Player Matchup

Amaterasu
Amaterasu
Dandingo1738
Amaterasu
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
567W - 618L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dummkap
Tsukuyomi
Level 29
God Stats
5W - 1L
1,740 SR
Queue Stats
102W - 102L
1,507 Elo+
Solo
Eset
Eset
Oooooohhhhhh339
Eset
Level 27
God Stats
4W - 1L
1,777 SR
Queue Stats
22W - 25L
1,492 Elo+
Solo
Cthulhu
Cthulhu
TheKokiriGod
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,713 Elo+
Solo
Neith
Neith
kahdyjahns
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Team Averages
Level 22
1,663 SR
1,583 Elo+

VS

Team Averages
Level 19
1,478 SR
1,507 Elo+
Arachne
Arachne
Fresh8140
Arachne
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,415 Elo+
Party 1
Nemesis
Nemesis
Onlineshitflyer
Nemesis
Level 27
God Stats
0W - 1L
1,403 SR
Queue Stats
15W - 13L
1,611 Elo+
Solo
Horus
Horus
OnlyOnadaneva
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 143L
1,569 Elo+
Solo
Ra
Ra
SaltySergeant69
Ra
Level 8
God Stats
3W - 4L
1,490 SR
Queue Stats
23W - 25L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
TeaBagggginz
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dandingo1738
Amaterasu
12
0 / 2 / 1
6,883
492
2,779
8,657
5,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dummkap
Tsukuyomi
13
2 / 2 / 1
7,979
570
2,777
9,208
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
12 / 1 / 3
9,665
690
14,958
10,766
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TheKokiriGod
Cthulhu
10
1 / 2 / 6
6,081
434
5,020
8,672
7,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
8 / 1 / 2
8,036
574
11,132
8,875
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fresh8140
Arachne
12
3 / 6 / 0
7,129
509
6,721
12,960
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,064
433
4,800
10,388
3,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 2
7,734
552
7,827
7,924
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 0
6,570
469
2,168
7,823
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TeaBagggginz
Jormungandr
10
0 / 2 / 3
7,326
523
5,630
13,359
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
23
Kills
8
8
Deaths
23
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dandingo1738
Amaterasu
0
2
1
0.25
W
Tsukuyomi
Dummkap
Tsukuyomi
2
2
1
1.25
L
Arachne
Fresh8140
Arachne
3
6
0
0.5
L
1
6
1
0.25
L
3
3
2
1.33
W
12
1
3
13.5
L
1
6
0
0.17
L
Jormungandr
TeaBagggginz
Jormungandr
0
2
3
0.75
W
Cthulhu
TheKokiriGod
Cthulhu
1
2
6
2
W
Neith
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,666
Damage
27,146
46,178
Taken
52,454
24,624
Mitigated
23,535
14,828
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dandingo1738
Amaterasu
2,779
660
0
2,227
8,657
5,728
725
541
8,116
0
33,536
W
Tsukuyomi
Dummkap
Tsukuyomi
2,777
759
0
3,765
9,208
2,939
0
0
9,208
0
49,995
L
Arachne
Fresh8140
Arachne
6,721
4,176
0
3,812
12,960
4,927
0
5,317
7,597
0
40,024
L
4,800
2,610
17
1,018
10,388
3,625
132
3,225
7,163
0
24,181
L
7,827
3,699
0
1,111
7,924
2,652
0
2,066
5,539
0
40,716
W
14,958
1,395
0
5,656
10,766
5,963
1,519
1,946
8,636
67,872
0
L
2,168
563
303
1,148
7,823
2,613
0
6,456
1,367
26,033
0
L
Jormungandr
TeaBagggginz
Jormungandr
5,630
1,098
140
1,284
13,359
9,718
0
2,914
10,351
30,177
0
W
Cthulhu
TheKokiriGod
Cthulhu
5,020
1,243
75
0
8,672
7,224
0
2,302
6,330
12,161
0
W
Neith
11,132
6,069
118
2,987
8,875
2,770
828
2,785
6,090
0
51,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
34,823
412
Minions Killed
307
0
Camps Cleared
0
1,213,733
Distance Traveled
1,303,359
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,883
492
76
5
0
244,770
0
W
Tsukuyomi
7,979
570
114
8
0
263,662
0
L
Arachne
7,129
509
77
6
0
287,124
0
L
Nemesis
6,064
433
45
3
0
277,857
2
L
Horus
7,734
552
86
6
0
272,958
1
W
Eset
9,665
690
114
8
0
230,081
0
L
Ra
6,570
469
53
4
0
228,610
4
L
Jormungandr
7,326
523
46
3
0
236,810
0
W
Cthulhu
6,081
434
20
1
0
247,255
3
W
Neith
8,036
574
88
6
0
227,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role