Player Matchup

Thor
Thor
ApexImmortal21
Thor
Level 12
God Stats
0W - 2L
1,237 SR
Queue Stats
5W - 8L
1,493 Elo+
Solo
Merlin
Merlin
Foggy_Window
Merlin
Level 29
God Stats
7W - 6L
1,432 SR
Queue Stats
48W - 47L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
SlabrahamLincon
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,654 Elo+
Solo
Danzaburou
Danzaburou
Super_Lexical
Danzaburou
Level 29
God Stats
15W - 13L
1,464 SR
Queue Stats
38W - 19L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
UltimaTerra
Sylvanus
Level 28
God Stats
20W - 15L
1,656 SR
Queue Stats
69W - 50L
1,560 Elo+
Party 1
Team Averages
Level 24
1,458 SR
1,518 Elo+

VS

Team Averages
Level 13
1,565 SR
1,462 Elo+
Anubis
Anubis
GohanDa4th
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,686 Elo+
Solo
Izanami
Izanami
Kokabaxter
Izanami
Level 28
God Stats
10W - 2L
1,825 SR
Queue Stats
101W - 97L
1,473 Elo+
Solo
Ra
Ra
Not_Bradz
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo
Jormungandr
Jormungandr
OhanaJamie
Jormungandr
Level 23
God Stats
3W - 4L
1,503 SR
Queue Stats
82W - 67L
1,497 Elo+
Solo
Odin
Odin
SANTIAGONEN
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,512
370
2,240
12,125
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Merlin
15
9 / 5 / 6
10,525
458
16,898
18,422
7,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 12 / 2
9,191
400
8,995
21,118
7,253
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Super_Lexical
Danzaburou
13
6 / 13 / 6
9,728
423
14,491
20,281
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
UltimaTerra
Sylvanus
14
4 / 8 / 11
10,920
475
10,501
32,727
31,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GohanDa4th
Anubis
18
19 / 5 / 11
12,390
539
33,041
19,085
11,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kokabaxter
Izanami
20
20 / 2 / 8
14,063
611
27,198
16,181
7,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 13 / 8
7,875
342
2,886
10,744
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
OhanaJamie
Jormungandr
16
6 / 2 / 23
11,111
483
17,906
18,474
24,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 6
8,808
383
2,831
11,454
6,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
101
24
Kills
45
45
Deaths
26
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Merlin
9
5
6
2.4
W
Anubis
GohanDa4th
Anubis
19
5
11
4.9
W
Izanami
Kokabaxter
Izanami
20
2
8
12
W
0
13
8
0.31
W
Jormungandr
OhanaJamie
Jormungandr
6
2
23
8.75
W
0
4
6
0.75
L
3
12
2
0.33
L
Danzaburou
Super_Lexical
Danzaburou
6
13
6
0.69
L
Sylvanus
UltimaTerra
Sylvanus
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,125
Damage
83,862
104,673
Taken
75,938
58,117
Mitigated
52,836
24,467
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,240
873
0
1,509
12,125
5,931
0
1,916
10,209
0
34,303
L
Merlin
16,898
2,715
350
6,942
18,422
7,012
58
11,823
6,559
52,077
0
W
Anubis
GohanDa4th
Anubis
33,041
1,838
391
10,948
19,085
11,536
887
10,650
8,435
65,732
0
W
Izanami
Kokabaxter
Izanami
27,198
18,685
0
6,574
16,181
7,292
5,750
8,143
8,038
0
100,059
W
2,886
827
58
373
10,744
2,973
243
3,698
7,046
15,444
0
W
Jormungandr
OhanaJamie
Jormungandr
17,906
3,524
0
588
18,474
24,666
819
7,791
10,683
47,722
0
W
2,831
1,175
0
809
11,454
6,369
107
6,324
5,130
0
23,342
L
8,995
883
0
220
21,118
7,253
105
8,214
12,824
34,753
0
L
Danzaburou
Super_Lexical
Danzaburou
14,491
7,241
868
1,873
20,281
6,397
1,115
12,644
7,523
0
45,553
L
Sylvanus
UltimaTerra
Sylvanus
10,501
3,895
3,178
9,527
32,727
31,524
468
18,871
13,654
23,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
54,247
271
Minions Killed
387
0
Camps Cleared
0
1,556,784
Distance Traveled
2,024,420
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,512
370
66
3
0
270,796
2
L
Merlin
10,525
458
58
3
0
341,236
1
W
Anubis
12,390
539
65
3
0
382,296
0
W
Izanami
14,063
611
189
8
0
431,832
0
W
Ra
7,875
342
18
1
0
354,895
0
W
Jormungandr
11,111
483
63
3
0
420,302
2
W
Odin
8,808
383
52
2
0
435,095
3
L
Cthulhu
9,191
400
55
2
0
267,831
0
L
Danzaburou
9,728
423
61
3
0
331,334
1
L
Sylvanus
10,920
475
31
1
0
345,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role