Player Matchup

Kumbhakarna
Kumbhakarna
Hunter768
Kumbhakarna
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 45L
1,317 Elo+
Party 4
Chaac
Chaac
V_Killer873
Chaac
Level 22
God Stats
36W - 19L
1,690 SR
Queue Stats
132W - 106L
1,543 Elo+
Party 4
Kali
Kali
bigmanjosh69
Kali
Level 47
God Stats
7W - 2L
1,898 SR
Queue Stats
480W - 444L
1,544 Elo+
Party 4
Baron Samedi
Baron Samedi
pimpdaddypeter
Baron Samedi
Level 17
God Stats
12W - 7L
1,542 SR
Queue Stats
24W - 21L
1,327 Elo+
Party 3
Bacchus
Bacchus
temp-947924
Bacchus
Level 6
God Stats
8W - 5L
1,878 SR
Queue Stats
11W - 10L
1,292 Elo+
Party 3
Team Averages
Level 22
1,702 SR
1,405 Elo+

VS

Team Averages
Level 18
1,458 SR
1,304 Elo+
Vulcan
Vulcan
LunarWolf_Wolfie
Vulcan
Level 25
God Stats
6W - 8L
1,484 SR
Queue Stats
107W - 142L
1,277 Elo+
Party 1
Thor
Thor
MrRom30
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
TerraK1tty
Cthulhu
Level 10
God Stats
25W - 28L
1,420 SR
Queue Stats
31W - 44L
1,318 Elo+
Party 1
Hel
Hel
barbiezarecute
Hel
Level 12
God Stats
1W - 3L
1,474 SR
Queue Stats
10W - 22L
1,131 Elo+
Solo
Scylla
Scylla
nikmaaeli
Scylla
Level 41
God Stats
31W - 51L
1,411 SR
Queue Stats
114W - 131L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hunter768
Kumbhakarna
18
4 / 0 / 17
10,398
945
5,679
9,689
7,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
11 / 1 / 19
12,370
1,125
12,965
12,146
9,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 1 / 13
13,486
1,226
26,991
15,461
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pimpdaddypeter
Baron Samedi
20
9 / 0 / 23
12,893
1,172
18,396
9,083
5,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
temp-947924
Bacchus
19
3 / 0 / 23
11,667
1,061
10,257
10,850
10,718
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,655
878
11,199
16,486
6,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
MrRom30
Thor
15
0 / 10 / 2
9,068
824
6,556
13,332
7,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TerraK1tty
Cthulhu
15
0 / 9 / 2
9,483
862
11,452
23,744
26,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 11 / 1
9,188
835
1,787
15,758
6,249
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
nikmaaeli
Scylla
15
1 / 5 / 1
9,929
903
16,337
15,347
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
9
45
Kills
2
2
Deaths
45
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Hunter768
Kumbhakarna
4
0
17
12.5
L
1
10
1
0.15
L
Thor
MrRom30
Thor
0
10
2
0.1
L
Cthulhu
TerraK1tty
Cthulhu
0
9
2
0.11
W
11
1
19
20.5
L
0
11
1
0.05
W
18
1
13
24.5
L
Scylla
nikmaaeli
Scylla
1
5
1
0.3
W
Baron Samedi
pimpdaddypeter
Baron Samedi
9
0
23
20.5
W
Bacchus
temp-947924
Bacchus
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,288
Damage
47,331
57,229
Taken
84,667
40,935
Mitigated
51,379
17,330
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Hunter768
Kumbhakarna
5,679
897
0
0
9,689
7,980
0
7,041
2,648
9,705
0
L
11,199
6,110
169
876
16,486
6,169
0
7,673
8,795
32,016
0
L
Thor
MrRom30
Thor
6,556
3,173
0
0
13,332
7,181
0
5,528
7,804
0
11,013
L
Cthulhu
TerraK1tty
Cthulhu
11,452
1,143
0
0
23,744
26,810
0
9,696
13,627
21,553
0
W
12,965
3,370
0
2,615
12,146
9,251
0
9,225
2,921
216
30,168
L
1,787
1,415
0
0
15,758
6,249
0
5,181
10,577
6,940
0
W
26,991
17,275
0
8,041
15,461
7,095
0
9,862
5,599
0
43,118
L
Scylla
nikmaaeli
Scylla
16,337
1,364
0
0
15,347
4,970
0
6,031
9,316
43,490
0
W
Baron Samedi
pimpdaddypeter
Baron Samedi
18,396
4,286
3,907
2,767
9,083
5,891
0
7,162
1,921
42,758
0
W
Bacchus
temp-947924
Bacchus
10,257
4,593
0
0
10,850
10,718
0
7,485
3,365
23,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
47,323
169
Minions Killed
122
6
Camps Cleared
4
1,110,643
Distance Traveled
841,722
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,398
945
4
0
1
226,991
0
L
Vulcan
9,655
878
24
2
0
156,867
0
L
Thor
9,068
824
4
0
1
137,649
1
L
Cthulhu
9,483
862
22
2
2
197,184
0
W
Chaac
12,370
1,125
39
4
0
232,375
0
L
Hel
9,188
835
13
1
1
155,568
0
W
Kali
13,486
1,226
41
4
2
254,149
2
L
Scylla
9,929
903
59
5
0
194,454
0
W
Baron Samedi
12,893
1,172
61
6
1
187,213
2
W
Bacchus
11,667
1,061
24
2
2
209,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role