
10,486
6,334
0
271
10,165
42,608
0
L
2,088
572
724
1,963
7,710
6,603
0
2,540
5,050
9,908
0
L
Erlang Shen
Demonspain
Erlang Shen
7,337
3,746
0
3,146
11,869
6,560
0
1,918
9,839
0
40,639
L
Hachiman
Matope7
Hachiman
5,358
2,593
0
2,195
8,358
2,731
0
3,796
4,472
0
43,887
W
Gilgamesh
MiloSFD
Gilgamesh
9,174
3,416
0
4,309
11,205
7,821
0
5,609
5,556
0
60,159
W
6,104
533
2,649
5,785
10,711
8,635
0
2,042
8,597
32,608
0
W
4,079
554
0
1,000
3,116
928
0
1,501
1,453
51,284
0
W
Thor
6,709
1,295
0
3,994
8,110
2,559
0
2,359
5,619
0
45,009
W
Xbalanque
sugar1231
Xbalanque
5,902
3,823
0
640
7,679
2,830
680
1,590
6,032
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
34,411
464
Minions Killed
387
0
Camps Cleared
0
1,400,208
Distance Traveled
1,242,821
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,565
540
99
7
0
264,674
6
L
Cerberus
7,324
523
108
8
0
254,023
8
L
Terra
6,363
455
24
2
0
230,898
3
L
Erlang Shen
6,881
492
68
5
0
270,512
3
L
Hachiman
6,278
448
88
6
0
222,714
7
W
Gilgamesh
9,001
643
127
9
0
303,285
4
W
Hel
7,409
529
45
3
0
275,634
7
W
Nu Wa
8,297
593
122
9
0
282,184
4
W
Thor
8,533
610
81
6
0
288,438
2
W
Xbalanque
7,548
539
89
6
0
250,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role