Player Matchup

Chronos
Chronos
DonYP
Chronos
Level 105
God Stats
1W - 6L
1,657 SR
Queue Stats
209W - 154L
1,624 Elo+
Party 2
Mulan
Mulan
NewEraKiiZ
Mulan
Level 69
God Stats
0W - 3L
1,554 SR
Queue Stats
2W - 4L
1,738 Elo+
Party 3
Poseidon
Poseidon
Toastyyy78
Poseidon
Level 105
God Stats
3W - 2L
1,632 SR
Queue Stats
242W - 202L
1,596 Elo+
Party 2
Bacchus
Bacchus
Wasif2001
Bacchus
Level 29
God Stats
45W - 33L
1,481 SR
Queue Stats
126W - 103L
1,575 Elo+
Party 2
Apollo
Apollo
Yronik74
Apollo
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 77
1,565 SR
1,607 Elo+

VS

Team Averages
Level 100
1,643 SR
1,642 Elo+
Da Ji
Da Ji
Justice4Kazlar
Da Ji
Level 117
God Stats
17W - 2L
1,644 SR
Queue Stats
193W - 149L
1,614 Elo+
Party 1
Horus
Horus
Justice4KazlarV2
Horus
Level 125
God Stats
7W - 3L
1,619 SR
Queue Stats
143W - 109L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
Justice4KazlarV3
Cabrakan
Level 103
God Stats
19W - 4L
1,722 SR
Queue Stats
129W - 103L
1,636 Elo+
Party 1
Chronos
Chronos
Vextor118
Chronos
Level 144
God Stats
2W - 1L
1,728 SR
Queue Stats
244W - 207L
1,581 Elo+
Party 1
Vamana
Vamana
satinsour
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DonYP
Chronos
9
0 / 5 / 1
5,249
525
4,155
7,842
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
9
0 / 4 / 0
5,086
509
2,660
6,217
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Toastyyy78
Poseidon
10
1 / 4 / 1
5,655
566
4,270
6,740
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Wasif2001
Bacchus
6
1 / 3 / 0
4,700
470
2,306
6,822
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Yronik74
Apollo
8
3 / 1 / 1
5,376
538
7,226
4,743
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,441
644
5,375
5,330
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 1 / 3
5,349
535
3,678
9,743
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
8 / 0 / 2
7,235
724
7,344
6,991
4,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Vextor118
Chronos
12
4 / 0 / 2
6,861
686
4,667
4,142
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
satinsour
Vamana
6
0 / 3 / 0
4,845
485
1,126
7,517
2,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
DonYP
Chronos
0
5
1
0.1
W
5
1
5
7.5
W
0
1
3
1.5
W
8
0
2
9
L
Mulan
0
4
0
0
L
Poseidon
Toastyyy78
Poseidon
1
4
1
0.38
W
Chronos
Vextor118
Chronos
4
0
2
5
L
Bacchus
Wasif2001
Bacchus
1
3
0
0.33
L
Apollo
Yronik74
Apollo
3
1
1
3.5
W
Vamana
satinsour
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
22,190
32,364
Taken
33,723
11,616
Mitigated
15,826
7,077
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DonYP
Chronos
4,155
1,421
0
1,262
7,842
2,469
0
4,715
3,127
23,549
3,498
W
5,375
1,417
0
2,225
5,330
1,913
0
1,487
3,801
0
29,506
W
3,678
1,807
887
4,790
9,743
5,726
22
2,451
7,218
0
15,550
W
7,344
804
0
1,276
6,991
4,283
0
4,706
2,285
35,239
0
L
Mulan
2,660
452
0
1,609
6,217
3,283
0
3,944
2,273
0
20,623
L
Poseidon
Toastyyy78
Poseidon
4,270
441
0
2,186
6,740
1,455
0
1,733
5,007
30,288
0
W
Chronos
Vextor118
Chronos
4,667
2,033
0
1,852
4,142
1,150
686
208
3,774
39,311
0
L
Bacchus
Wasif2001
Bacchus
2,306
559
0
570
6,822
3,459
0
1,619
5,203
11,651
0
L
Apollo
Yronik74
Apollo
7,226
4,168
0
1,450
4,743
950
752
0
4,743
0
21,856
W
Vamana
satinsour
Vamana
1,126
489
0
398
7,517
2,754
0
1,466
6,051
0
7,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
30,731
222
Minions Killed
247
0
Camps Cleared
0
959,511
Distance Traveled
1,007,859
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,249
525
57
6
0
195,182
4
W
Da Ji
6,441
644
47
5
0
208,402
2
W
Horus
5,349
535
24
2
0
211,344
2
W
Cabrakan
7,235
724
75
8
0
190,608
4
L
Mulan
5,086
509
45
5
0
192,646
0
L
Poseidon
5,655
566
68
7
0
203,827
0
W
Chronos
6,861
686
95
10
0
207,781
3
L
Bacchus
4,700
470
15
2
0
188,061
0
L
Apollo
5,376
538
37
4
0
179,795
0
W
Vamana
4,845
485
6
1
0
189,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role